Dec 3, 2017
Pixel Shopkeeper - Pixel Prototype
- Allows level up after hitting level 30 until STR & DEF are at 30 (max)
- Bulk bin fix increase/decrease quantity
- Paneling issues on older architectures revisited
- Other minor bug fixes and tweaks

Pushed changes from Beta to Main (recap of prev update)
- Autofill tables in right-click menu
- Update to randomization in character create
- Fullscreen tweak for Macs
- Deadline/date issue fix
- Mouse pointer stuck issue
- Minor UI change for obtaining managers

For any issues experienced with the new features please send an e-mail or post in the forums, thank you!
Dec 3, 2017
Pixel Shopkeeper - Pixel Prototype
- Allows level up after hitting level 30 until STR & DEF are at 30 (max)
- Bulk bin fix increase/decrease quantity
- Paneling issues on older architectures revisited
- Other minor bug fixes and tweaks

Pushed changes from Beta to Main (recap of prev update)
- Autofill tables in right-click menu
- Update to randomization in character create
- Fullscreen tweak for Macs
- Deadline/date issue fix
- Mouse pointer stuck issue
- Minor UI change for obtaining managers

For any issues experienced with the new features please send an e-mail or post in the forums, thank you!
Nov 22, 2017
Pixel Shopkeeper - Pixel Prototype
Changelog (IMPT: please read notes at bottom)

- Paneling fixes for world map
- Autofill tables in right-click menu
- can choose weapon, armor. or other/misc
- does not place seed/buff items
- random, gets last obtained item
- Update to randomization in character create
- Fullscreen tweak for Macs
- Deadline/date issue fix
- Mouse pointer stuck issue fix for some architectures
- Minor UI change for obtaining managers
- Other minor bug fixes and tweaks

NOTE: The changes are currently only on the public beta branch x86_64. There will be some testing time before they go on the public (default) branch. To access these new features (such as the autofill) switch to the x86_64 branch, your Save Files should not be affected but make a backup just in case!

For any questions you can check the Steam hub/forums for some answers. If you happen to try out the new features and encounter a big let me know and I'll look into it asap.

Thanks so much for playing & if you have other issues you can also send your Save folder zipped to info@pixelprototype.com and I'll take a look when I can.
Nov 22, 2017
Pixel Shopkeeper - Pixel Prototype
Changelog (IMPT: please read notes at bottom)

- Paneling fixes for world map
- Autofill tables in right-click menu
- can choose weapon, armor. or other/misc
- does not place seed/buff items
- random, gets last obtained item
- Update to randomization in character create
- Fullscreen tweak for Macs
- Deadline/date issue fix
- Mouse pointer stuck issue fix for some architectures
- Minor UI change for obtaining managers
- Other minor bug fixes and tweaks

NOTE: The changes are currently only on the public beta branch x86_64. There will be some testing time before they go on the public (default) branch. To access these new features (such as the autofill) switch to the x86_64 branch, your Save Files should not be affected but make a backup just in case!

For any questions you can check the Steam hub/forums for some answers. If you happen to try out the new features and encounter a big let me know and I'll look into it asap.

Thanks so much for playing & if you have other issues you can also send your Save folder zipped to info@pixelprototype.com and I'll take a look when I can.
Oct 14, 2017
Pixel Shopkeeper - Pixel Prototype
- Park Progression fix
- Early recipes not unlocking fix
- Some paneling layers that got reset
Oct 14, 2017
Pixel Shopkeeper - Pixel Prototype
- Park Progression fix
- Early recipes not unlocking fix
- Some paneling layers that got reset
Oct 7, 2017
Pixel Shopkeeper - Pixel Prototype
- Fixed park bug causing progression block
- Fixed panel layering of bulk bin
- Mac & Linux builds updated

For any issues, you can send an e-mail to info@pixelprototype.com with your zipped SaveData folder and I'll try to get to the issue as soon as possible. Thanks so much!
Oct 7, 2017
Pixel Shopkeeper - Pixel Prototype
- Fixed park bug causing progression block
- Fixed panel layering of bulk bin
- Mac & Linux builds updated

For any issues, you can send an e-mail to info@pixelprototype.com with your zipped SaveData folder and I'll try to get to the issue as soon as possible. Thanks so much!
Oct 2, 2017
Pixel Shopkeeper - Pixel Prototype
1) Chapter 3 is out!
- Meet a new character who might need some help
- New challenges (next few days may need some adjustment in case it's too easy)
- Chapter 3 ending credits added after finishing the game

2) I made minor tweaks and fixed some bugs, here are the ones I remember (there could be more):
- Save slots updated to 20
- Patterns for special tiles
- Remodel reset fix
- Adjusted manager selling amounts
- Fixed seed bug (previously 100% chance)
- etc., will add to this post!
Oct 2, 2017
Pixel Shopkeeper - Pixel Prototype
1) Chapter 3 is out!
- Meet a new character who might need some help
- New challenges (next few days may need some adjustment in case it's too easy)
- Chapter 3 ending credits added after finishing the game

2) I made minor tweaks and fixed some bugs, here are the ones I remember (there could be more):
- Save slots updated to 20
- Patterns for special tiles
- Remodel reset fix
- Adjusted manager selling amounts
- Fixed seed bug (previously 100% chance)
- etc., will add to this post!
...

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