Jul 31, 2018
Starship Theory - Duncan @ reconnect
Future updates should no longer break save games.

Before this change, updating Starship Theory would have required redesigning all enemy ships. This back end change removes this requirement from future updates.
Starship Theory - Duncan @ reconnect
This update adds three starting ships to choose from: an armed military transport (easy), mining frigate (medium) and an escape pod (hard).

Each ship starts with different resource amounts.
Starship Theory - Duncan @ reconnect
This update adds windows, new floor textures, new paint options for single tiles, new ships and a number of bug fixes.

Starship Theory - Duncan @ reconnect
This update includes an automatic mining turret, larger CPU options, new ships to battle and many bug fixes.
Starship Theory - Duncan @ reconnect
This update includes multiple improvements to firefighting logic.

Thank you all for your feedback and patience!
Jul 17, 2017
Starship Theory - Duncan @ reconnect
The universe is becoming a friendlier place! Update to version 1.0p for increased trade offers and greater XP for scientists and general crew.

Don't forget unhappy workers consume more resources than a happy crew!

Should not break saves. Patch notes here.
Jul 15, 2017
Starship Theory - Duncan @ reconnect
Thank you for your feedback, suggestions and bug reports. This build includes a 64 bit windows version for testing, a MacOS build for testing, further bug fixes and balance changes.

Patch notes can be viewed here.
Jul 13, 2017
Starship Theory - Duncan @ reconnect
Quality of life improvements
  • 3x speed added
  • Quick save (default F5)
  • Quick load (default F9)
  • Autosave (set in interface)
  • Zoom in/out key
  • Hide UI key
  • Linux ship fix
Starship Theory - contact@rockpapershotgun.com (Brendan Caldwell)

Every week we cast Brendan adrift in the black void of early access. This time, the bumbling spaceship management of Starship Theory [Steam page]

Everything is on fire, all the time. This is the fourth spaceship I ve cobbled together out of a cramped and ill-equipped escape pod and it s the fourth ship to die from severe internal burns. All the crew members are also dead, except one, who I don t even bother to watch blowing up with the vessel. I quit out to start a new game before it even comes to that. I know where this story is going.

Starship Theory is difficult, and not currently in a good way. It s tight-fisted, unbalanced, slow-moving and infested with menus. You ll probably love it, because you re a masochist. I m not loving it. … [visit site to read more]

Starship Theory - Duncan @ reconnect
Thank you all for your reports and feedback. Continuing to work hard - looking forward to adding new content in the future!

Notes for this patch can be found here.
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