Sengoku Jidai: Shadow of the Shogun - Alberto
Mandate of Heaven. the expansion for the amazing wargame Sengoku Jidai brings you back to China and greatly expands the base game with new armies, units and campaigns!

This expansion, larger in scope than Gempei Kassen, features China in the 16th and 17th centuries – the Middle Kingdom is in crisis and up for grabs. The Ming Emperor has lost the Mandate of Heaven, and his rule is weak. Peasant rebellions, disloyal governors and foreign invasions threaten to topple him. The time for talking is over – now weapons, strength of arm and clever strategies will decide the outcome of the war to come, and the winner might find himself at the head of the largest empire in Asia…

The Mandate of Heaven DLC brings players of Sengoku Jidai to another "country at war". The expansion contains four dynamic historical campaigns set in the 16th and 17th centuries. These chronicle the decline of China's Ming Dynasty and its conquest by the Manchu Qing Dynasty. It also includes the Mandate of Heaven sandbox campaign that enables players to freely choose the opposing forces fighting for supremacy over the Chinese mainland and Mongolian steppes. It also includes four new factions and many new units!

What are you waiting for? Get it now on Steam!

http://store.steampowered.com/app/502361/
Sengoku Jidai: Shadow of the Shogun - Alberto
Sometimes we just like to surprise you. Mandate of Heaven, the biggest Sengoku Jidai expansion to date, will be released tomorrow!


Don't miss it: it adds 4 new factions, 5 new campaigns, a brand new strategic map of China, and plenty new units!


This expansion, larger in scope than Gempei Kassen, features China in the 16th and 17th centuries – the Middle Kingdom is in crisis and up for grabs. The Ming Emperor has lost the Mandate of Heaven, and his rule is weak. Peasant rebellions, disloyal governors and foreign invasions threaten to topple him. The time for talking is over – now weapons, strength of arm and clever strategies will decide the outcome of the war to come, and the winner might find himself at the head of the largest empire in Asia…

The Mandate of Heaven DLC brings players of Sengoku Jidai to another "country at war". The expansion contains four dynamic historical campaigns set in the 16th and 17th centuries. These chronicle the decline of China's Ming Dynasty and its conquest by the Manchu Qing Dynasty. It also includes the Mandate of Heaven sandbox campaign that enables players to freely choose the opposing forces fighting for supremacy over the Chinese mainland and Mongolian steppes. It also includes four new factions and many new units!


Would you like to know more? Why don't you check this new faction preview?

Get it on Steam!

http://store.steampowered.com/app/502361/
Sengoku Jidai: Shadow of the Shogun - Alberto
The Snow Lion against the Dragon

Background

In 1618, Manchu leader Nurhaci listed the Seven Grievances and declared war on the Ming. The Manchus then proceeded to capture several Chinese cities in the north eastern frontier. Nurhaci died in 1626 and was succeeded by his son, Hong Taiji. Hong Taiji continued the work of his father and was able to capture Beijing and most of northern China. This forced the Ming court to move south.
In 1635, Karma Tenkyong, leader of the dominant Tibetan dynasty of Tsangpa held a council with other Tibetan lords as advised by his spiritual leader. It was said that the Buddhist monks had visions of the kingdom being overrun by a foreign power. As the Ming had left Tibet autonomous in the past, they believed the visions were about the Manchus. In the end, they decided to set aside their differences and unite against a common foe. Armies were mustered and sent deep into western China. The helpless Ming governors just let them though.
In 1636, Hong Taiji proclaimed the Qing dynasty and claimed the Mandate of Heaven.

Late Spring 1636




In the spring of 1636, Tibetan General Choegyal Talaia’s army was at Chengdu while Wangchuk Dorje’s army was at Wuchang. The Manchu 1st army was at Kaifeng, led by Alechi. The Manchu 2nd army was in Nanjing, led by Suksaha.
Choegyal moved from Chengdu to Xi’an and Alechi moved in to confront the Tibetans.

Battle of Xi’an
Tibet 39,000 vs. Qing 46,000



The commander in chief of the Tibetan army, Choegyal Talaia, commanded 14,000 warriors with bows, spears, and matchlocks positioned in the centre woods. Sangye Yontan commanded a large heavy cavalry division of 10,500 on left flank. Tenzin Phuntsok commanded 4,500 heavy cavalry on right flank. Mounted and dismounted skirmishers scattered all around the front.



During the battle Tenzin Phuntsok’s cavalry units got into trouble. Qing general, Buyanggu broke the lines but got fragmented by Choegyal Talaia’s matchlockmen and archers in the rear. Songye Yontan’s cavalry were held back by superior Qing swordsmen and the Tibetan cavalry shot arrows at the swordsmen instead of charging.
Despite the early setback Tenzin Phuntsok cut through the Qing infantry with his remaining men and engaged the enemy commander-in-chief Alechi’s personal troops.
Qing General Jiamo suffered a punishing volley from Choegyal Talaia’s troops and was forced to retreat when attacked by Tibetan spearmen. Buyanggu retreated as well. Choegyal Talaia moved to the front line to command the spearmen personally against some Qing armoured Bannermen but his presence was not enough to save the unit from wavering. The general was lightly wounded during the fight.




Alechi was wounded in a duel against Tenzin Phuntsok. His bodyguards were able to escort him out of the melee. Alechi then ordered a retreat into Kaifeng where they would meet with the Qing 2nd army.
Tibet lost 6,162 men. Manchu lost 26,322 men.

Continue to read the AAR here: http://www.slitherine.com/forum/viewtopic.php?f=58&t=74355
Sengoku Jidai: Shadow of the Shogun - Alberto


As we said previously, our plans for Sengoku Jidai aren’t over with the release of Gempei Kassen. The developers from Byzantine Games are working on a new, bigger expansion: Mandate of Heaven!

This expansion, larger in scope than Gempei Kassen, features China in the 16th and 17th centuries – the Middle Kingdom is in crisis and up for grabs. The Ming Emperor has lost the Mandate of Heaven, and his rule is weak. Peasant rebellions, disloyal governors and foreign invasions threaten to topple him. The time for talking is over – now weapons, strength of arm and clever strategies will decide the outcome of the war to come, and the winner might find himself at the head of the largest empire in Asia…

The Mandate of Heaven DLC brings players of Sengoku Jidai to another "country at war". The expansion contains four dynamic historical campaigns set in the 16th and 17th centuries. These chronicle the decline of China's Ming Dynasty and its conquest by the Manchu Qing Dynasty. It also includes the Mandate of Heaven sandbox campaign that enables players to freely choose the opposing forces fighting for supremacy over the Chinese mainland and Mongolian steppes. It also includes four new factions and many new units!

Last but not least: the expansion is about to enter its beta testing phase. We need your help to find bugs and we’re interested in hearing your feedback, so please feel free to apply, all help will be greatly appreciated. Click here to apply for the Beta!

Thank you, and stay tuned for more news!

http://store.steampowered.com/app/502361/
Sengoku Jidai: Shadow of the Shogun - Alberto


You fought in the Sengoku period, and quarreled over Korea in the late 16th century, but now it’s time for an entire different era!

Gempei Kassen brings you an era 300 years before the Sengoku Jidai, featuring one of the biggest conflicts in medieval Japan which ended with the Shoguns into power.

Play through the new dynamic campaign representing the brutal struggle between the Tara and Minamoto clans. Experience a new era of warfare, and lead six new factions from the Late Hejan period. Command one of the several new army lists provided that include new units and new graphics!

http://store.steampowered.com/app/502360
Sengoku Jidai: Shadow of the Shogun - Alberto
Gempei Kassen will be released on Steam on September 8th.

It brings you to an era 300 years before the Sengoku Jidai period, covering one of the biggest conflicts in medieval Japan which ended with the Shoguns in power. It features a brand new dynamic campaign representing the brutal struggle between the Taira and Minamoto clans, set in an entirely different era!

The expansion to Sengoku Jidai also comes with six factions that are playable in skirmish mode and several improvements, such as a new model for the Raw Naginata unit, a brand new Ashigaru texture, and new army lists.

Don't miss this expansion and stay tuned, for our plans for Sengoku Jidai aren't over.

http://store.steampowered.com/app/502360/
Sengoku Jidai: Shadow of the Shogun - contact@rockpapershotgun.com (Tim Stone)

The Flare Path turns five this week. Here in the UK that means it can no longer travel for free on funiculars, steam tinkers, or Bounding Billies, and risks prosecution if found in possession of an imaginary dog or an impish grin. Growing up sucks. Thank goodness there are occasional distractions like this compendium of word and picture puzzles. In the dappled glade beyond the break five unusually approachable foxers lounge. Tackle these solo brainteasers (co-op defoxing will return next week) within the next 48 hours and you ve a chance of winning various top-notch wargames and sim add-ons.

… [visit site to read more]

Train Simulator 2019 - contact@rockpapershotgun.com (Tim Stone)

In the alphabetical news round-up waiting like a pre-pounce puma beyond the break ‘A’ is more likely to be for ‘airship’ or ‘angry house’ than ‘apple’. Stripy ungulates probably won’t feature in the entry for ‘Z’ but simulated Bf 110s or Mitsubishi A5Ms might. If you’ve an eye for a shapely engine nacelle or a finely chiselled turret if you’ve an interest in the bloodier bits of history – I guarantee your curiosity will be piqued by something> in the 26-compartment specimen drawer below. … [visit site to read more]

Sengoku Jidai: Shadow of the Shogun - Alberto
We are releasing a new patch for Sengoku Jidai: Shadow of the Shogun. The game is being updated to version 1.28, and contains some fixes and many improvements to the AI, making it more challenging than ever! Last but not least, a much requested feature: a completely reworked terrain graphical style to add more variety to your maps!

1.2.8 Changelog:

1. Added option to use green terrain tiles. (See Options > Advanced Options)
2. Corrected position of Battle of Chiksan on Imjin War maps.
3. AI improvements:
a. Made advancing AI cavalry and light troops on wings turn in against flank of enemy army sooner.
b. Made held-back cavalry wings advance closer to in line with infantry. (Stopped them from being held back too long or charging ahead too soon).
c. Made Japanese cavalry in centre less likely to rush ahead of infantry. However, they also will not stay so far back behind the infantry.
d. Made front line samurai less eager to outdistance their medium foot ashigaru.
e. Stopped light troops from charging ahead of rest of army inappropriately.
f. In campaign battles, an AI army which deems it unwise to advance will no longer do so after an arbitrary time delay if it is the defender. (Note, this does not necessarily mean the side that owns the province – it means the side whose field army was in the province first).
4. Corrected bug that could sometimes cause AI units to become stuck and not move at all when near terrain they don’t like.
Made combat capability icons show correctly for Japanese side in Genko campaign
Sengoku Jidai: Shadow of the Shogun - Alberto
Hi all! We are releasing a patch for Sengoku Jidai: Shadow of the Shogun today, bringing the game to version 1.2.7. It mainly consists of bugfixes, but the developers are now focusing on bigger changes! Stay tuned for more news.

Changelog:

1. Added advanced option to show “moved” icons for units that have moved. (Default is off, so you need to turn it on in Options > Advanced Options).
2. Corrected army lists used in Sekigahara Campaign.
3. Corrected bug that allowed General to join gun limbers.
4. Corrected bug that might allow duplicate general names in campaign.
5. Corrected weaponry of Manchu Banner Chong skirmishers.
6. Corrected points cost of Above Average Manchu Banner and Green Standard Bubing.
7. Made Game Manual button work in Slitherine launcher.
8. Stopped Split Army from splitting off army (and leaving an empty army) if all units moved to right window in Split Army screen
...

Search news
Archive
2019
Jun   May   Apr   Mar   Feb   Jan  
Archives By Year
2019   2018   2017   2016   2015  
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002