Jan 26, 2011
BRINK - nbreckon
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Catch up on all five engrossing Brink dev diaries!

<a href="http://brinkthegame.com/community/blogs/detail/?id=1">Brink Developer Diary #1 - Welcome to Brink</a>

<a href="http://brinkthegame.com/community/blogs/detail/?id=2">Brink Developer Diary #2 - A Contrasting Reality</a>

<a href="http://brinkthegame.com/community/blogs/detail/?id=3">Brink Developer Diary #3 - Ed Stern</a>

<a href="http://brinkthegame.com/community/blogs/detail/?id=4">Brink Developer Diary #4 - Aubrey Hesselgren</a>

<a href="http://brinkthegame.com/community/blogs/detail/?id=6">Brink Developer Diary #5 - Chris Sweetman</a>
Jan 26, 2011
BRINK - nbreckon
<iframe title="YouTube video player" class="youtube-player" type="text/html" width="450" height="283" src="http://www.youtube.com/embed/oFtDU3aMVOQ" frameborder="0" allowFullScreen></iframe>

Catch up on all five engrossing Brink dev diaries!

Brink Developer Diary #1 - Welcome to Brink

Brink Developer Diary #2 - A Contrasting Reality

Brink Developer Diary #3 - Ed Stern

Brink Developer Diary #4 - Aubrey Hesselgren

Brink Developer Diary #5 - Chris Sweetman
BRINK - Nick Breckon
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After a couple months on hiatus, our <a href="http://brinkthegame.com/community/blogs/detail/?id=6">developer diaries for Brink return</a>. This week Splash Damage's audio director, Chris Sweetman, discusses his methodology for Brink's sound design -- covering everything from foley work to getting the perfect gun sound. And oh does Chris love gun sounds. If you've ever played the game BLACK (a game he previously worked on), you know you're in for a treat with Brink.

Chris' <a href="http://brinkthegame.com/community/blogs/detail/?id=6">dev diary</a> is accompanied by an arrangement he calls, "A Choir of Guns." Watch it above.
BRINK - NickB
<iframe title="YouTube video player" class="youtube-player" type="text/html" width="450" height="283" src="http://www.youtube.com/embed/oFtDU3aMVOQ" frameborder="0" allowFullScreen></iframe>

After a couple months on hiatus, our developer diaries for Brink return. This week Splash Damage's audio director, Chris Sweetman, discusses his methodology for Brink's sound design -- covering everything from foley work to getting the perfect gun sound. And oh does Chris love gun sounds. If you've ever played the game BLACK (a game he previously worked on), you know you're in for a treat with Brink.

Chris' dev diary is accompanied by an arrangement he calls, "A Choir of Guns." Watch it above.
BRINK - Nick Breckon
<p style="text-align: center;"><a title="LeapIntoAction.jpg" href="http://static.zenimax.com/bethblog/upload/2011/01/LeapIntoAction.jpg"><img src="http://static.zenimax.com/bethblog/upload/2011/01/LeapIntoAction.jpg" alt="LeapIntoAction.jpg" width="400" /></a></p>
Our friends at Splash Damage have alerted us that the fan site kit for Brink has been updated with new screens, wallpapers and other fun stuff.

Not sure what a fan site kit is? Well, it's a bunch of media that makes it easy to start up your own fan site. These materials include:
<ul>
<li>Official Brink fact sheet and FAQ</li>
<li>Brink Developer Diaries</li>
<li>Official logos</li>
<li>Screenshots and concept art</li>
<li>Desktop wallpapers</li>
<li>Forum avatars</li>
<li>Audio samples</li>
<li>Website design elements</li>
<li>Developer and publisher fact sheets</li>
</ul>Here's a handy <a href="http://www.brinkthegame.com/media/downloads/fankit/">link to the kit</a>.
BRINK - NickB


Our friends at Splash Damage have alerted us that the fan site kit for Brink has been updated with new screens, wallpapers and other fun stuff.

Not sure what a fan site kit is? Well, it's a bunch of media that makes it easy to start up your own fan site. These materials include:
  • Official Brink fact sheet and FAQ
  • Brink Developer Diaries
  • Official logos
  • Screenshots and concept art
  • Desktop wallpapers
  • Forum avatars
  • Audio samples
  • Website design elements
  • Developer and publisher fact sheets
Here's a handy link to the kit.
BRINK - Nick Breckon
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Over the past few months, we've shared videos from the <a href="http://www.parkourtour.com/video-episodes">Beyond the Brink: 2010 European Parkour Tour</a>, featuring freerunning expert Daniel Ilabaca. If you haven't checked out the videos, we think you should -- they're pretty rad. Above, I've posted some crazy action from the tour's stop in Barcelona.
BRINK - NickB
<object width="400" height="250">





<embed src="http://www.youtube.com/v/1zHoORUIhHA?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="400" height="250"></embed></object>

Over the past few months, we've shared videos from the Beyond the Brink: 2010 European Parkour Tour, featuring freerunning expert Daniel Ilabaca. If you haven't checked out the videos, we think you should -- they're pretty rad. Above, I've posted some crazy action from the tour's stop in Barcelona.
BRINK - nbreckon
<p style="text-align: center;"><a title="thelookcgsoceity.jpg" href="http://static.zenimax.com/bethblog/upload/2010/11/thelookcgsoceity.jpg"><img src="http://static.zenimax.com/bethblog/upload/2010/11/thelookcgsoceity.jpg" alt="thelookcgsoceity.jpg" width="276" height="432" /></a></p>

There's a fantastic new feature up at CG Society on Brink. The piece delves into the game’s unique art design — with a look at the games characters, environments, and more.

Definitely <a href="http://features.cgsociety.org/story_custom.php?story_id=5958&page=2">check it out</a>, as there’s plenty of never-before-seen concept art.
BRINK - nbreckon



There's a fantastic new feature up at CG Society on Brink. The piece delves into the game’s unique art design — with a look at the games characters, environments, and more.

Definitely check it out, as there’s plenty of never-before-seen concept art.
...

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