Hollow Knight

It's EGX 2019 weekend! Over the next few days we'll be bringing you quickfire impressions of some of the highlights from the show floor here at London's ExCel centre. You'll find them all here - and if there's anything out there you want to bring to our attention let us know!

We've known about Hollow Knight's upcoming sequel, Silksong, since the beginning of this year, when Team Cherry announced what was originally designed to be an expansion for the base game was just too big, and so would be made into a standalone title. We haven't had much info on it since. No wonder then the queue I had to stand in to get my hands on the demo at EGX was so long (and there was also only one console with the demo available! Criminal considering how brilliant it is).

The demo is only short, but even that amount of time was enough to understand why Silksong is being made into a standalone game. The first playable zone I landed in seemed like the very first level, allowing me to play Hornet with her base abilities as she traversed through Moss Grotto. It's an area reminiscent of Greenpath - and I say reminiscent purely due to the overgrown natural feel of it. It's enough to remind the player this is indeed a Hollow Knight game, but brings its own unique atmosphere at the same time.

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Rain World - contact@rockpapershotgun.com (Brendan Caldwell)

Sorry, definition nerds. Soulslike is a word now. Disgusting, I know, but this is how genres are made. Along comes a giant like Dark Souls that everybody won t stop bleating about and soon it has copycats. Before you know it, a swarm of like-minded games with sparse checkpoints and lethal attacks are scuttling around, leaving slime trails and biting your ankles for surprisingly massive damage. Ugh, soulslikes. But stoop low to appreciate these little monsters, and among them you ll find some very good games about dying.

Here are ten of the best.

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Hollow Knight

Australia's National Film and Sound Archive has expanded its remit to include videogames, as well as all related storyboards, artwork, soundtracks and publicity materials. That means the NFSA's archives will steadily accrue a trove of Australian-developed titles, with eight already confirmed for inclusion.

These eight include the following:

  • The Hobbit (Beam Software, 1982)
  • Halloween Harry (Interactive Binary Illusions / Sub Zero Software, 1985/1993)
  • Shadowrun (Beam Software, 1993)
  • L.A. Noire (Team Bondi, 2011)
  • Submerged (Uppercut Games, 2015)
  • Hollow Knight (Team Cherry, 2017)
  • Florence (Mountains, 2018)
  • Espire 1: VR Operative (Digital Lode, 2019)

According to the NFSA's CEO, Jan Müller, the organisation's efforts are only just beginning. "We aim to be the national leader in collecting multimedia and new media content, and it would be impossible to accurately represent modern life without games," he said in a statement. "It is essential that games be collected alongside other audiovisual media, to ensure their continued preservation and access."

The new effort was announced to coincide with Game Masters, an exhibit taking place at the NFSA in Canberra between September 27 and March 9. The eight archived games join an additional 70 designed to showcase broader videogame history. You can learn more about the exhibition here.

Hollow Knight

Video game lore nerds love a good fake language. Dragon Age has its own version of Elven, The Legend of Zelda has various Hylian dialects, even Ratchet and Clank had its very own Lombax alphabet (which, if I recall correctly, is creatively named 'Lombaxian').

Hollow Knight is no exception; there's certainly a language in the game, though it isn't obvious, because it all sounds like absolute gibberish. From Iselda's wistful sighs of "bafanada", to Hornet's battle cries of "adino!", these are just noises to fill the quiet air of the Hallownest and give life to the various bugs we meet.

These seemingly random sounds are well-designed, characterful expressions which help to provide the player with an idea of each characters' personality. The Dung Defender and his proud guffaws tell us he was a bold and eccentric knight, whereas the Seer's odd chanting paints her as a spiritual figure, if not a bit of a bizarre one.

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Hollow Knight

The button-pushers at Microsoft are trigger-happy today: loads of new games are now available to play via Xbox Game Pass ahead of an official announcement.

Eagle-eyed users of ResetEra and Reddit spotted new games ready to install on Xbox One and on PC via the Microsoft Store, and have been working together to create a list of titles added to the subscription service today.

Highlights include Hollow Knight, which you can now install on your devices if you have an Xbox Game Pass:

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Hollow Knight

If you've been patiently holding out for a Hollow Knight physical release, today's your special day. Team Cherry's gorgeous bug-themed Metroidvania will shortly receive a fancy Collector's Edition (and slightly less fancy standard edition) on Switch, PS4, and PC.

For a while, following the collapse of Team Cherry's partnership with Skybound Games, a Hollow Knight physical release looked uncertain. However, the developer assured fans at the time that it would "investigate other ways to deliver physical versions of Hollow Knight", and those investigations have finally borne fruit, in conjunction with Fangamer.

Should you choose Fangamer's standard edition of Hollow Knight, you'll get the game and all DLC (on cartridge, disc, or DRM-free disc with Steam Key, depending on your platform of choice) in a good old-fashioned box that fits snuggly upon your shelf. That version costs $29 USD on PC and PS4 (around 22) and $34 USD on Switch (around 26).

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Hollow Knight - Team Cherry

Become the Princess Knight
As Hornet, princess-protector of Hallownest, adventure through a whole new kingdom haunted by silk and song. Captured and brought to an unfamiliar land, Hornet must battle foes and solve mysteries as she ascends on a deadly pilgrimage to the kingdom’s peak.



Hollow Knight: Silksong is the second game by Team Cherry (that’s us!) and the full-scale sequel to Hollow Knight.

And Pwoarrrrrrowza! if this one hasn’t been a struggle to keep under-wraps! Hidden behind the scenes, Hornet’s gigantic adventure has been growing (and growing and growing!) for well over a year now, with the very first pieces coming together right after the original PC release of Hollow Knight on Feb 24th 2017.

Almost from the very start, Hornet’s adventure was intended to take place in a new land, but as we dove in, it quickly became too large and too unique to stay a DLC, as initially planned. We do know that makes the wait a little longer, but we think the final, fresh world you’ll get to explore is worth it.


Check out our shiny new Steam store page and WISHLIST today!

https://store.steampowered.com/app/1030300/Hollow_Knight_Silksong/

Hollow Knight

Team Cherry has announced a sequel to the awesome metroidvania Hollow Knight last night with a trailer, a website, and some colourful screenshots. 

In Hollow Knight: Silksong you play as the princess-protector of Hallownest, Hornet, who has been captured and taken to a different land. That means a new map full of beautiful art, boss monsters, and towns of cute bug people. It looks like the new setting will allow for more variety than Hollow Knight's melancholy ruined city. The website mentions "gilded cities, lakes of fire, and misted moors".

Hornet will have to face 150 new enemies with a highly mobile acrobatic combat style and new tools. The trailer shows a a grapple line, a spinning razorblade and a host of small companion bugs.

This is welcome news because we love Hollow Knight. Its intricately designed map and atmospheric storytelling earned it a GOTY award from us in 2017. It sounds like the sequel's map could be even bigger than Hallownest. For more on how that was designed, check out Wes' feature on how to design a great metroidvania map, complete with some intense design sketches.

Hollow Knight: Silksong is coming to Steam, Gog, the Humble Store and the Nintendo Switch, if you have one of those. No release date yet, but anyone who backed the first game on Kickstarter will get the sequel for free. Look out for more info on the Team Cherry blog.

Hollow Knight - contact@rockpapershotgun.com (Jay Castello)

Good news for all bug fans Hollow Knight developers Team Cherry have announced a full-fledged sequel called Hollow Knight: Silksong. This time players will take on the role of Hornet, antagonist-turned-adventurer, and the trailer looks and sounds as good as ever.

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Hollow Knight

Who saw this coming? Team Cherry has unveiled its latest project, which turns out to be a full sequel to popular Metroidvania Hollow Knight.

According to developer Team Cherry's blog post, Hollow Knight: Silksong follows the adventures of Hornet as she journeys through "a whole new kingdom haunted by silk and song".

"Captured and brought to an unfamiliar land, Hornet must battle foes and solve mysteries as she ascends on a deadly pilgrimage to the kingdom's peak."

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