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Spacelords - TENKA
It's time to gather around your loved ones to keep the Uras away! We'll take a little break from RRSS and troubleshooting to have some Aleph pudding.

Meanwhile, stay tuned to keep up with the Epic Forge Update that will release on 13 January.
Spacelords - TENKA
Missed our last streaming? Well, that´s too bad... But fear not, we got your back! We have giveaway codes for spread the Christmas spirit all over the Broken Planet! Check the video and redeem them before this Sunday.

Spacelords - TENKA
This Wednesday, December 18th, at 17:00 CEST our devs Laura Palomo & Hernán Ojuel will host our last stream of the year! We'll talk about the Epic Forge update, coming in early January, that includes changes in the melee system and the new advanced features.

Mark it on your calendar! Our Twitch Channel: https://www.twitch.tv/spacelordsthegame
Dec 13, 2019
Spacelords - TENKA
Doldren can be a good guy too! Well, not really. But Harec requested Konstantin a new weapon for Doldren to force him to protect the raiders, whether he likes it or not (he doesn' like it one bit). The Defender-R is available now!

Spacelords - TENKA
We have a pretty solid Ban System, backed by player data. And mostly, handled on a case-by-case basis. Let's demystify the Ban System today, starting with the types of ban:

1). The 5 minute Ban: it is the only 100% automatic ban and it occurs when a player quits a game. As the system does not recognize the cause of the disconnection, sporadic quits are not taken into consideration. This is more of a preventive ban.

On an important note: if your internet connection fails, but you manage to return to the match before it's done, you won't get penalized.

2). First Warning: 2-hour bans. Repeated bad or toxic behaviors are punished with this “first strike”.

3). Second Warning: 24-hour bans. It only happens after disproportionate infractions or several "first warnings"

4). Permanent Ban: this kind of ban is irrevocable. It’s an extreme measure applied to those isolated cases where the players have a continuous, destructive and toxic behavior every time they play, no matter the warnings they’ve received.

5) Permanent Ban (Cheats): We have a 0-tolerance policy on cheating. Any cheat detection entails a permanent, irrevocable ban for the player.



Why would a player get banned?

First of all, we want to clarify that we punish improper behaviors, not the causes which led to them.

1). Quitters: anyone can have a bad day, we understand life happens. But too much is too much.

2). Bad behavior: suicides, AFKs and any other behavior that affects negatively other player's experience.

3). Sabotaging: any use of the systems of the game with bad intentions or in poor faith, such as the abuse of surrenders.

Our databases compile all the player's information and what is going on in each match. We send warnings to players for recurrent bad behavior, not for one-time infractions.

We appreciate every report of misbehavior and we take them very seriously. We'd also like to remember that it is best if the infraction reported is accompanied by a video.

Also, while we are indeed a Spanish Studio, but we don't want to turn our forums and other spaces into the Spanish Inquisition. Please, keep your reports via the very private and appropriate channels like the support mail address spacelords_teamsupport@mercurysteam.com or the in-game troubleshooting window.

Fortunately, all these kinds of bad behaviors are not constant in Spacelords. We are happy to have a pledged community like you are :-)
Nov 29, 2019
Spacelords - TENKA
If you couldn't check last week's stream, or if you want to watch it again, check it our here.

Nov 27, 2019
Spacelords - TENKA
Hello, Raiders!

Do you always feel like you are missing out because you can't read all of our news or posts on Facebook or Twitter? You'd love to see our streams but can't tune in at the time we do it?

We have the solution: subscribe to our biweekly newsletter. You'll quickly get our most important news, a link to our stream on youtube and some free goodies.

Register with {LINK REMOVED}!
Nov 25, 2019
Spacelords - mguardiola
The new update that includes big changes in the damage formula, weapon balance and some reductions in the character's pricing has arrived today to Spacelords and is available to download in every platform right now.

Read the full patch notes here!
Nov 21, 2019
Spacelords - MS001
Hello Raiders! This update is mainly about weapon balancing and character pricing, but we're also shipping a small change to how MMR impacts the damage formula. With the next big update we'll heavily reduce the impact of MMR, for now this is just a difficulty formula adjustment that's better off being released and tested on its own.

INDIVIDUAL DAMAGE FORMULA

Mission difficulty impacts many things in-game; AI speed and intelligence, mission configuration and the damage formula as well. With this new patch, when not playing against an Antagonist, the damage formula being used will depend on your MMR and not the mission difficulty (which in the case of games without an Antagonist, is just the average Raider MMR).

With this change we hope to stabilize your experience through different matches at least when it comes to the feeling when shooting at enemies. Sometimes you're matched above your MMR and sometimes you're matched below, but enemy health and damage should feel more stable now that matchmaking doesn't influence the damage formula.

CHARACTER PRICING

For a long time we've been softening the economy to include choices and alternatives where there weren't any. Time-based crafting and character trial are a couple examples. Many gold costs have been going down but character prices haven't, so we're taking the opportunity to tune them down in this minor patch before we introduce new economy systems in the next update.

- Decreased the price to recruit "group 2" Spacelords (Mikah, Ginebra, Doldren and Rak) from 90000 to 50000 gold
- Decreased the price to recruit "group 3" Spacelords (Ayana, Loath, Iune and Schneider) from 180000 to 75000 gold

- Decreased the price to recruit "non-grouped" Spacelords (Valeria, Aneska and Sööma) from 180000 to 100000 gold

WEAPON BALANCE

DOLDREN
- PATIENT BOY's mines no longer damages Doldren.

SHAE
- Increased SA-DHU's non-chaged shots damage (+15%)

IUNE
- Increased BLINK's damage (+10%)

KUZMANN
- Decreased HYPERBEL's damage (-15%)

KONSTANTIN
- Decreased O.SHTORM BV's damage (-10%)
- Increqased HORNET HH3's damage (+15%)

VALERIA
- Decreased LITTLE GIRL's bullet damage (-15%)

AYANA
- Increased LEGACY's damage (+10%)
- Decreased MAKILIUM's damage (-15%)
- Decreased VERSATILE's damgage (-15%)

MIKAH
- Increased K&K N90's damage (+10%)
- Decreased GRANNY's damage (-15%)

KNOWN BUGS

- Shae's AMPLE CHAMBER card only works when the player is the host of the game.
Spacelords - MS001
Drone equipped with the recon system of the coolest dude of the galaxy, that is, me. I've recalibrated this things's barrel energy generators, so its shots don't even make me flinch. I've also coupled a self-aiming chip to my position. Any idiots that come to give me a beating are in for a surprise.

...

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