Oct 31, 2012
F1 2012™ - Valve
F1 2012 – PC Patch #11 News

Today sees patch #11 available on Steam for PC versions of F1 2012. This is very likely to be the last patch for PC.

This update addresses the following issues:
• Made an improvement to the AI under braking that will stop them from crashing in to the back of the player so frequently.
• Deactivated the run_on_cpu option which was added with the last patch. The feedback given did not indicate that this improved the framerate for anybody.Fixed two issues when using the Logitech Wingman Formula Force GP Wheel.
o The default Logitech control profile is always selected after player attempts to customise the controls with this wheel.
o Placeholder graphic shown for View Replay button icon when using a Logitech Wingman Formula Force GP Wheel as no button/key is assigned to View Replay.

Work Arounds:
• If you’re getting a stuttering during gameplay please try turning your Anti Aliasing setting down.
• If you have the incorrect race distance in season two issue please try.
1. From the Main Menu select Career -> Career -> Settings -> Race Settings.
2. Back out (you don’t need to change anything) and scroll back to the Main Hub.
3. You can now continue your play through as normal.

The fixes listed above and those specific to the Xbox 360 and PS3 versions of the game are also being tested and verified on those platforms. As these versions require additional submission and authorisation from both Microsoft and Sony the release date for these will follow a little later than the PC version.

We are working on other issues you have reported via the forums, Facebook and Twitter and are working to fix them as quickly as possible. In the meantime, please note that we are still collecting feedback via our Technical Assistance forums and do encourage you to post your issues there being sure to include as much information as possible.

Thanks for your continued feedback!
Oct 26, 2012
F1 2012™ - Valve
F1 2012 – PC Patch #10 News

Today sees patch #10 available on Steam for PC versions of F1 2012.

This update addresses the following issues:

• Made some more minor improvements to the online. We’re keen to get feedback on these changes via our forums.
• Fixed an issue which would show a session to be “In The Lobby” when players were actually racing.
• Fixed an issue where the Engineer would always be one place out when talking about your position relative to your objective.
• Fixed some minor text issues with emails and press clipplings.
• If you have seen lower GPU usage and framerate drop on the more recent patches you can try adding the line to hardware_settings_config.xml in Documents\My Games\FormulaOne2012\hardwaresettings. If this does cause unwanted side effects, please undo the change by deleting the line from the config.


We are working on other issues you have reported via the forums, Facebook and Twitter and are working to fix them as quickly as possible. In the meantime, please note that we are still collecting feedback via our Technical Assistance forums and do encourage you to post your issues there being sure to include as much information as possible.

Thanks for your continued feedback!

Oct 12, 2012
F1 2012™ - Valve
Today sees patch #7 available on Steam for PC versions of F1 2012.

This update addresses the following issues:

• Added two new options for PC users to improve voice communications.
1. Added a Push To Talk option. This can be turned on in the Audio Options (My F1 -> Audio) and is bound to T by default. The key used can be edited in My F1 -> Driving Controls -> View / Customise Profile.
2. Added a Disable All Voice Comms option. This can be turned on in the Audio Options (My F1 -> Audio) and will disable all outgoing and incoming voice communication.
• Fixed an issue where the track could become wet without any rain being visible.
• Rebalanced engine wear so it will go below 99% during a season.

We are working on other issues you have reported via the forums, Facebook and Twitter and are working to fix them as quickly as possible. In the meantime, please note that we are still collecting feedback via our Technical Assistance forums and do encourage you to post your issues there being sure to include as much information as possible.

Thanks for your continued feedback!
Oct 10, 2012
F1 2012™ - Valve
Today sees patch #6 available on Steam for PC versions of F1 2012.

This update addresses the following issues:

• Made Pro level AI quicker so that the time gap to Legendary AI is smaller. We’re keen to get community feedback on this change.
• Fixed the weather system so that
• Cars will no longer start the race on the wrong tyres.
• Cars will need to change to intermediate tyres when it has been raining with sufficient intensity.
• Fixed a crash in Co-Op when disconnecting on the results screens.
• Fixed an issue where the point’s totals on the Constructors Championship table were incorrectly doubled.
• Medals awarded in season challenge now update the player statistics correctly.

We are working on other issues you have reported via the forums, Facebook and Twitter and are working to fix them as quickly as possible. In the meantime, please note that we are still collecting feedback via our Technical Assistance forums and do encourage you to post your issues there being sure to include as much information as possible.

Thanks for your continued feedback!
Oct 3, 2012
F1 2012™ - Valve
Today sees patch #4 available on Steam for PC versions of F1 2012.
This update addresses a number of issues, including:

• Understeer: Adjusted track information to provide a more uniform level of grip across the entire surface

• Fixed an issue where some users (especially those on laptops) were unable to change their resolution.

• Fixed a crash in Co-op when trying to resume a session at the start of a Qualifying session that neither player would take part in.

• Fixed issues with the weather system in Instant Replays / Race Replays which could instantly change the track wetness level.

• Removed engine damage from the list of damaged parts that can force a pit stop to take priority over a drive through penalty.

• Changed the Prime tyre compound to Hard for Suzuka to match the race this weekend. This change will not affect Time Attack which will continue to use the Medium compound tyre.

• Added a white cross to the DRS OSD to indicate to that it is unavailable because of a fault.

• Fixed a number of minor graphical issues.

• Fixed a couple of minor issues with timers not resetting correctly.

Other changes of note:

• Added a Skip Session option so players can leave any session without having to complete it.

• Tweaked force feedback for all devices.

• Improved the lighting on Singapore.

Known issue:
Saves not synchronising with the Steam cloud. If you are experiencing issues with saves uploaded to Steam’s cloud, we recommend using saved games stored on your local drive/PC.
We are working on other issues you have reported via the forums, Facebook and Twitter and are working to fix them as quickly as possible. In the meantime, please note that we are still collecting feedback via our Technical Assistance forums and do encourage you to post your issues there being sure to include as much information as possible.
Thanks for your continued feedback!
Oct 2, 2012
F1 2012™ - Valve
This update addresses a number of issues, including:
• Fixed an issue with frame rates that was introduced in patch #2
• Fixed an issue where using a flashback could result in an engine blowout effect. This would also result in the player doing an unnecessary pit stop if they were trying to serve a drive through penalty.
• Fixed the achievement “The Equipment May Be The Same” to unlock in Career as per the description
• Reduced the amount of starting fuel that the user is given for races Austin as it was previously too high
• Fixed some issues in Co-op Qualifying when only one user progresses to the next session
• Fixed a number of camera and graphical issues
• Fixed several issues which would display the incorrect number of players in a lobby or a race
...

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