Sep 24
Hellsplit: Arena - SayHelloToGrux
Hello, guys! Update 0.98 is here right now!
  • Game data loading was optimized (should reduce the problem of a black screen when loading)
  • Blob shadows for Fat Zombie and Zombie King was added
  • Ability to set fire to weapons on roasters was added
  • The likelihood of a ragdoll effect when slipping on a banana peel was added
  • Increased durability of wine bottles
  • Wine bottles can be burned now (light version of Molotov cocktail)
  • Final boss (Zombie King) is now subject to elemental damage

Hellsplit: Arena - SayHelloToGrux
Hello Everyone!

As you may know, our game is in the very early stages of development and we are working very hard to push more updates and features for you all to enjoy! We have made a Discord for everyone for ease of access to information as well as chatting with fellow Gladiators and Warriors! The link is See you in there! Within the next couple days we will be releasing a small cosmetics update but rest assured we are listening to the people and are planning on releasing something IMPRESSIVE!
Sep 19
Hellsplit: Arena - SayHelloToGrux
Hello, guys! Glad to present you our new update!
  • New grab mode was added (grip hold, grip press)
  • New turning mode was added (hybrid)
  • The ability to kill armored zombies by stabbing in their face was added
  • The ability to put one-handed weapons in back slot was added
  • Disabled sounds of weapon when it is in the slot
  • Increased busting potion activation zone on Light Mace
  • Reduced sound of metal ringing in swords
  • Movement speed of some shields was increased (for more convenient bashes)
  • Saving equipment configuration in training mode was added
  • Strafe enabled by default
Hope you like it and see you soon on the Arena!
Sep 14
Hellsplit: Arena - SayHelloToGrux
Hello, guys! We are glad to present you our new update, where a part of your
requests upon controls were taken into account,
new game mechanics was added and some of the bugs were corrected as well
  • Smooth turning is added
  • Strafes and turning options for Oculus are unlocked
  • Improved bashes for swords and maces
  • Now you can bash enemies with the sword handle
  • Avatar's rotation axis is fixed
  • Improved shield fly up
  • Fixing of the bug relating to the possibility of random activation
    of weapon boosting potion, when the weapon is not in hand
  • Activation of weapon sound when appearing on the level is fixed
Thank you for staying with us and see you soon on the arena!

Sep 11
Hellsplit: Arena - SayHelloToGrux
  • Disable blood screen effect (temporally)
  • Reduced hit screen effect (temporally)
  • Improved stabbing by swords
  • Increased damage by stabbing (sword and axe)
  • Now stabbing can cause a ragdoll reaction
  • Now you can grab the enemy at any time
  • Now you can grab skeletons
  • Improved fist punch (fist hit sound, fist hit detection)
  • Increased damage by fist punch
  • Now the kick can cause a ragdoll reaction
  • Rebalanced Flaming skeleton
  • Holding the weapon while walking is made more tougher (reduced hand flexibility)
  • Removed slowdown walking of avatar when approaching an enemy
  • Improved ragdoll state for the enemy (experimentally)
  • Reduced threshold for animated reactions when hitting legs
  • Fixed sound of a blow when breaking a head
  • Fixed sound of hitting shields

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