Platfinity™ - Zer0]{elvin
Hi everyone!

1.104 is here! Here's what's in it:

There is a new Graphics Menu with support for Fullscreen and Window modes in a variety of popular sizes. This works in the Engine and the Creator. 'Platfinity', 'Creator', and 'Platfinity Creator' is what I'll call the Steam application from now on. Your exported Games are the 'Engine'.
Engine Games now continue on the last level played.

More customization has been added. You can add your own Checkpoint graphic and your own Collision Mask so you can have different shaped Characters. Customized parts now load and appear in the Creator as well as in Engine Games, so you can see how they look right away.

Quite a few little bugs were smashed as well. You can view all the details in the Changelog here:
http://steamcommunity.com/app/365440/discussions/2/359543542241872556/

Also please read the post here for some important information about Custom Checkpoints and Collision Masks before trying those features out:
http://steamcommunity.com/app/365440/discussions/0/1488861734100790713/



Lots of people have asked about Collectibles, so I think that's what I'm going to be working on for the next update. Please sign up for the mailing list, as I'll be sending an email soon with news about where the project is now and what I hope to be able to do in the future!

Please let me know if you find any bugs with the new release. And let me know what you'd like to see with collectibles?

Thank you everyone for the support! Happy creating! ː8BitWaveː
Platfinity™ - Zer0]{elvin
You can now pick up and drop the character! you can use this to move forward and back in your games without cutting holes in walls or resetting the game.

The end game statistics are now correct for multi-level games. End game stats now count total Time and Deaths of all levels in multi-level games.

Tooltips are now easier to read.

Text Box Texts in game are now easier to read on any background color.

Reset the Current Game resets to the first level in exported games, to the beginning of the current game level in the editor.

Fixed a bug with Tooltips appearing under some words on the Settings Tab.

See the changelog here:
http://steamcommunity.com/app/365440/discussions/2/359543542241872556/

Platfinity™ - Zer0]{elvin
Platfinity is better than ever!

Some of the improvements:
Character movement physics can now be customized.
Jump physics are greatly improved.
Demo game physics updated.
Framerate drops related to controllers fixed.
Exported games can be customized with custom loading screen, game credits, game title...
Less 'branding' - social icons removed from exported games.
Text Box Texts now stay in one spot and fade out.
And some other minor fixes...


Q: How do I update my existing Platfinity Games?
A: Newer versions of Platfinity automatically load content from older versions and convert it to the new format.

A word of caution: Do not load games created with a newer version of Platfinity (such as 1.100) with an older version of Platfinity (such as 1.092)! Doing this may result in missing Objects or other Game corruption. As long as you keep your Steam install updated you'll be fine.

A full list of all the changes is available at the changelog on the forums:
http://steamcommunity.com/app/365440/discussions/2/

Instructions for how to customize your exported games can be found here:
http://steamcommunity.com/app/365440/discussions/0/343787283753600726/


Let me know what you think!
Platfinity™ - Zer0]{elvin
Platfinity is part of the Steam Summer Sale, with the lowest price ever on Steam! If you've been thinking about getting Platfinity, now is a great time :)
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