Melon Simulator™ - Melon Simulator


Alpha 1.6.0 is now available. This update adds a new system for blood on weapons that adds both texture and transparency variation as blood accumulates on each weapon. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.6.0 Changes
  • added a new blood on weapons system
  • added broken weapon warning message
  • updated blood placement (more blood!)
  • updated high settings to use realtime reflections
  • updated low settings to use pre-baked reflections
  • updated player-controlled melons to not spawn with weapons impaled in them
  • updated shadow distances (optimization)
  • updated all melons to die when the game ends
  • updated blood decals draw distance (optimization)
  • updated melons to not continue spawning after the game ends (optimization)
  • updated check for weapons that need to be removed (optimization)
  • updated check for out of bounds weapons (optimization)
  • updated dead melons to be reused (optimization)
  • fixed round increasing before all melons are dead bug
  • fixed indoor/outdoor reflections bug (thanks Lord Tism)
  • fixed weapon break sound not playing bug
  • fixed blood on weapons disappearing bug
  • fixed painting blood bug
  • fixed create match can't click buttons bug
  • fixed spectating input bug
  • fixed player-controlled melons attack damage bug
Melon Simulator™ - Melon Simulator


Check out the new Melon Simulator Early Access Reaction trailer!
https://youtu.be/uvShuIXHwUs
Melon Simulator™ - Melon Simulator


Alpha 1.5.9 is now available. This update improves performance (10% fps increase on some computers) and fixes a few bugs among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.5.9 Changes
  • added display frame rate under misc settings
  • updated quick play to use all available levels
  • updated blood (optimization)
  • updated particle collision layers (optimization)
  • updated some objects to not case shadows (optimization)
  • updated all sounds to load in the background
  • updated display frame rate to not run when disabled (optimization)
  • updated reflection probe resolutions (optimization)
  • updated reflection probe baking order (inside to outside)
  • updated signs, writing, and grafiti textures (optimization)
  • updated materials (optimization)
  • fixed player head through wall bug
  • fixed melon chunk slash collision bug
  • fixed melon chunk not spawning blood on collision bug
  • fixed melon knockback bug
  • fixed cinderblock physics material
  • fixed level editor preview image bug (thanks D E G E N E R A T E)
  • removed reflection probe blending (optimization)

Level Editor Warning
The blood system was changed significantly in this update. Maps created with the level editor prior to this update will not load any blood decals. The map creator can fix this by adding the new blood decals in the level editor. Sorry for the inconvenience.
Melon Simulator™ - Melon Simulator


Alpha 1.5.9 is now available. This update improves performance (10% fps increase on some computers) and fixes a few bugs among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.5.9 Changes
  • added display frame rate under misc settings
  • updated quick play to use all available levels
  • updated blood (optimization)
  • updated particle collision layers (optimization)
  • updated some objects to not case shadows (optimization)
  • updated all sounds to load in the background
  • updated display frame rate to not run when disabled (optimization)
  • updated reflection probe resolutions (optimization)
  • updated reflection probe baking order (inside to outside)
  • updated signs, writing, and grafiti textures (optimization)
  • updated materials (optimization)
  • fixed player head through wall bug
  • fixed melon chunk slash collision bug
  • fixed melon chunk not spawning blood on collision bug
  • fixed melon knockback bug
  • fixed cinderblock physics material
  • fixed level editor preview image bug (thanks D E G E N E R A T E)
  • removed reflection probe blending (optimization)

Level Editor Warning
The blood system was changed significantly in this update. Maps created with the level editor prior to this update will not load any blood decals. The map creator can fix this by adding the new blood decals in the level editor. Sorry for the inconvenience.
Melon Simulator™ - Melon Simulator


Alpha 1.5.8 is now available. This update improves performance significantly (50% - 100% fps increase on some computers) and adds a new lighting system among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.5.8 Changes
  • added new server browser (one list for all regions)
  • added achievement for killing your first melon
  • added achievement for killing an exploding melon
  • added server browser match high ping warning
  • updated particles to be culled when far away (optimization)
  • updated level editor boundary texture
  • updated ambient occlusion (optimization)
  • updated melon rotation speed (increased)
  • updated level navigation generation to use colliders (optimization)
  • updated motion blur (optimization)
  • updated licenses folder
  • updated minimum system requirements (decreased)
  • fixed walk through melons bug (thanks Annoying Orange)
  • fixed melons walking through corporation wall (thanks Stumpt)
  • fixed blood decal fade out bug
  • fixed level editor input bugs
  • fixed play workshop level achievement bug
  • fixed menu click sound not playing bug
  • fixed cinderblock sound bug
Melon Simulator™ - Melon Simulator


Alpha 1.5.8 is now available. This update improves performance significantly (50% - 100% fps increase on some computers) and adds a new lighting system among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.5.8 Changes
  • added new server browser (one list for all regions)
  • added achievement for killing your first melon
  • added achievement for killing an exploding melon
  • added server browser match high ping warning
  • updated particles to be culled when far away (optimization)
  • updated level editor boundary texture
  • updated ambient occlusion (optimization)
  • updated melon rotation speed (increased)
  • updated level navigation generation to use colliders (optimization)
  • updated motion blur (optimization)
  • updated licenses folder
  • updated minimum system requirements (decreased)
  • fixed walk through melons bug (thanks Annoying Orange)
  • fixed melons walking through corporation wall (thanks Stumpt)
  • fixed blood decal fade out bug
  • fixed level editor input bugs
  • fixed play workshop level achievement bug
  • fixed menu click sound not playing bug
  • fixed cinderblock sound bug
Melon Simulator™ - Melon Simulator


Alpha 1.5.7 is now available. This update adds new achievements and control rebinding (thanks inab) among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.5.7 Changes
  • added achievement for reaching wave thirty
  • added achievement for saving a level in the editor
  • added achievement for opening a level in the editor
  • added achievement for publishing a level to the workshop
  • added achievement for playing a level from the workshop
  • added keyboard rebinding for attack
  • added keyboard rebinding for throw
  • added keyboard rebinding for suicide
  • added keyboard rebinding for jump
  • added keyboard rebinding for sprint
  • added keyboard rebinding for interact
  • added keyboard rebinding for chat
  • added updated keybindings log message
  • added detected keyboard input log message
  • added detected controller input log message
  • added player movement form keyboard arrows (accessibility)
  • updated interaction promts to show correct keys (after rebinding)
  • updated total kills achievement icons
  • updated total waves achievement icons
  • updated controller left bumper to throw
  • updated controller right bumper to attack
Melon Simulator™ - Melon Simulator


Alpha 1.5.6 is now available. This update adds fog settings to the level editor (spooky), new server regions, and fixes the bug that caused editor objects (boundaries, spawnpoints, etc.) to appear in workshop images (publish an update to your level/s to see the change) among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.5.6 Changes
  • added level editor fog color setting
  • added level editor fog density setting
  • added player username to main menu
  • added player level to main menu
  • added player icon to main menu
  • added level next to name when looking at players (thanks D E G E N E R A T E)
  • added metal blade equip sound (katana, machete, etc.)
  • added create match level preview image
  • added create match level preview animation
  • added new server for south korea
  • added new server for india
  • added new server for russiaw
  • added new server for russia, east
  • updated player rank names (rookie, amateur, professional, exterminator, melon slayer)
  • updated steam authentication
  • updated level editor ui to disable when settings are open
  • updated level editor to open steam workshop agreement if not accepted yet
  • updated level editor reset lighting changes log message
  • updated version check to force steam to verify content on restart (if outdated)
  • updated main menu camera movement sensitivity
  • updated main menu camera movement to be resolution independent
  • fixed workshop image showing "editor objects" (boundaries, spawns)
  • fixed level editor empty sun intensity field bug
  • fixed level editor empty fog density field bug
  • fixed level editor publishing / saving bu
  • fixed create match scrolling bug
  • optimized workshop level preview image loading
  • removed unused assets
Melon Simulator™ - Melon Simulator


Alpha 1.5.5 is now available. This update adds lighting settings to the level editor (night-time maps are now possible), locked door animations, and fixes a few bugs among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.5.5 Changes
  • added support for 3840 x 2160 screens
  • added level editor lighting settings button
  • added level editor sun intensity setting
  • added level editor camera color setting
  • added level editor ambient sky color setting
  • added level editor ambient equator color setting
  • added level editor ambient ground color setting
  • added level editor lighting settings reset button
  • added level editor lighting settings bake reflections button
  • added hover sounds to level editor objects list
  • added double door locked animation
  • added double door locked sound
  • added single door locked animation
  • added single door locked sound
  • added semi truck locked door animation (non-host players)
  • added semi truck locked door sound (non-host players)
  • added video settings performance impact tooltips
  • updated level editor open level log messages
  • updated reflection probes to use camera color
  • updated player object collision force (increase)
  • updated volumetric lights solution
  • updated volumetric lights license
  • updated post processing stack license
  • updated steamworks .net
  • updated steamworks .net license
  • updated resolution setting to only show compatible resolutions
  • fixed player footsteps playing while falling bug
  • fixed melon footsteps playing while falling bug
  • fixed injured player floating in air bug
  • fixed weird stuttering issue (thanks D E G E N E R A T E)
  • fixed level editor save bug
  • fixed level editor exit while playing bug
  • fixed level editor help screen layer bug
  • fixed level editor object move snapping bug
  • fixed level editor add premade shape snapping bug
  • fixed level editor add object snapping bug
  • fixed level editor add new shape snapping bug
  • optimized player animation code
  • optimized tooltip position code
  • removed unused files
Melon Simulator™ - Melon Simulator


Alpha 1.5.4 is now available. This update adds tooltips to the level editor and fixes a few issues among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.5.4 Changes
  • added dithered crossfading to objects (hides objects popping in/out)
  • added level editor play shortcut (ctrl + p)
  • added level editor tooltips
  • updated level editor toolbar icons
  • updated level editor objects list ui
  • updated missing player spawnpoints message wording
  • fixed missing face on beam model
  • fixed letter c position bug
  • fixed level collider bugs (fixes weapons going through walls)
  • fixed weapons colliding with doors bug
  • fixed incorporated sign lod bug
  • fixed concrete impact particle collision bug
  • optimized blood decal textures
...

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