In celebration of the launch, a special time-limited dark skin for the Scout will be available in-game! This hull skin will only be available during the first week - so make sure to grab it before it’s too late!
With the EA release today we are moving to version 0.9.28. These are the news and updates we want to share with you alongside this important step for ASTEROID FIGHT:
Servers are up and running! Servers in the USA, Europe, Asia and Russia are ready for you!
Every map demands another strategy and has a unique emphasis on one of the game mechanics:
3 lanes, 3 energy nodes. The center of the map is a constantly contested spot. This is the classic map with lots of asteroids and strategic possibilities. Thin passages from the center to the outer regions only let through small units.
One lane, where you build up pressure while you’re pushing the front more and more to your opponent! The map reminds of tower defense. Warp highly recommended! :)
4 x 4 + 1 center chamber = 17 chambers that you can occupy. The master of the chambers will dominate the map! Tic Tac Toe with asteroids!
Fast-paced, open map for in between matches. Don’t blink or you might lose this one! ;)
Assemble your commander with the unique items earned from previous battles! Here you can save presets. When entering a ranked match, you can chose between your presets so you can fight with the most suitable commander in terms of team composition and map!
Every ship hull comes with different attributes:
Medium agile and medium strong commander. Good allrounder!
Very fast and agile - but weak - ship!
Slow, but strong unit with additional energy!
Make yourself invisible for a limited amount of time.
The EMP stuns units in its range.
Strong, controllable missile.
The proximity mine will detect and explode (with a short delay) when enemies come into the detection range.
Highly energized rail beam that damages all units in the beam.
Repairs your ship on activation.
Bends the time so affected entities in the effect radius will experience a distorted time. Depending on the item values, the time bender will slow down or speed up the time.
Small nanobots that repair your ship and ships in your surrounding.
Instant warp the hero to another position.
Improves worker efficiency by +20% (lvl0) in your surrounding.
Modifies different values of your ship.
Highly energized particles to heat up your enemies.
Six deadly rockets are launched per batch.
… a lot more to come during EA!!
Play custom online matches with or against bots and your friends! You can even turn on and off various game mechanics like communication power, DMG boost, creeps or even the presence of commander ships at all so you can turn the game into a traditional RTS game! :)
Watch other players play a match in TV mode or control where you want to focus your attention on your own! Perfect for streamers! ;)
One major goal during Early Access is to get lots of new features, items, maps & play modes into the game! It`s very important to us to get the community involved in the process. As a first step into EA we want to know what you want us to bring into the game next! The voting will take place on http://discord.asteroidfight.com. It is up to you to choose an item out of these five:
We (Klaus & Peter from Katta Games) do hope you enjoy Asteroid Fight as much as we do! See you in-game!
Only one day ahead of the Early Access release, we are releasing the official FREE DEMO for ASTEROID FIGHT!
The Demo is limited to only 10 collectible items through winning training matches, and does not come with online functionality and commander persistence. In the Demo you can play the tutorial and training matches with bots.
Check out the FREE DEMO NOW, and spread the word! Make sure to show the Demo to your buddies, so you can team up with them tomorrow! There are only 24 hours of training left till the servers are online!