Tomb Raider - Steve Watts
Sometimes games just need a little time. That's the lesson learned from Tomb Raider, apparently, which crossed from falling short of sales expectations at first to becoming profitable late last year. Now studio head Darrell Gallagher says it's not only become profitable, but gone above and beyond the forecasts.
Tomb Raider - Alice O'Connor
Never a company to miss an opportunity to cash in on its fans' loyalty and adoration, Square Enix has announced it's bringing a little of Tomb Raider into Lightning Returns: Final Fantasy XII. When the game launches next Tuesday, they'll be able to grab a DLC that lets Lightning dress up as Lara Croft, mud stains and all.
Tomb Raider - Andrew Yoon
Both next-gen consoles received a "Definitive Edition" of Tomb Raider featuring fancy new effects that PC players can't get right now. However, does the PS4 version of the game (proven to be more definitive than the Xbox One version) really trump PC? A comparison between the two reveals that both platforms have trade-offs.
Tomb Raider - Nathaniel Hohl
PS4 and Xbox One aren't the only new platforms to get Tomb Raider. It's now available on Mac, although without any of the shiny bells and whistles of the new Definitive Edition.
Tomb Raider - Andrew Yoon
Tomb Raider: Definitive Edition updates last year's game with fancy new visuals targeting the next-gen consoles. However, what if one version were more definitive than the other? An early report suggests that the PS4 version outperforms the Xbox One version by reaching 60 frames per second on a more consistent basis. This wouldn't be the first time a multiplatform game has performed better on PS4 than Xbox One, and may only be the latest indication that Xbox One is indeed less beefy than its competitor.
Tomb Raider - Steve Watts
Tomb Raider's upcoming Definitive Edition is certainly prettier than its current counterparts, thanks to a host of graphical bells and whistles that Crystal Dynamics packed into the new console releases. We've seen side-by-side comparisons, but a new official trailer give a broad overview of the new visual upgrades.
Tomb Raider - Steve Watts
Tomb Raider initially fell short of expectations, as Square Enix expected it to sell a third more out of the gate. It did eventually recoup, though, as executive producer Scot Amos says the game has now turned profitable.
Tomb Raider - Andrew Yoon
This year's Tomb Raider was plenty pretty--especially the PC version. However, an extra year of development team for the "Definition Edition" means that the upcoming PS4 and Xbox One port will look even better than the PC version of the game does right now.
Tomb Raider - Steve Watts
Square Enix confirmed the Tomb Raider: Definitive Edition over the weekend, but original developer Crystal Dynamics isn't handling the workload alone. As it turns out, Sleeping Dogs developer United Front and Nixxes Software have pitched in too.
Tomb Raider - Ozzie Mejia
Lara Croft made a surprise appearance in a new trailer revealed during this year's VGX. Well, mostly surprising, anyway. The trailer saw Lara dodging gunfire and various dangers before revealing Tomb Raider: Definitive Edition, the next-gen remake of this year's hit game, set to come to Xbox One and PS4.

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