Hey Adventurers! trekking the land, rescuing folk, gathering strange crops for old farmers? Feeling a little annoyed with the "Esteem" they have given you? Worry not, for today is a great day for you Esteem collectors, yes today you can finally use Esteem! Hoorah!
Today's update adds a few new features to the game and makes use of something that was already there but not used, Esteem points.
When you completed a Quest in Elderine you were either awarded a small item (potions, seeds, etc) or a small token of the Quest Givers thanks, Esteem. However, until today, those esteem points were not very useful.
New Esteem count in the HUD
More Esteem Quests added
Repeatable Esteem Quests added
Another person to rescue (perhaps they know more about Esteem)
A feature to use Esteem (it's an Esteem shop... more items will be added soon)
Fixed gathering items made graphic disappear then reappear.
Getting stuck in school art class
New travel location (continue game after final Boss)
More Esteem items (weapons, pets, rare cool items of magical properties)
The update today brings the final boss and end game :) Depending on your aligment you will have various different options to end the game. Although fighting the end boss will draw the main story to a conclusion, you will still be able to play on.
Things still to do:
Add more quests
Some refining to story text
add more craftable items
Continue the story:
Once the above fixes are completed, I will start working on the additional, free, content for Elderine.
Continue the story. the aftermath of the final boss, and the outcome of your choices.
More monster, items, gatherables.
New lands to explore, people to rescue and things to do.
Added: two locations where you can donate to make your alignment more Good,
Updated: Northern Plains Map - added more interactive signs and update maps.
In terms of alignment - once you reach a certain level of Good you will have extra interactive options in certain places, and be rewarded. Goodness brings strength.
If you go Evil, you will soon be able to intereact with those of a darker nature. Some options will alter certain aspects of the game. Do you really need all your friends... alive? Is a sacrafice worth new power?
Some players have suggested that i make Elderine widescreen. That sugegstion made sense, and so Elderine is now widescreen. I have updated the maps to accomodate this, but please let me know if I have missed anything.
I have also added a few extra bits and pieces in the first few areas.
Change Log: - now widescreen - added some new music - added some more interactions in start screens - can view credits from School lobby (by interacting with monument)
Hi all, I have uploaded an new update with following changes:
Changes: When consumed: - Seaweed now provides some health. - Base items for health potion provides some health. - Farming crops now provide some health. - New wild crops from last update now provide some health. - HP for some enemies (after the Great Library) increased.
Added: - Stone mines (Sounthern plains) and the mining area - Added a construction receipe book another way to upgrade your farm. - Added stone as an item
Please continue to let me klnow if you have any ideas, suggestions or notice anything that needs some fixing :)