Big Pharma - Twice Circled
Hey guys, small patch with a couple of features to keep the game up-to-date and running in tip-top condition.
  • Updated OSX version to 64bit to comply with latest Apple guidelines.
  • Added official 4K support.
Big Pharma - Twice Circled
From the creator of Big Pharma comes a brand new economic simulation game.

Megaquarium follows in the footsteps of classic theme park management tycoon games and adds an aquatic spin!

A living simulation
Starting with just a few tanks and the most basic of livestock, you’ll grow your aquarium to a thronging metropolis filled with hundreds of guests, tens of staff and a multitude of different aquatic lifeforms, each with their own unique care requirements.

For more information check out the Megaquarium store page.
May 25, 2018
Big Pharma - Twice Circled
Mini patch. There seemed to be some issues with how the game tried to select the correct language the first time the game was run. This patch makes the game default to the language Steam is currently running in.

You can still manually change the language in the in-game options like before, but hopefully this will make the game's first guess right most of the time.

Any unforeseen issues, let me know!

Big Pharma - Twice Circled
Exciting news! From today Big Pharma is now available in Simplified Chinese, opening up the game to millions of new people. I'd like to take this opportunity to welcome all the new players.

If you run into any problems with the translation, please let me know via the Discussions page here:

EDIT: Or email me at
Feb 7, 2018
Big Pharma - Twice Circled
Another mini patch. Turns out there was a strange resolution bug which has been in the game for quite some time. ːsteamfacepalmː Should be all fixed now!

If anyone experiences any strange side-effects to do with screen resolutions please let me know via a new topic in the Discussion board. Thanks.
Jan 2, 2018
Big Pharma - Twice Circled
Mini patch! In the last update I introduced a bug which made some mods incompatible. All fixed now. ːsteamhappyː
Dec 13, 2017
Big Pharma - Twice Circled
Here's a little holiday gift! This update contains a number of small bug fixes and requests I've received over the last few months.

There's nothing major but I thought this would be a nice time of year to say thank you to everybody who is playing the game and to demonstrate my commitment to keep it updated and running as smoothly as your ingeniously designed production lines! Enjoy! ːsteamhappyː

  • Added a dropdown menu to Packer so that you can choose to pack less than the maximum.
  • Added note to mod manager saying that achievements are disabled when mods are active.
  • Updated description on Megalines challenge so that it says "treating different cures" when you hover over.
  • Added requirements for Expert and Master for 'The One and Only'.
  • Fixed bug where medals that were just unlocked would disappear if you went to the menu and back.
  • Fixed bug when modding where strings in MM/ were ignored.

Any issues with the latest patch, please let me know!

Also, in case anybody is interested, my latest game which is still in development, Megaquarium, is now available to wishlist! Due out mid 2018.
Big Pharma - (Brendan Caldwell)

The upcoming tycoonist car factory game Production Line [official site] has been travelling along the development assembly line since its announcement in September last year, getting bits and pieces welded on by creator Positech. Now it’s ready for the next phase. The giant machine-like claws of Steam early access are waiting to tear it asunder and put it back together again from May 18. This also signifies that I think the game is good enough at its current state to be considered an Early Access title, says developer Cliffski, who in this metaphor is, like, a foreman with a high-vis jacket or something. Here’s a wee trailer. … [visit site to read more]

Apr 7, 2017
Big Pharma - Twice Circled
Hey everyone, I've just released the latest patch for Big Pharma. There are no major new features but I've fixed a few bugs and added a couple of small things that get requested every now and again and were easy for me to add.

Here's the changelog: ːsteamhappyː

  • Added a count for the "maker" (Pill Printer, Creamer etc.) upgrades on the research tab.
  • Added option to disable upgrade point indicators in video settings.
  • Fixed a bug where if you clicked on the analyzer directly after loading up a game you could cause a weird graphical issue.
  • Fixed bug where hover-over details on cures, on the cure tab would get hidden if you changed tabs while hovering over them.
  • Fixed bug where if two ingredients randomly generated the same name they would cause graphical error on ingredients tab (kinda embarrassed by this one, let's just say I'm a much better programmer than I was two years ago ːsteamfacepalmː).

I've also attempted to fix the relatively common issue where the game does not shut down properly on some Windows 10 machines. The current fix for this is to run the game in compatibility mode but I'm hoping the change I've made might stop the problem.

It's a bit of a shot in the dark because I can't reproduce the bug at my end. If anyone with this issue could try the game with compatibility mode off and let me know if it has helped, I would be very appreciative.

Dec 17, 2016
Big Pharma - Twice Circled
Just pushed out v1.07.10. There were a couple of bugs introduced in the last patch which this one fixes.

  • Fixed bug where you could no longer export products with boosters in them ːsteamfacepalmː
  • Fixed bug where scrollbar on company tab no longer showed

Thank you to those that let me know about these bugs and please accept my sincere apologies for any inconvenience caused. Please let me know if you see anything else off. :)

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