May 1, 2023
Gorescript - sergiubucur499
Patch 1.10 - Monday, May 1st, 2023

  • Added full controller support (tested with an Xbox controller).
  • Powerups are now displayed directly on the HUD, so you can cycle through them and use them without needing to open the inventory window.
  • Keys are now also displayed directly on the HUD.
  • Automap is now an overlay (can be toggled via TAB key by default).
  • Added an option for center weapon placement. This is now the default setting but you can still switch to the old right-hand view in the settings menu.
  • Improved UI scaling at 1440p and 4K.
  • Added full keyboard support in menu.
  • The HUD and the automap are now available in Masochistic mode.
  • Inventory window has been removed.
Gorescript - nick@amusedsloth


The great lads from Roganews have honored us with the Best Romanian PC Game award for 2017.

"...Gorescript that truly surprised us when it came to playing on our PCs. The game is an ode to the old classics like Doom, with its fast and snappy gameplay, energizing music and level design that feels taken right out of the old design bibles..." - Read more

Thank you Roganews
Gorescript - twitch.tv/nickbanner


The great lads from Roganews have honored us with the Best Romanian PC Game award for 2017.

"...Gorescript that truly surprised us when it came to playing on our PCs. The game is an ode to the old classics like Doom, with its fast and snappy gameplay, energizing music and level design that feels taken right out of the old design bibles..." - Read more

Thank you Roganews
Gorescript - AmusedSloth


We have good news! Gorescript made it to the Top 100 finalists for the IndieDB Game of the Year Award.

You can vote for us by clicking the image above, selecting the First Person Shooter Category and then Vote on Gorescript.

We also got three nominations in the Romanian Game Awards organized by RoGa News. Gorescript is a nominee in the Game of the Year, Best PC Game and Best Gameplay categories.
http://www.roganews.ro/2017/12/roga-awards-2017-nominees.html

It’s been a nice ride so far so here’s the short history of our game:

18th of March: We started the Steam Greenlight Campaign
30th of March: Gorescript was greenlit with 67% ”Yes” votes
24th of April: Gorescript’s Steam page launched
26th of April: Gorescript Open Beta
17th of May: Official launch announcement
15th of June: Gorescript launches on Steam and Humble Bundle
18th of September: Gorescript Level Editor available on Steam
9th of November: Gorescript becomes available on Green Man Gaming
9th of December: Gorescript entered the Top 100 finalists for IndieDB’s Game of The Year Award

If you enjoy our fast paced voxel shooting action game you can cast your vote right here:

http://www.indiedb.com/games/gorescript2

and help us be among the chosen titles for this award.


Gorescript - AmusedSloth


We have good news! Gorescript made it to the Top 100 finalists for the IndieDB Game of the Year Award.

You can vote for us by clicking the image above, selecting the First Person Shooter Category and then Vote on Gorescript.

We also got three nominations in the Romanian Game Awards organized by RoGa News. Gorescript is a nominee in the Game of the Year, Best PC Game and Best Gameplay categories.
http://www.roganews.ro/2017/12/roga-awards-2017-nominees.html

It’s been a nice ride so far so here’s the short history of our game:

18th of March: We started the Steam Greenlight Campaign
30th of March: Gorescript was greenlit with 67% ”Yes” votes
24th of April: Gorescript’s Steam page launched
26th of April: Gorescript Open Beta
17th of May: Official launch announcement
15th of June: Gorescript launches on Steam and Humble Bundle
18th of September: Gorescript Level Editor available on Steam
9th of November: Gorescript becomes available on Green Man Gaming
9th of December: Gorescript entered the Top 100 finalists for IndieDB’s Game of The Year Award

If you enjoy our fast paced voxel shooting action game you can cast your vote right here:

http://www.indiedb.com/games/gorescript2

and help us be among the chosen titles for this award.


Sep 18, 2017
Gorescript - nick@amusedsloth

As promised, the Level Editor for Gorescript is now live!

The Level Editor allows you to create custom levels for Gorescript. You can:
  • Create entirely new levels and share them on Steam Workshop
  • Add monsters, weapons, powerups and explosive barrels
  • Add switches, trap doors and elevators
  • Modify lighting
  • Script various parts of the level using Lua
The editor is a separate app from the game itself, built as a JavaScript desktop application using GitHub’s Electron.


Mouse and keyboard controls
Here’s a listing of the primary mouse and keyboard controls for the editor.

Mouse:
  • Left-click and hold to select/draw (depending on the currently selected layer and mode)
  • Right-click and hold to move around
Keyboard:
  • Hold left CTRL to append/deselect an element when multi-selecting
  • Hold left SHIFT when drawing segments to draw them at 90 degree angles

Tutorial videos

The level editor might seem a bit scary at first, so we prepared some videos showing you how to build a simple Gorescript level. Since there’s never enough E1M1 tribute levels out there, here’s our take on the subject.

Setup, Segments and Sectors
https://youtu.be/Copo_nO9aws
In this part we go over installing the level editor from Steam and making your first room.

Levels in Gorescript are 2.5D, meaning you can never have one room over another one. Similarly, you can’t build actual bridges (the type where you can walk above and below them). Think of a level as a blueprint for one single floor of a house.

We’ve detailed how to install the editor step by step right here:
  • Step 1 – Go to the Library – Tools menu
  • Step 2 – Search for “Gorescript Level Editor”
  • Step 3 – Click to install
  • Step 4 - Start the Level Editor

The usual steps for building a room are:
  • Draw polygons using segments
  • Go through each polygon and convert it to a sector
  • Go through each sector and modify properties such as floor height, floor-ceiling distance, light level, light color, etc.
  • Mark certain sectors as doors
  • Add lights

Here you can find the full tutorial on how to build nightmare fueled levels in Gorescript.
Gorescript Level Editor Help & Reference

Limitations
  • Only individual custom levels can be created and published. There’s no option to create and publish campaigns at this time.
  • Since only individual custom levels can be played, there’s no “Permadeath” option when playing one.
  • Your inventory and all random powerups are reset every time you die and respawn.
Since we know your creativity knows no bounds send us your levels and we’ll make sure to get the word out!
Sep 18, 2017
Gorescript - twitch.tv/nickbanner

As promised, the Level Editor for Gorescript is now live!

The Level Editor allows you to create custom levels for Gorescript. You can:
  • Create entirely new levels and share them on Steam Workshop
  • Add monsters, weapons, powerups and explosive barrels
  • Add switches, trap doors and elevators
  • Modify lighting
  • Script various parts of the level using Lua
The editor is a separate app from the game itself, built as a JavaScript desktop application using GitHub’s Electron.


Mouse and keyboard controls
Here’s a listing of the primary mouse and keyboard controls for the editor.

Mouse:
  • Left-click and hold to select/draw (depending on the currently selected layer and mode)
  • Right-click and hold to move around
Keyboard:
  • Hold left CTRL to append/deselect an element when multi-selecting
  • Hold left SHIFT when drawing segments to draw them at 90 degree angles

Tutorial videos

The level editor might seem a bit scary at first, so we prepared some videos showing you how to build a simple Gorescript level. Since there’s never enough E1M1 tribute levels out there, here’s our take on the subject.

Setup, Segments and Sectors
https://youtu.be/Copo_nO9aws
In this part we go over installing the level editor from Steam and making your first room.

Levels in Gorescript are 2.5D, meaning you can never have one room over another one. Similarly, you can’t build actual bridges (the type where you can walk above and below them). Think of a level as a blueprint for one single floor of a house.

We’ve detailed how to install the editor step by step right here:
  • Step 1 – Go to the Library – Tools menu
  • Step 2 – Search for “Gorescript Level Editor”
  • Step 3 – Click to install
  • Step 4 - Start the Level Editor

The usual steps for building a room are:
  • Draw polygons using segments
  • Go through each polygon and convert it to a sector
  • Go through each sector and modify properties such as floor height, floor-ceiling distance, light level, light color, etc.
  • Mark certain sectors as doors
  • Add lights

Here you can find the full tutorial on how to build nightmare fueled levels in Gorescript.
Gorescript Level Editor Help & Reference

Limitations
  • Only individual custom levels can be created and published. There’s no option to create and publish campaigns at this time.
  • Since only individual custom levels can be played, there’s no “Permadeath” option when playing one.
  • Your inventory and all random powerups are reset every time you die and respawn.
Since we know your creativity knows no bounds send us your levels and we’ll make sure to get the word out!
Sep 14, 2017
Gorescript - AmusedSloth


The time has come for us to reveal Gorescript’s editor to our players who are passionate about creating new nightmare fueled horror filled game levels.

The editor will be available on Monday and we’re going to ease you into this by providing a series of tutorials. We’re quite sure you will surprise us and other Gorescript players with your creations.

Check out this first episode in which Sergiu is demonstrating how to start your journey into level creation. This part will cover how to add walls, pillars, stairs, doors and lighting.

https://www.youtube.com/watch?v=Copo_nO9aws

Make sure to stay tuned as on Monday, September 18, we’ll launch the editor and the 6 episodes containing all the elements of the editor.
Sep 14, 2017
Gorescript - AmusedSloth


The time has come for us to reveal Gorescript’s editor to our players who are passionate about creating new nightmare fueled horror filled game levels.

The editor will be available on Monday and we’re going to ease you into this by providing a series of tutorials. We’re quite sure you will surprise us and other Gorescript players with your creations.

Check out this first episode in which Sergiu is demonstrating how to start your journey into level creation. This part will cover how to add walls, pillars, stairs, doors and lighting.

https://www.youtube.com/watch?v=Copo_nO9aws

Make sure to stay tuned as on Monday, September 18, we’ll launch the editor and the 6 episodes containing all the elements of the editor.
Aug 10, 2017
Gorescript - AmusedSloth


Gorescript is a classic FPS and some people, including us, would swear by that. However within the game the developer snuck some game elements that might change a bit your perspective.

Some areas in Gorescript’s levels seem like a platformer. Besides moving and shooting you need to tune your reflexes to move around with precision.



Some of the platformer areas make use of the “Strafe run” mechanic and if you manage to master that several goodies in the form of weapons and power-ups await you at the end.



For the fans of roguelike elements we have the permadeath mode. This is a high risk high gain game mode. Your score will increase and we have several achievements linked to this but at the same time, you need to be tough, pick yourself up and literally enjoy seeing the “You Died” screen followed by a new game start from the 1st level.



And finally you should be able to identify some survival horror elements in the Blackout mode. Your ammo is more precious since you’ll need it for lighting as well, making running for your life a very valid strategy, the darkened halls may get confusing and the special trigger events, unveiling monsters behind you come with an extra shot of adrenaline.

https://www.youtube.com/watch?v=_9-Id1011Go
...

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