Tomb Raider: Anniversary - SEE Tobyc
It's time to take a death-defying leap into an enhanced experience for Mac OS X with Tomb Raider: Anniversary, ported by Feral Interactive.

Head for the Mac version minisite to unearth a glimpse of the dangers ahead. Then when you’ve grabbed your gear, make your move – download Tomb Raider: Anniversary for Mac right here on Steam.

The system requirements are:

MINIMUM:
OS: 10.9.5
Processor: 1.8 GHz
RAM: 4 GB
Graphics: 256 MB
Mac OS: 10.9.5
Hard Disk: 5 GB
Input: Keyboard & Mouse

RECOMMENDED:
OS: 10.10.5
Processor: 2.4 GHz
RAM: 4 GB
Graphics: 512 MB
Mac OS: 10.10.5
Hard Disk: 5 GB
Input: Gamepad

The following graphics cards are not supported: ATI X1xxx series and Intel GMA series.
Tomb Raider - contact@rockpapershotgun.com (John Walker)

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.>

It’s probably the case that most people’s favourite Tomb Raider is the first one they played. Unless it was Angel Of Darkness. Mine was Tomb Raider II, so it’s always the one I think of the most fondly.

… [visit site to read more]

Grand Theft Auto IV Trailer - contact@rockpapershotgun.com (John Walker)

You probably like action games. But which ones should you like best?! We’ve narrowed it down to 25, and then put them in the unimpeachably correct order. Read on for details of the best action biff-zap-collect-me-do gaming you can stuff down your trousers.

… [visit site to read more]

Tomb Raider - contact@rockpapershotgun.com (Philippa Warr)

I AM INVISIBLE

Crystal Dynamics have released an alternate playthrough of Rise of the Tomb Raider‘s [official site] ‘Advancing Storm’ demo to showcase Lara’s stealth possibilities. This is probably because even though they said stealth was entirely possible that bit got lost when the main message of the original video turned into “GUNS and then THROAT SLITTING and then EXPLODING BARRELS and then SHOTGUN YOU IN THE FACE”.

Or perhaps the stealth message went astray during the bit where they explained [at 3.13 in this video] that you could set up a poison bomb in someone’s corpse and the beeping would lure an AI over and then the poisonbombcorpse would explode. Who knows.

… [visit site to read more]

XCOM: Enemy Unknown - contact@rockpapershotgun.com (Alec Meer)

Once a week most weeks, team RPS gathers, eyes itself warily across the table then debates. Sometimes it’s about SCANDAL, like slow-motion Batman or No Man’s Sky hype, other times it’s about perennials, like best levels ever or if Early Access means the end times.

This week, we’re discussing the pitfalls and merits of platform exclusives, in the wake of Everybody’s Gone To The Rapture being PS4-only, despite its devs making their name with the PC-only Dear Esther. In recent months similar has happened with Tomb Raider, and of course there’s a long history of this sort of thing, from your Marios to your Halos. Is this right? Is it sensible? And what about the other side of the coin, with XCOM 2 being PC-only? Not so grumbly then, are we? Let’s see if we can figure this one out, eh? … [visit site to read more]

Tomb Raider - contact@rockpapershotgun.com (Adam Smith)

Just as Dark Knight Rises was mostly a tale of falling down in order to get back up again, Rise of the Tomb Raider [official site] will require Lara Croft to hit the ground hard before she even considers doing any sort of upward movement. A new 13 minute video from Gamescom sees her Jonesing around, talking about her dad’s research, stumbling, crashing, dodging bullets and – SHOCK OF SHOCKS – raiding a tomb.

… [visit site to read more]

Tomb Raider - contact@rockpapershotgun.com (Marsh Davies)

Fail Forward is a series of videos all about the bits of games which don t quite work and why. In this episode, Marsh Davies discusses Tomb Raider [official site], evil wizards, falling off things and the forthcoming demise of the cinematic shooter.

… [visit site to read more]

Tomb Raider - contact@rockpapershotgun.com (Alice O'Connor)

Remember how Square Enix were fannying about with Rise of the Tomb Raider [official site], playing tedious word games and falling silent to pretend that their neck-impaling sequel would be an Xbox exclusive when clearly it wouldn’t? You’ll never guess what: it is coming to PC after all!

Well, the word games aren’t quite over – it may or may not be exclusive to Windows 10 (more below). But yes, “early 2016″ is when it’ll come our way. As I’ve been dutifully ignoring the game until Squeenix stopped playing around, I suppose now’s the time for me to flood you with details and gameplay trailers.

… [visit site to read more]

Tomb Raider

Remember a couple years back, when Square Enix said it expected to suffer "an extraordinary loss" on the fiscal year because various games in its lineup, including the Tomb Raider reboot, sold far fewer copies than expected? It was bad enough to force the resignation of CEO Yoichi Wada and prompt a major restructuring of "development policy, organizational structure, [and] some business models." If you do happen to recall that particular uproar, you may be surprised to hear that developer Crystal Dynamics announced today that the 2013 edition of Tomb Raider is actually the best-selling game in the history of the franchise.

Tomb Raider went over well with critics and shifted 3.4 million copies in its first month of release, which sounds pretty good to me. But Square Enix said in this March 2013 financial results briefing (via Eurogamer) that it expected to sell between five and six million units and was "very disappointed to see that the high [Metacritic] scores did not translate into actual sales performance." That resulted in "substantial variance in operation profit/loss against the forecast"—business-speak for, "We made a lot less money than we thought we would."

Yet from there, we end up here: The reboot sold more than than 8.5 million units, a franchise record. It also set a Tomb Raider record for launch day sales, and first-month sales. "Tomb Raider ignited and expanded the fan base, pushing the series to a new level. The game s incredible sales success reflects the passionate response of players, Crystal Dynamics studio head Darrell Gallagher said in a statement. "Our studio is proud of what we accomplished with the game."

It was also enough of a success to earn a sequel, Rise of the Tomb Raider, which was announced last year as a timed exclusive for the Xbox One. After the appropriate "duration" has expired, we're betting it will be released for other platforms, including the PC, and so we took a closer look at where Lara's headed next right here.

Tomb Raider - contact@rockpapershotgun.com (John Walker)

Everything is so bloody stupid. In a world where major publishers like THQ can fold, and even something of the scale of Activision-Blizzard couldn’t find a buyer other than itself, you’d imagine Square Enix wouldn’t be doing absolutely >everything> in their power to reach as few customers as possible. But the company that recently suffered financial woes, and complained the first Tomb Raider didn’t sell enough copies, are doing exactly that. Rise Of The Tomb Raider is the sequel to the morbidly overrated Tomb Raider reboot and was previously revealed as an Xbox “exclusive” release, ensuring the vast majority of its potential sales are instantly removed. And now they’re tying up their marketing with in-store promotional brochure, Game Informer.>

… [visit site to read more]

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