We've released a small update - 1.4.1 - to address issues some raised by the community since the launch of 1.4.0.
Upon launching Steam the update should download automatically. If you're already in a game, save first then exit the game and restart Steam to begin the update. If you have any difficulties whatsoever updating we always recommend restarting Steam.
- Fixed a crash on game initialisation when selected "Add Key Staff" and had American League 1 selected - Fixed league history record not being added correctly for some leagues - Fixed a crash with some old saved games when loading fixture data - Fixed transfer windows not showing up in some European leagues
Hello all, update 1.4 for Eastside Hockey Manager is available now via Steam.
Upon launching Steam the update should download automatically. If you're already in a game, save first then exit the game and restart Steam to begin the update. If you have any difficulties whatsoever updating we always recommend restarting Steam.
Changelist includes but is not limited to the changes listed below. Enjoy!
Changelist for 1.4.0f =====================
New features: ------------- - Added starting option to retain DB financial data for club budget and starting cash without any adjustments - Added option to set number of days on vacation to the manager vacation dialog - Added "Divisional Standings" to the league screen to view all divisional tables at the same - Added team action to Set Team Captains any time of the year (one captain, two alternates) - Added news about announcing team captains and the request to set them at the start of the season - New default 2016 database and default start year set to 2016 - 2016 ruleset support added to the importer for 2016-17 league structures and rules changes
Database and Importer changes: [apply to new games started with newly imported databases only] -------------------------------------------------------------------------------- - 2016 ruleset support added to the importer with following changes: - NAL: updated salary cap rules, training camps are closed to walk-ins by default - American League: updated to new teams, divisional alignments and schedules - American League 2: updated to 27 teams, new divisional alignments and schedules - American Southern: updated to 10 teams, new scheduling - British League 1: updated import/non-EEC rules, updated playoff host arena, update OT rules, updated minimum age for contract (16) - British League 2: updated import rules, updated minimum age for contract (16), updated playoff structure - British League 3 North 1: updated to 8 teams, changed teams updated - British League 3 North 2: changed teams updated - British League 3 South 1: updated to 9 teams - Czech League 2: changed teams updated - Finnish League 1: changed teams updated - Finnish League 2: updated to 13 teams, changed teams updated, new schedule, relegation stage updated - Finnish League 3: updated to 16 teams, changed teams updated, new schedule, updated relegation stage - German League: changed teams updated - Quebec Major Junior: updated draft lotter rules to include 5 last placed teams - Russian League with 29 teams and updated rules and schedule, enabled two-way clauses on contracts, enabled waivers, updated domestic/foreign player rules - Swedish League 2: changed teams updated, OT rules updated - Swiss League 2: updated to 12 teams, changed teams updated - Continental comps: updated initial participating teams, two teams from same nation can no longer be drawn to the same group - Added support for new extra rule flags to the DB: - to set training camps closed to walk-ins by default (value 156) - to allow two-way contracts (value 157) - to set two-way contracts mandatory under a certain age (value 158) - to set goalies exempt from foreign player rules (value 159) - to set players on two-way contracts exempt from waivers (value 160) - to count players from league home nation as domestic for foreign based clubs (value 161) - to mark league overaged player allowance to only apply to players on last year of eligibility (value 162) - Added support for new award types into the DB and game: - Goalie of the week (award type 45) - Defenseman of the week (46) - Forward of the week (47) - Rookie of the week (48) - Most points by defenseman (49) - Most goals in playoffs (50) - Updated the import_config.cfg documentation in historical db folders on "DEFAULT_RULE_SET" command to list available ruleset years - Added support for changing luxury tax in transfer_config.cfg file when starting a new game - Fix to the Swiss League 2 scheduling in the 2015 ruleset - Rule for goalie trapezoid moved into the DB rulesets (applies to old dbs and saved games as well) - Rule for awarding a goal into statistics for the shootout winning goal moved into the DB rulesets (applies to old dbs and saved games as well) - Fixed European Hockey Tournament to only add historical winners from the overall stage (applies to old saves as well)
Gameplay changes: ----------------- - Adjustments to former NAL players interest to sign in other leagues when out of contract - Adjustments to NAL RFAs interest to sign short-term in other leagues - Russian league now allows No Trade Clauses on contract offers - When setting "Highlights - None" the 2D clock speed is no longer automatically the quickest but needs "Clock - Fast" setting as well - Fixed shoot-out taker settings from a single game being applied to general tactics - When placing minor free agents at amateur clubs during season, human controlled clubs are skipped - Adjustments to AI roster management when dealing with affiliated junior teams - Fixed contract offer lengths for free agent non-players being limited to one year in National League - Adjustments to how overaged players are handled in different leagues where they are allowed - Fixed activated custom junior league shortlisting - Fixes to picking playoff award winners (most points in playoffs, most goals in playoffs) - Adjustments to picking best offensive defenseman award winner - Various other small fixes to award scoring and information on winners - European club teams will now hold back players from national teams if their season is still ongoing and the national team are playing in a minor competition where the club league nation is not involved - Adjustments to player condition recovery in pre-season - Adjustments to generation of attributes for newgens and extra players created at game start - Adjustments to generation of starting weights of players and weight progression - Fixed managers/staff of playoff champions losing reputation after the final - Fix to manager world reputation processing after a game - Players whose contract is running out within a month no longer count towards reserve list contracted player count (grayed out and added tooltip on the reserve list screen) - Fixed AI roster management logics when running near the salary floor
UI changes: ----------- - Fixed the compressed standings panel on home screen to increase rows dynamically based on resolution - Fixed sorting by games and waiver eligibility on the club screen, waiver eligibility view - Default scouting report for players on your own team now shows the ability star ratings even without Head Scout (uses Head Coach, Assistant Manager or any scout or coach for reporting instead) - Switched some of the default B-faceoff rink graphics around for better layout - Select Leagues screen now uses generic league logos if no real logo is found - Added database version information to the Game Information panel on GM Status screen - Playoff tree now shows the team full name on a tooltip for the abbreviation - Made "Divisional Standings" the default view of standings for Quebec major junior league and other leagues where needed - Selecting any divisional/conference standings tables will now update the screen subtitle accordingly - Fixes to text getting cut off at the end of a line in some table headers - Fixed width of scrollbar - Fixed contract average season wage displaying wrong in some cases on the contract offer screen - 8 year contract extensions allowed on contract offer screen for human managers in National League - Added note on how many seasons until proposed contract expires to the contract offer screen Contract Expires label - Added small team logos on Add Manager screen team list - Added ability to Set Team Captains any time of the year from the team screen - Club captain and alternate captains now identified in the club screen player list with (C) and (A) - Club captains listed in the general team information panel - Player search screen now shows "Clb" and "Rfs" status icons based on next game for national team managers to help pick national teams - Fixed "Offer to All" not appearing in player actions when league uses custom rules allowing trading - Small fixes in comp screens for stage menus when using custom leagues - Fixed sorting by ATOI, APPT and APKT in the league player statistics screen - Select database dialog for importing an EHM 2007 format database now also looks in the user databases folder instead of just the game data/database folder - Select database dialog for importing an EHM 2007 format database now lists both the start year and ruleset year from the import config
Other changes: -------------- - Fixed a crash on international tournament screen, when selecting League Dates view on Information panel - Improved stability of long term games with huge databases - Added error checking to the importer when adding rulesets with divisions and template based schedules to verify team counts in divisions - Added better support for custom databases with leagues that have transfer rules or ruling bodies linked to existing rules - Adjustments to resolving game scheduling clashes - Fixes to training camp trial contracts for free agents - Fixed crash issue with team pre-season ranking news with big custom leagues (35+ teams in league) - Fixed crash issue with player pre-season ranking news with big custom leagues (35+ teams in league) - Added support for custom databases that add extra playable World Junior Championship levels to make promotion/relegation work correctly - Prevented pre-draft reserve list warning news from appearing in Russian League where the draft is not implemented - Fixed a crash with transfer news that caused a null staff in get_staff_age() error
In-Game Engine v83 ========================= - Adjustments to energy and condition levels during game - Scoring level adjustments
In-Game Engine v82 ========================= - Adjustments to coach linechange AI and shift length calculations
In-Game Engine v81 ========================= - Adjustments to player stamina drops when overused and the knock-on effects to performance - Adjustments to player overusage effects in quick sim engine
In-Game Engine v80 ========================= - Updated ruling body rules usage - Adjustments to deflection AI - Small adjustments to scoring levels and scoring distribution - Improvements to goalie AI when playing the puck - Improvements to AI for selecting where to clear the puck - Adjustments to coach linechanges near end of game - Adjustments to passing AI - Improvements to player pathing - Fixes to some linechange commentary lines - Fixed a rare divergency at the start of some overtimes - Technical optimization changes to pathing to improve sim speed - Technical optimization changes to collision detection to improve sim speed
We're happy to announce that Eastside Hockey Manager version 1.3 is now available on Steam. To download the update, simply save your current game, quit EHM, then quit and restart Steam. Then launch the game as normal and this should start your update automatically. If you have any technical issues or bugs following the update, raise them here on the EHM Bugs Forums - https://community.sigames.com/forum/292-eastside-hockey-manager-bugs-forum/ Version number is 1.3 Changelist below:
Changelist for 1.3.0f =====================
Database Import changes: [apply to new games started with newly imported databases only] -------------------------------------------------------------------------------- - Import config now allows for 2016 start date on custom database imports
Gameplay changes: ----------------- - Fixed players on Injured Reserve not to count against roster limit when trying to call-up a junior player from a junior affiliate - Fix to players returning from training camp try-outs when they had been assigned to junior affiliates before the try-out - Fixed AI teams to call up players who have turned overaged in junior teams to be re-assigned mid-season if needed - Adjustments to RFA salary demands - Small adjustments to player reputation development in relation to ability - Adjusted goalie long term condition/jadedness when playing too many games in a row - Newgens generated based on regenerated player data are more likely to switch first nationality to mix talent pools better - Improved team trade mode calculations for non-North American leagues that allow trading - Improved amateur team shortlisting and signing of players and staff - Improved the interest of amateur players on rolling contracts signing with higher level pro/semi-pro teams - Adjusted the effects of being scratched to the player trade value evaluations - Stopped current abilities changing for hidden future players in historical databases before they enter the game - Adjustments to player current ability progression - Fixes to player jersey retirements - Improved logic to generate virtual (grey) players when needed to fill domestic/homegrown quotas defined in rules - Added support in rulesets for "Minimum of X players born in Y or later" roster rule for games (any nationality) - Fixed ages of virtuals generated to fill homegrown/developmental player quotas - Domestic quota and developmental/rookie/homegrown age-limited quotas can now exist at the same time in rules - Improved AI team selection when dealing with various roster limitations - Adjusted contract length demands for high profile players in their prime years - Adjusted contract wage demands for higher profile restricted free agents
UI changes: ----------- - Junior affiliates marked differently from senior affiliates in team information panel - Adjusted playoff tree boxes to fit team names better - Added 'Rst' icons for when a player needs rest or is exhausted from playing too many games - Historical team name changes used in the player career stats are now also used in the league historical winners screen - Added Luxury Tax information on league financial rules listing if present - Fixed Homegrown status icons not appearing in some cases on the roster screen - Fixed bottom right panel of home screen to show the compressed standings so the panel contents can be changed
Other changes: -------------- - Custom new format databases edited with 3rd party editors can also use a 2016 start date now
We're happy to announce that Eastside Hockey Manager version 1.2.2 is now available on Steam. For those that have already purchased, to download the update, simply save your current game, quit EHM, then quit and restart Steam. Then launch the game as normal and this should start your update automatically. If you have any technical issues or bugs following the update, raise them here on the EHM Bugs Forums -http://community.sigames.com/forumdisplay.php/471 Version number is 1.2.2 Changelist below:
Changelist for 1.2.2f ====================== - Fix to simulated stats not being restarted correctly between seasons in some cases (in old saves where this was occurring the stats are restarted mid-season if possible, by latest next season) - Fix to "Motivating" attribute defaulting to 1 on non-players other than physios when starting a new game - Fixed a crash on a news item when a non-player accepts a contract offer - Fixed a crash with Swedish League relegation playoffs in rare circumstances when both stages were waiting for lower league results before getting setup - Additional fix for national team selections issue in the season following World Cup
We're happy to announce that Eastside Hockey Manager version 1.2 is now available on Steam. For those that have already purchased, to download the update, simply save your current game, quit EHM, then quit and restart Steam. Then launch the game as normal and this should start your update automatically. If you have any technical issues or bugs following the update, raise them here on the EHM Bugs Forums -http://community.sigames.com/forumdisplay.php/471 Version number is 1.2. Changelist below:
Changelist for 1.2.0f =====================
New features: ------------- - Added option to Quit to Start Screen (replacing old Restart Game option) when already running a game - Added option to Load Game when already running a game - Added option to disable all extra staff generated at the start of the game - Added option to disable all extra players generated at the start of the game - Added key league dates (transfer/trade deadlines, free agency start, drafts etc.) to be displayed on the league dates information panel - Added key league dates (transfer/trade deadlines, free agency start, drafts etc.) to be displayed on the team schedule panel - Added training camp start and end dates as well as scrimmage dates to be displayed on the team schedule panel - Added option to view offered contract details for open contract offers in Team Transactions screen under Future Transfers - Added American Southern League - Added support for buyout cap hits in league rulesets
Database Import changes for 2015 rules: [apply to new games started with newly imported databases only] -------------------------------------------------------------------------------- - Added American Southern League - Enforced two-way clauses on entry level contracts in the National League (applies to old saves as well) - Loaning of players not allowed in Russian leagues (applies to old saves as well) - Added buyout cap hit rules for National League (applies to old saves as well) - Added rule to prevent negotiated buyouts at reduced cost in National League (applies to old saves as well) - Removed foreigner limit from Slovakia (applies to old saves as well)
Gameplay changes: ----------------- - Adjusted the chances for very high end PA extra juniors created at game start - Estimated Club Averaged Salary against the Cap now re-calculated instantly when re-assigning players or adding/removing from injured reserve - Career role descriptions in scout reports now driven primarily by the player preferred role set in the DB - Three teams from the same nation can no longer be drawn into the same starting group in European Champions League - Rules preventing loaning of players are checked for inactive leagues from the database rules - Prevented teams that cannot loan players out from listing players available for loan - Improved AI trade evaluations for player status, increasing the ability thresholds for depth and backup players as well as marginal prospects - Adjusted long term player reputation changes - Adjusted club expectations on player ability - Adjusted national team selections when World Cup is played just after a European tournament so all players are available for both tournaments - Adjusted trade AI to better evaluate players on overpaid contracts in relation to their ability - Replaced "Stickhandling" with "Deking" as a non-essential attribute on "All-Around" forward roles - Adjustments to AI roster and lines management to improve player usage - Adjusted player willingness to test the market and not re-sign with current team when bigger teams are interested - Adjusted loan end dates to follow generic yearly contract end dates with the last possible loan end date being one day before full contract end date - Fixed instances of compensation calculations being too low when releasing a high wage player - Fixed compensation calculations when seasonal wages vary in remaining years of contract - Exhibition games no longer scheduled on same dates as training camp scrimmages - AI teams will now consider releasing an injured player if the contract is not guaranteed and the injury keeps him out to beyond the end of contract - Adjustments to the Offensive/Defensive Awareness ratings created for newgens and when filling in blank attributes - Russian League teams to prefer exhibition games against teams from their own league - Improvements to creation of AI exhibition games in pre-season - Fixes to retirement announcement processing, retirement announcement dates and retirement dates
UI changes: ----------- - Screen drawing optimizations - Revamped the options menu layout (also added separate "Save" and "Save As" options) - Added forward line and defense pairing information to the line information on the Game View panel when viewing games in 2D - Added reasons for why a player is counted or not counted against the salary cap in the club salary cap chart screen and player contract information panel - Fixed salary cap hit information on player contract panel not to show incorrect extension info when a multi-year contract is only buried - Revamped the Select Options screen for starting a new game - Added offseason salary cap explanation with dates to the league rules screen when a league has a higher cap in the offseason - Changed the Club Payroll Room information in club finances overview to show the pro-rated cap room in leagues with cap is based on Averaged Club Salary - Corrected rounding for salary cap in club finance screens - Added "Free Agents" shortcut in the Scouting screen Filters menu for smaller leagues as well - Prevented All-Star teams from appearing in the list of teams in the "Offer out on Loan" screen - Enforced two-way clauses support in contract offer screen - Small logos for extinct teams can be placed in the "misc" folder ( "logos\clubs\small\misc") - Small generic logos for extinct teams enabled - Added estimated (average) ticket price information to the club finances overview and information panels - "Available for Loan" status not allowed in player status screen if league does not allow loans - "International" scope now available on team roster view when viewing "Selection" on national teams - "Selection" view in team roster screen now displays a stats overview string with key stats for each player instead of just games played - More detailed reasons displayed in contract offer screen when a player does not want to sign a new contract with his old team - Added "Best of Three/Five/Seven" series information on the team schedule screen (yearly and monthly) where applicable - Team division link now shown on titlebar sections even for teams in inactive leagues - League overview panels will now display the playoff statistics for league leaders when the playoffs have started - Fixed scout subtitle on search screen when scout is unassigned or assigned to a league or a team - Contract buyout cap hit information now displayed in contract details panel when applicable - Fixed "Next Game" screen to have a button to go back to the Schedule panel when there is no upcoming game to display - Adjusted Last 10 column width on league standings panel to fix cutting of the text in some cases on minimum resolution
Other changes: -------------- - Fixed recent top draft picks list on the pre-draft team analysis - Last used local path for content now cached when creating new content in the Downloads screen - Last used local path for preview image now cached when creating new content in the Downloads screen - When creating workshop content, the editboxes for item name and description now allow more special characters - Fixed an issue with the draft link not working properly in long term games going beyond the late 2040s - Fixed a crash when confirming national team roster selection in certain conditions - Added a "Reset All" option in the "Search" menu on scouting screen to reset all searches and scouts in case of errors - Fixed national team (senior and junior) starting competition levels to correct levels in the first season (default 2015 DB only) - Fixed winning and losing streaks longer than 10 games to be displayed correctly on the league standings - Added support in import_config.cfg for changing the initial continental licenses (see import_config.cfg in "historical 2014" db folder for instructions on usage)
In-Game Engine v79 ========================= - Improved coaching AI when selecting lines for end of period situations - Improved coaching AI in relation to shift lengths and line matching - Adjustments to accuracy of long shots on empty net - Adjustments to penalty frequency - Adjusted scoring chances during 4-on-4 and 3-on-3 play - Adjusted calling of icings - Adjusted calling of offsides - Small adjustments to scoring distribution - Fix to game possibly hanging when changing lines in rare circumstances - Some technical adjustments
We've released a hotfix for 1.2, version 1.2.1.
Changelist for 1.2.1f ====================== - Fixed national team selections issue in the national season following World Cup - Fix to processing end of loan contract - Fixed previous screen not clearing correctly when using "no background" in preferences - Fixes to entry level contracts not sliding in some cases - Fixed crash which occurred at times when assigning a scout to a team - Adjustment to AI roster management when evaluating re-assignment of goalies in lower affiliates - Fixed crash on "Quit to Start Screen" from General Manager Status screen when starting a new game - Fixed PP/SH unit markers on 2D screen when using North American score display - Fixed game advancing when assigning a scout on a player in an in-active league through the league screen
Following an agreement with the Elite Ice Hockey League (EIHL), Sports Interactive has added official packs for data, logos and faces to Eastside Hockey Manager, all of which are now available to download and install on Steam Workshop.
New features: ------------- - Added European Champions League (club continental competition) - Added European Cup (club continental competition) - Added tutorial screens for the draft screen (preview/review and ongoing draft) - Added option in preferences to force host 2D clock/action speeds on all clients in network games - Added option in preferences to force host 2D highlights setting on all clients in network games - Added "Join Unconnected" action in GM status screen in network games for hosts to force all unconnected users to join on the host in vacation mode - Added news items for teams qualifying for club continental competitions at the end of season - Added Screen Flow options to preferences to control certain landing pages and default views - Added support for generic league and team small logos
A hotfix, 1.1.1 was released to fix a couple of crash issues reported in the 1.1 update.
Changelist for 1.1.1 ====================== - Fixed crash on game day when multiple human managers have games on the same day in hot-seat mode - Fixed an end of season crash (end of June) related to continental competition team selection when running certain combination of leagues
Changelist for 1.0.2 ====================== - Improved clock refresh rates in-between highlights when watching games in 2D - Fixed on-ice player information displays under the 2D rink when playing 3-on-3 OT with North American score displays