Venture Forth - indievoyagerob
We need your help, Venture Forth players.

If you're enjoying the game, please give us a thumbs up so others can see that you like it.

If you aren't enjoying the game, please let us know how we can improve the overall experience.

We appreciate all the support we can get and that includes everybody who has put even a few minutes into experiencing Venture Forth. Any and all support truly goes towards the developer's ability to make more content for this game and begin to develop other games in the future.

Take care and enjoy,

Jun 20, 2017
Venture Forth - indievoyagerob
We're live but that doesn't mean we're not still working hard to bring you awesome new content. Here's the latest:

New Game Features
  • New Starting Area
  • Official Title Music by Peaks
  • New Sound Effects for the Spider, Phoenix and Sea Creature
Jun 20, 2017
Venture Forth - indievoyagerob
Hey everybody,

As per the headline, we're live! Tell your friends, tell your enemies, tell random people on the street. IF you happen to be on a mountaintop, shout it though I don't want you to start any avalanches or anything. Not on our account as that'll weigh heavy on our collective concsience.

So enjoy and happy venturing!

Venture Forth - indievoyagerob
New Modding Features
  • Fully customizable procedural world generation
  • Brand new procedural landmark naming affix? system
  • Ability to mark special ares in landmarks for reference in world blueprints
  • End Goal customization
  • Full ambient music customization with Music Blueprints
  • Ambient color customization
  • Landmark entry sound customization
  • Ability to add fully customizable messages anywhere in the world
  • Global inventory/bundle blueprint abstraction
  • Recursive Inventory/Bundle Blueprint definition
  • Custom in-game map details and hex messages while creating landmark blueprints
  • More detailed debugging notifications while modding
  • Ability to connect directly to saved gridspace states.
  • Added multi-line comment functionality
  • Ability to spawn test-only equipment, critters and bundles.
Enhanced Cave Textures
Review recent messages with “Enter” key
Assorted bug fixes
May 3, 2017
Venture Forth - indievoyagerob
Patch Notes
  • Adorable New Owl Creature
  • Revamped Health Bar
  • Polished Equipment Dropping
  • Equipment Details Default to On
  • Removed Auto-Sprint
  • Slower Stamina Drain
  • Fixed Arrow Auto-equip Bug
  • Fix Fall Damage Bug
  • Removed Old Worlds
  • Wall Colors Scale With Ambient Light
  • Polished Water Depth Tracking
  • Fixed Giant Spider Leg Bug
  • Increased Message Display Time
  • Polished Body Lunge Telegraph Frames
Venture Forth - indievoyagerob
Spider Added, New Creatures to Unresting Depths world.
  • New Creature: Spider
  • Fish creatures and bird added to Unresting Depths
  • Various Dev Mod bugfixes
Venture Forth - indievoyagerob
New Creatures Added - Sea and Air Edition
  • Pirahna
  • Angler Fish
  • Bird
  • Updated Dragon
Mar 25, 2017
Venture Forth - indievoyagerob
Options menu updated
  • Included new performance options
  • Added invert Y-Axis option

New Blueprint Models Added for Creatures and Equipment
  • Bat_Body
  • Bat_Wing
  • Crossbow
  • Dragon_Body
  • Dragon_Claw
  • Dragon_Wing
  • Gatekeeper
  • Genie
  • Genie_Fist
  • God_Egg
  • God_Egg_Flaming
  • Golem
  • Golem_Ball
  • Hand_Cannon
  • Heavy_Chest
  • Heavy_Helm
  • Infernal_Blade
  • Key
  • Kraken_Bow
  • Large_Bow
  • Large_Sword
  • Lich
  • Lich_Fist
  • Mage_Hat
  • Mage_Robe
  • Mythril_Blade
  • Old_Battle_Arrow
  • Old_Bow
  • Old_Crystal
  • Old_Knight_Chest_Heavy
  • Old_Knight_Full_Heavy
  • Old_Knight_Helmet_Heavy
  • Old_Shield
  • Old_Staff
  • Old_Sword_Knight
  • Old_Torch
  • Owl
  • Radiance_Bow
  • Rune_Blade
  • Skeleton
  • Skeleton_Claw
  • Sword_of_Tombs
  • Templar_Charm
  • Templar_Charm_Flaming
  • Volcano_Heart
  • Water_Snake_Idol
  • Wisp

Also removed the pardon our dust splash screen and changed the test calibration screen to an in-game sreenshot
Feb 26, 2017
Community Announcements - indievoyagerob
Patch Notes:
Hey everybody, here's your friendly and most awesome post regarding the latest build notes.

New Features:
  • Completed World Builder
  • Added Sample World Document with Building Notes

New Art:
  • New Level
  • Loot Containers
  • The Fork (room: in new level)
  • Update to The Abyss (room: in new level)

A variety of bug fixes have been implemented. Please comment and rate/review the game. We're looking forward to seeing what you have to say.

As always, enjoy :).
Indie Voyage and Arclight Worlds
Community Announcements - indievoyagerob
Venture Forth Blueprints allow you to not only customize your levels, but to build an entire game from scratch using Arclight Worlds' custom engine. Jeremy Ingham's very easy to understand building language is easy to learn and contains very simple but powerful commands that'll enable you to not only build incredible worlds of your very own, but now you can blueprint your very own equipment and critters.

Check out my tutorial in the Guides section to get a running start. New versions of the guide coming out this weekend.

- indievoyagerob

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