STORE COMMUNITY ABOUT SUPPORT
Login Store Community Support
View desktop website
© Valve Corporation. All rights reserved. All trademarks are property of their respective owners in the US and other countries.
Some of my favourite people in the world have been bartenders. I mean, I didn’t speak to many of them for more than ten minutes, and I know how it works – I used to tend bar too – you flirt for tips and for kicks. But a bartender has an uncanny way of being able to flip a switch in you. Not just with their sticky fluids, but also with their damn fine smiles, the ability to pay you attention for just those five minutes you want to order a drink after work. Sometimes you can make up stories about them, that the smile was really because you are the most handsome thing in the world, and they are going to Tom-Cruise-in-Cocktail you after their shift.
But ah, being the bartender. It’s a different sort of thing all together. It’s a real performance.
Redshirt‘s Spacebook sounds like the perfect idea: it’s a life sim which uses a social network as a metaphor through which to convey each character’s personal data and stats. The jokes write themselves. Add a Star Trek-like space station as the setting and you can almost see each element of the game’s design spooling out in front of you.
It’s a shame that the concept is the only thing I like. (more…)
Stardate -309131.9634703195 (or so a random website tells me it is): a videogame is released, on the internet. I think Oor Graham plans to bring you An Opinion on social networking meets Star Trek comedy game Redshirt a little further down the line, but according to the Captain’s Log (my RPS inbox full’o'press releases) The Tiniest Shark-developed, Positech-published sci-fi, turn-based management sim has made itself available for purchase as of this very day. Disaster-strewn social ladder-climbing within the confines of a starship also puts me in mind of Red Dwarf at its most well-grounded, which is a good thing. I do hope there’s a Gazpacho Soup achievement. (more…)