3:08am
WTC : Relentless Protagonist [SxS] - Triority Interactive Novels

Relentless wiil be having one more update next month. This will fix some translation errors and add two new character graphics

Darkest Hour: Europe '44-'45 - Dark Nation

We have been overwhelmed by the positive response to the Italy Expansion!

The release trailer has garnered tens of thousands of views, and on release day we hit the highest player counts in over a decade!

To all our new players, welcome to the family! And to all our veteran players, please help our new recruits feel at home.

We're striking while the iron is hot, and as promised, we are coming in hot with another big update! Here's the TL;DR, with the full change log below:

  • 🚗 Added Sd.Kfz. 124 "Wespe".

  • 🇪🇸 Added Spanish localization.

  • 🪲 Numerous minor bug fixes.

  • 🗺️ Map balancing pass.

Sd.Kfz. 124 "Wespe"

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The German 105mm "Wespe" was a self-propelled howitzer built on the Panzer II chassis and was one of the most successful self-propelled gun designs fielded by any side. At last, the Germans now have an answer to the M7 Priest!

You can find the Wespe on the following maps:

  • Armored Balaton Advance

  • Armored Freyneux Advance

  • Armored Fruhlingserwachen Clash

  • Armored Raid to Bastogne

  • Armored Suedwind Advance

  • Barashka Advance

  • Bridgehead Advance

  • Butovo Advance

  • Jurques Advance

  • Kommerscheidt Advance

  • Les Champs de Losque Advance

  • Putot en Bessin Advance

  • Valko Advance

Localization

The game has been completely localized to Spanish!

In order to use the Spanish localization, set your Steam Client Language to "Spanish".

Please note that "Latin American Spanish" is not yet recognized by the game, so please use "Spanish" in the meantime until we can come up with a way for the game to recognize Steam's "Latin American Spanish" setting.

Changes
  • Mortars are now automatically levelled after being rotated.

  • Prompt interactions (e.g., team kill forgive prompt) no longer overlap.

  • Autocaretta OM32 and OM36(OP) now use the appropriate truck icons on the map.

  • The "need to bolt" state of weapons is now preserved when dropping and picking them up.

Bug Fixes
  • Fixed numerous Wz.35 issues where the player could interrupt reloads & bolting.

  • Fix for inconsistent fonts on various menu elements.

  • Fixed rendering issues on some vegetation on Sicily maps.

  • Fixed a bug where handheld mortars had an incorrect map icon.

  • Carcanos now correctly load 6 bullets from the stripper clip instead of 5.

  • Added missing resupply attachment on the DUKW.

  • Fixed a crash that could occur when switching seats in the CV-33.

  • Fixed Italian and Polish radio voice lines not working in multiplayer.

  • Fixed missing ammo pouch attachments on some Italian roles.

Maps

Miscellaneous
  • Mortar and gun limits have been adjusted on a number of maps.

  • Renamed German Village to Renthem.

Gela
  • Fixed boat blocking volumes blocking DUKWs.

  • Fixed Higgins and DUKWs on spawn menu being initially active. They now activate when setup phase ends.

Gorlitz
  • Decreased amount of Pakwagen spawns from 2 to 1.

  • Added a Jagdpanzer IV for Axis.

  • Added two new objectives and changed the location of others.

  • Added several new areas and opened up several buildings in and around the objectives.

  • Further tightened Axis logistics allowance.

  • Added no build zone to the fields at last objective.

  • Removed PaK 43 from last objective.

  • Added more cover around the map.

  • Replaced some older barricade statics with more aesthetic versions.

  • Ticket increases for both teams.

  • Changed Panzer IV model to a later version with side skirts.

San Valentino
  • Improved Axis main spawn protection.

  • Increased Axis tickets slightly.

  • Fixed Allied spawn locations being too far away from the first objective spawns.

  • Fixed issue where spawn protection minefields would not be deactivated correctly.

Niscemi Outskirts
  • Increased Axis tickets slightly.

Ponte Olivo Airfield
  • Increased Axis tickets.

  • Fixed a bug where players could hear water sloshing noises at random locations across the map.

See you on the battlefield,

Darklight Games 🕷️

Isekai Survivors - christiancDG90
--Fixed mistranslations
--Minor bug fixes
2:56am
A Forgetful Loop - bighandinsky
Hey folks, another hotfix is now up:

  • Fixed an issue where characters would place into the opposite team's Any Role slot
Looking into another issue reported, keep 'em coming!
2:50am
硬汉猫猫:手法大师 - 按时吃饭
减了难度
Prehistoric Skater - LeNoXX

Prehistoric Skater`s Steam page has just went public!

Help us achieve a great launch by adding the game to your wishlist and following the game to receive updates on the game!

Many thanks

Keyjoker Games

Striving for Light - Deventide
Update 1.0.0.8 is bringing general improvements to the game performance, a crashfix, drop rate balancing, as well as major improvements to the game tutorials that should prevent confusion and help new players to better understand the game's systems.

Thank you so much for your support and for reporting bugs and sending us feedback we deeply appreciate it <3

New Features
  • New Weapon Stash Tutorial: A new weapon stash tutorial has been added highlighting how that you can switch to stash the first time picking up a weapon. Also a new weapon swap tutorial for the stash has been added that highlights the ability to swap your equipped with the stashed weapon.
  • New Deactivated Skill Flag: When deactivating a skill node a new deactivated flag will now be added above the skill description to make it easier for players to understand when a skill is activated and when it is deactivated.

Major Changes and Improvements
  • Minimap Rework: The minimap system has been rewritten for overall improved performance and for improved robustness. Rare cases especially on very fast inputs could cause the minimap fog update to crash the game. This should now be solved by the new minimap rework.
  • Improved Skillshard Tutorials: Skill shard tutorials now only appear then you actually collected on of the skill shards (Shard of Conjunction, Shard of Change, Shard of Refund) and they now also do not appear all at once to not overwealm players with a wall of text. We understand that this might that these tutorials have caused confusion, especially if they have been poping up but you did not even have one of these shards to complete them.

Balancing
  • Increased drop rate for Shard Of Augmentation

Bugfixes
  • Fixed a crash when firing very fast inputs mostly from controllers that could crash the game due to too frequent minimap updates. This is now fixed with the minimap reword and also leads to improved overall game performance.
  • Fixed wrong button controller enter skilltree button indicator on ground tutorial
  • Fixed not being able to pick up trinkets near descent defense tower
  • Fixed a crash when selecting a map and entering a map in lighning fast clicking speed

It seems the game is now running stable for the majority of players. If you experience any crashes, please report them so that we can fix them as soon as possible.

You are invited to join our official discord. Chat with fellow SfL Players, discuss builds, the new content update or just hang out with us.
Pineapple - NGoedix
- We did it.
Epic of Brave - EpicOfBrave
Fortify the frontline with Vivien! 🛡️ The Dwarf Engineer dazes enemies, boosts defenses, and empowers every attack for unstoppable plays.

🔨 Crushing Impact 🛡️ Forgeheart’s Will ⚡ Steel Reflex 💥 Titan’s Wrath

Vivien, the Dwarf Engineer, stands unyielding on the battlefield, blending raw power with brilliant tactics. Her mastery over defense and offense makes her the backbone of any team.

With Crushing Impact, Vivien brings down her massive hammer, dealing huge bonus damage and dazing enemies, giving her team the perfect opening. Her Forgeheart’s Will temporarily amplifies her regeneration and defense, letting her endure the fiercest assaults and keep fighting.

Steel Reflex sharpens her instincts, boosting her dodge chance and making her even harder to pin down. When it’s time to finish the job, Titan’s Wrath empowers Vivien’s next attack with incredible force, turning a single strike into a game-changer.

Vivien is more than just a defender—she’s a powerhouse who can control the flow of battle, take the hits, and deliver crushing blows when it counts most. With Vivien on your team, every frontline is unbreakable.

STAY EPIC. STAY BRAVE.
2:33am
小明明的世界 - 635104222
1. Modified the sprint animation.
2. Added new enemies.
3. Added feedback animations when the protagonist is attacked.
4. Added a combo attack system.
5. Optimized the blocking system.
...

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