May 4, 2017
Towers of Altrac - Epic Defense Battles - DragonMachine
With v3.2.0 we bring some great changes. Advanced mouse control, endless tower levels and additional rewards in the form of bonus upgrades for the towers.

General
  • Bugfix for a campaign achievement

Multiplayer
  • Bugfix for wave info synchronization

Game Interface
  • Speed button always visible and controllable with the mouse

Towers
  • Bonus upgrade for all towers added.
    Can be unlocked if you defend a map on higher difficulty. If you have already done this in the past you get the upgrade immediately.
    Bonus:
    Medium -> Bronze Upgrade: +3% Damage, +2% Range
    Hard -> Silver Upgrade: +6% Damage, +4% Range
    Extreme -> Gold Upgrade: +9% Damage, +6% Range

Endless Mode
  • No more limit for tower levels (only in endless mode)! You can upgrade tower on level 10 and higher (Excluded the special towers with percentage effects)

Graphic Options
  • Bloom Effect Control added
    (you can also change the Bloom in the ingame pause menu)

Mouse Controls
  • Camera Motion (Forward, Backward, Sideward) with the screen edges
  • The camera can be rotated with the right mouse button (hold down)
  • Press the middle mouse button to change the camera rotation. Pressing the button again changes the mode

Camera Rotation Modes
  • Camera rotates around itself (default)
  • Camera rotates around the center of the screen

Have fun
Apr 18, 2017
Towers of Altrac - Epic Defense Battles - DragonMachine
Hi guys, we are working on the next update v3.1.4. Here are some infos:

Bloom Effect Control
It is possible to adjust the power of the Bloom effect via a slider.

Advanced mouse control
It should now be possible to control the camera only with the mouse.
  • Camera Motion (Forward, Backward, Sideward) with the screen edges
  • The camera can be rotated with the right mouse button (hold down)
  • Press the middle mouse button to change the camera rotation. Pressing the button again changes the mode back
Camera Modes
  • Camera rotates around itself (default)
  • Camera rotates around the center of the screen (cool effect 😊)

Test Version
The update is uploaded as a trial on Steam. If you want to test it before the release and give us feedback, you can do this as follows:
Steam -> Library -> Right click on Towers of Altrac -> Properties -> Tab "Beta" -> Select v3.1.4_Test -> The game should list an update

The final release is planned for the end of the month.

Have fun
Apr 15, 2017
Towers of Altrac - Epic Defense Battles - DragonMachine
General
  • Added some tips on the load screen

Interface
  • Bugfix Versus Mode: The interface for base fortress and the mines are now displayed correctly

Multiplayer
  • Bugfix Versus Mode: The base fortress now has the desired damage
Mar 30, 2017
Towers of Altrac - Epic Defense Battles - DragonMachine
Towers of Altrac have now 21:9 aspect ratio support. Resolution of 3440x1440 and higher is possible!

User Interface
  • User Interface rescaled
  • 21:9 support added
Mar 16, 2016
Community Announcements - DragonMachine
General
  • All tower textures optimized or replaced
  • Graphical bugfixes

Balancing
  • Maps rebalanced (Hermatus, Tark, Mikonor, Tresha, Menusal and Gate of Direk)
Feb 23, 2016
Community Announcements - CDS
General
  • Unique new bosses for every map
  • Wave info extended with detail information
  • Replaced dreoks campaign pictures with new video story (other nations will follow)
  • Main menu background changed
  • Dreoks shot effects made more visible
  • New bulk waves implemented
  • New background music on several maps
  • Boss wave music added
  • Textures optimized

Maps
  • Grintor bugfixes
  • Grintor: New bomb target, one target less

Balancing
  • All maps rebalanced (except Tark, Mikonor, Tresha, Menusal, Gate of Direk which will follow in the next 2-3 weeks)

Towers
  • Bugfix for fast shot types (Speed mode no more influences accuracy)
  • Several towers adjusted

Enemies
  • Complete redesign of enemy types applied to bosses (Resurrection, Regeneration, Mole, Converter, Portal, Mage, Rider, Rage, Duplicator, Cocoon)
  • Over 30 new enemy models added (unique bosses, some standard mobs)
  • New boss sounds (Footsteps, wing flap, ...)
  • Enemy scale adjusted (Dragon, Cave monster, Wolf, ...)

Multiplayer
  • Bugfixes

Feb 14, 2016
Community Announcements - CDS
Dear community
We are working hard on the next update to bring several new stuff for the game which improves again the gameplay, such as
  • Unique Boss for every map
  • Complete new enemy types
  • New story with story videos
  • Performance & disk space improvements
  • New bulk waves to bring more enemy wave variety
  • Whole game has been rebalanced
  • ...
Stay tuned!
Dec 13, 2015
Community Announcements - CDS
General
  • New versus mode (PvP) in multiplayer
  • Added a wave visualization system
  • Campaign map interface redesign
  • Mages spawn point adjusted

Maps
  • New map “Dracon Forest” added (PvP)

Multiplayer
  • Server location selection added
  • Lobby bug fixes
  • Campaign progress is now synchronized

Balancing
  • Ogek, Laros, Mikonor adjusted
  • Several towers adjusted
Sep 1, 2015
Community Announcements - CDS
General
  • New achievements added
  • Lifes interface animation in case of life-loss added
  • Campaign bugfix

Multiplayer
  • DLC: Lobby bugfix for Baragor

Towers
  • Changed the beam effects for Blue Focus, Magical Ray, Arcane Sphere and Der’dak’elan
Aug 21, 2015
Community Announcements - CDS
General
  • New DLC « Endless Mode » added
  • New achievements
  • Preview map added
  • Mage sound added
  • Multiplayer bugfix
  • Adjusted Goblin & Orc scale

Maps
  • Fixed bomb targets on Miria & Blood Iron Pass
  • Sirakh SAD bugfix
  • Miria and Blood Iron Pass SAD bomb target bugfix
  • Camera max height enlarged for Miria & Linoran

Towers
  • Adjusted level 6 tower strength
  • Altar of Incantation multiplayer symbol height fixed
  • Der’Dak’elan, Sphere Converter aura effect height fixed
  • Shadow Tree debuffs now air enemies too
  • Battleship Destroyer fly height bugfix
  • Other bugfixes

Technical Update
  • Special abilities bugfix
  • Adjusted brightness in main menu

...

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