Announcement - Valve
Save 50% on Monaco: What's Yours Is Mine during this week's Midweek Madness*!

Monaco: What's Yours Is Mine is a single player or co-op heist game. Assemble a crack team of thieves, case the joint, and pull off the perfect heist. Play with up to four people online or on the same screen. Compete with others via daily leaderboards. Find out why it won the 2010 IGF and has been described by Rev3Games's Anthony Carboni as "quite possibly the best co-op ever."

*Offer ends Thursday at 4PM Pacific Time

Community Announcements - AndyN.
The community has come together to bring you the first Tournament for Monaco. Three different map makers have created custom missions just for this tournament. Create a team, case the joint, and get the best times to win Steam cash and more!

The Tournament will run for 1 week, all players are welcome!

Official Rules Here!
Community Announcements - AndyN.
Win Steam games like Payday 2, Sleeping Dogs, Deus Ex: Human Revolution, Left4Dead 2, Indie Games, and Monaco merchandise.

There are 6 different competitions, each with a unique theme and different prizes.

First map deadline is August 19th!

Rules, Prizes, Deadlines, and other Information Here!
Community Announcements - NoRepro
Monaco is currently available via the Community Choice on the front page of steam!

If we win, Monaco will be available at 50% off. Winning this vote would be immensely helpful to us, as the developers, and it would fill lobbies like mad. We've also promised to include the new rocket launcher in the main campaign if we win the vote!

Help us out! Help the Monaco community out! And then blow things up. It's the natural order of things. VOTE!
Community Announcements - NoRepro
To celebrate the Summer Sale I've added a new gear type and added a new functionality to all projectile weapons!

By popular request, I've added a rocket launcher to the game. Currently it's only available in the editor, but if we win our upcoming community vote as part of the Steam Summer Sale, we will add them to the campaign as well! So get out there and help us win that vote!

The guns are not particularly useful in the later game, largely because they make so much noise. So I wanted to give them an additional secondary effect. Bullets now break windows, allowing you to walk through them when broken. Try out the shotgun in The Pickpocket's bank mission to do some real damage! Or use the crossbow to break a window silently. You can still hit guards through the windows as well.
Community Announcements - NoRepro
Monaco starts out pretty easy, and then ramps up the difficulty pretty quickly. And then it keeps ramping. And ramping. And ramping.

I just patched the game to make the later stages more accessible (not easier) to people that play more casually. In particular:

*Missions in the Pickpocket's Story now require only 1 Clean Out instead of 2.

*Single Player allows you to use all available characters instead of triggering Game Over at 4 lives.

Monaco is hard. And when you die, especially if you've put 20 or 30 mintues into a mission, it can be frustrating. Hopefully these changes will help the more casual players without affecting how the more hardcore players play the game.
Rock, Paper, Shotgun - (Nathan Grayson)

What do you think of Monaco? Jim thought it was entirely delightful, and he was tickled neon pink (and neon every other color) by its roguish charms. This bit of his opinion rainbow, especially, is pertinent: “I particularly like The Hacker because he shows off what teeming systems the levels present. While anyone can hack a computer terminal, The Hacker can use plug sockets to send ‘viruses’ spinning around the level infrastructure. This allows you to disable alarmed doors, security cameras, and so on, but it also gives you an idea of how much there is going on in any single building. It’s a beautiful thing to see buzzing around you. It adds more life to a game that already feels fresh and awake and busy.”

Basically, the levels are brilliantly intricate webs of life, interconnected circulatory systems that you must slice and dice piece-by-piece. But now dismantling is only one side of the coin, because Pocketwatch has released The Mole’s Workshop, a free set of level editing tools with Steam Workshop integration.


Community Announcements - NoRepro
In response to this hilarious feature request, I just patched the game with a major buff to the hacker.

Contents of the buff:
*First off, the bug where outlets spawn behind staircases and ladders is fixed.
*Second, the Mole can smash walls with outlets... so that...
*There are double the number of outlets in the world. You will never be without an accessible outlet. The Hacker will still have to maintain his viruses as a resource, and they will be disposable and time dependent. But the increased frequency will dull the effect of good/bad luck in their spawn positions.
*And to improve things for the speed runners, Virus speed are increased by 50% or so. I think this is one of the biggest reasons he's not useful for speed runners.
Announcement - Valve
Monaco is Now Available for Mac and PC on Steam!

Additionally, checkout the just launched Steam Workshop and level editor! Create and share custom maps and missions for Monaco. All the tools used to build the official campaign missions and stories are available!

Monaco: What's Yours Is Mine is a single player or co-op heist game. Assemble a crack team of thieves, case the joint, and pull off the perfect heist. Play with up to four people online or on the same screen. Compete with others via daily leaderboards. Find out why it won the 2010 IGF and has been described by Rev3Games's Anthony Carboni as "quite possibly the best co-op ever."

Community Announcements - NoRepro
We're bundling up two major updates to Monaco, scheduled to be released this coming Wednesday (July 3rd). There are still some issues we are trying to work through. Please help us beta test!

On PC, this update includes the Steam Workshop-powered mission editor!

In order to test the Mac beta, you will have to have bought the game via Steam or Humble Bundle. Follow instructions below to set the build to the beta branch.

IMPORTANT! The PC version contains some updates to the save file format and location. We are doing our best to make sure no one loses progress, and we're hoping you can help us test this update.

So... Please backup your save data first. You can find HighScores.bin (which contains your progress) in c:/program files/steam/userdata/[your user id #]/113020/ You may also have save data located in c:/program files/steam/steamapps/common/Monaco/SaveData

Updating to beta branch
Right click on Monaco in your Steam library and click on Properties
Go to the Betas tab
[On Mac, type "gentleman" into the password box]
Change the dropdown box to Beta and click OK.
The game should then update and you can try it out.

  • Does the game carry over your progress? (you can always downgrade back to the non-beta if progress does not import correctly)
  • If you are on OSX 10.6.x, does it work? If not, please send along your RFE.log, located in users/[user]/Library/Application Support/Pocketwatch Games/Monaco. You may need to unhide the Library folder, using these instructions:

(major) Known issues on OSX:
  • Sound volumes are off (guards are quiet, helicopter is inaudible)
  • Rumble does not work with gamepads
  • We believe there's a shader issue with 10.6.8 that we are trying to work through. If anyone is available to help out with this issue, please let us know! (email

So... put your Mole hats on and get to digging!

Search news
Jun   May   Apr   Mar   Feb   Jan  
Archives By Year
2018   2017   2016   2015   2014  
2013   2012   2011   2010   2009  
2008   2007   2006   2005   2004  
2003   2002