We are proud to announce that Tank Brawl 2 will be available later this year with very very ambitious features. We want to make the best tank shooter ever with 100 wow moments. https://www.youtube.com/watch?v=BrEz1zjG3oo
Free 3 vs 3 Team multiplayer battle
Combine vehicle and driver classes to make hundred different playable classes (Inspired by Titan Quest class system).
Drive Jeeps, Tanks, Giant Mechs or the brutal Mobile Rocket Launchers. Each with its own unique game-play mechanics.
The most impressive tank destruction animation ever
A campaign with 100 wow moments, we will provide an in game counter of these moments to prove our promise.
For more info and receive the free demo when it's out soon, visit our sites here:
The level editor is now live. Just update your game and head to the level editor, where you can create your own campaign. You can also share your campaign on Steam Workshop for others to enjoy. We are looking forward to see your creativity.
Hello, We will make a change to the survival mode game play where the maximum number of enemy tanks on the screen has been raised from 20 to 100. This is to prevent the score inflation where you can go on forever. So together with this change, it makes sense that we are going to reset the score board for survival when the patch is live IN 1 OR 2 WEEK. I hope this doesn't upset anyone, especially Ranzou who is now on top of the leaderboard with 250,000 score. Please let us know what you think.
The level editor and community maps feature is very close to be finished, and it will be released soon FREE OF CHARGE. Below is a quick previews of what it offers.
You can save and play your map locally or from within the editor you can publish your map directly to Steam Community Workshop and others can download and enjoy your map.
We triy to balance between a powerful and yet easy to tool use so came up with the following control scheme: Left Click on the item palette to choose the object are going to place in the level. Left Click on an empty space will add an object to the level. Left Click on an existing object in the level will bring up its property windows
Right Click on an empty space will change the rotation of the object that you are going to place in the level
Camera movement is controlled by: Up, down, left, right button or move the mouse to edge of the screen or dragging using mouse buttons.
At this point we really want to know what you guys like to have in the level editor so please drop us a comment. Thanks.