Tweak Map The Way dark stage so that there are no non-unknown exit tiles, for consistency with the visible stages. After updating players will see the level has become incomplete but running any previous working solution will still work.
Allow non-ascii character code input, e.g. Cyrillic.
Replace Exit Level text button with icon, which will work consistently for all languages.
Translation project big-ab-games/robo-instructus-translation now has the colony messages available to translate. This final piece means the game may now be fully translated by the community (but isn't fully there yet for any non-english language).
This week's update lays the ground for improving localization.
Add information about the current status of partial translations into the game settings menu. This should give a better idea how well a given language is supported.
Dependency updates & code cleanups.
Game translation is divided into 6 sections Interface, Tutorials, Company mails, Primer, Function docs, Colony mails.
All game translations made by the community at big-ab-games/robo-instructus-translation. Work to extract the game text is still ongoing. Initially only the Interface & Tutorials texts were ready to translate. But now Company mails, Primer & Function docs texts are available.
The new translations are written in a simple markup style.
`loop` is used to repeat commands. It will repeat the commands in its scope forever. A loop's scope is the commands indented that come after a `loop` line.
robo_forward() # called once
robo_left() # never called
Mac builds are available on Steam since 1.7, though not yet advertised. This is still true with 1.8. The game, and demo, should download and work on mac. I'd still like to see more reports on how well it's working before I start officially supporting mac. So let me know if the game is working for you.
Native Mac builds are available on Steam. Mac support is not yet final or advertised on the store page as I'd like for the builds to get a little more testing. Let me know if they work! Report any issues at #229, mac builds are also available there for testing.
Game settings can now be selected from the menu during unlocks.
Optimise compute loop, lowers CPU usage / increases max speed performance a little.
Export discrete gpu hint symbols on Linux & Mac for multi-gpu setups.
Allow some usages without render hardware acceleration, mostly for mac testing.
Auto pick low render settings when lacking hardware acceleration.