Borderlands Game of the Year - Valve
Updates to Borderlands have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Borderlands 1.30
  • Invalid weapons and items are removed from saved games on load.
  • Fixed multiple DLC notification dialogs not closing correctly.
  • Added a notification if the player tries to continue a game saved in a dlc they no longer have installed.
  • Fixed scrolling of menu options when scrolling down a server list that is longer than what fits on the screen.
  • When the host is playing a DLC map, display the name of the DLC being played in the server browser instead of the plot mission.
  • Added icons in the server browser to indicate which of the DLCs the server has installed.
  • Fixed multiple copies of DLC mission showing up in a player's mission list.
  • Fixed incorrect icons in the ammo vendor.
  • Opening the bank no longer prevents other players from moving.
  • Fixed "Careful, he bites" achievement not unlocking when playing in French.
  • Fixed Alt+F4 closing the game whether it has focus or not.
  • Fixed crash caused by being zoomed in when the final boss is killed.
  • Balance Tuning:
    • Reduced the effectiveness of the Daze status effect
    • Reduce the duration down to 6 seconds (down from 12 seconds)
    • Change the FootSpeed scaler to -1 (currently -3)
    • Change the WeaponProjectileSpeedMultiplier scaler to -2 (currently -10)
    • Increased shock base damage from 10 to 13.
    • Tweaked the repeater pistol:
    • InstantHitDamge from 0.9 to 1.0
    • NormalizedInstandHitDamage from 0.9 to 1.0
    • PerShotAccuracyImpluse from 3.0 to 2.4
    • Increased the Sniper Rifle's PlayerCriticalHitBonus from 1.5 to 2.0.
    • Increased Semi Auto Sniper Rifle's PlayerCriticalHitBonus to 1.5 from 1.8
    • Fixed a bug in how Roland's tactician mod displayed bonus values.
    • Changed the chests in New Haven to have more reasonable loot to reduce farming.
    • Fixed rare loot showing up as white instead of the appropriate color.
    • Fixed health regeneration in Brick's Centurion class mod.
    • Fixed rocket regeneration in Brick's Bombardier class mod.
    • Fixed shield regeneration in Roland's tactician class mod.
    • Fixed damage increase in Roland's Rifleman class mod so that it applies to all machine guns and not just combat rifles.
  • Added support for DLC3.
Madballs in Babo:Invasion - Jason Ruymen
Updates to Madballs in... Babo:Invasion have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Madballs in... Babo:Invasion
  • New community unlockable map “Haven”. Any kill in a versus match will contribute to unlocking this map
  • Refreshing game servers now shows flashing text while refreshing the list
Toki Tori - Valve
Updates to Toki Tori have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Toki Tori
  • Added a major new feature: the ability to rewind and fast forward in time! To access, press the on-screen button in the top left corner, backspace on the keyboard, or the rewind button on your gamepad.
  • Blocked alternative route in Bubble Barrage Hard 5.
Team Fortress 2 - Jason Ruymen
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Engine
  • Fixed servers with bots reporting incorrect player numbers

Team Fortress 2
  • Fixed pipebombs not colliding correctly with players
Tank Universal - Valve
Updates to Tank Universal have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • Windows7 compatibility
  • Animation enhancements for sapper and artillery units (extra track animations on these unit's tank bases)
  • Minor pathfinding tweaks (tanks are more responsive to AI commands)
Left 4 Dead - Jason Ruymen
Updates to Left 4 Dead and Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Left 4 Dead
  • Fixed an issue where servers wouldn't relist after the master server was bounced

Left 4 Dead 2
  • Fixed a Linux dedicated server crash
Total War: NAPOLEON – Definitive Edition - Jason Ruymen
Updates to Napoleon: Total War have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Napoleon: Total War
  • Fixed issue with New Chat Room button failing to function in MP Lobby
  • Added EyeFinity Support
Stargate Resistance - Valve
Updates to Stargate Resistance have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Stargate Resistance
    Newness:
  • The profanity filter is now less strict to allow useful words such as class and kill.
  • SGR Options now has a slider to set world detail settings, which affects particles such as fog, decals, and some smaller environmental meshes. Thus, overall FPS is improved in each map.
  • Impact sounds added to several physics objects.
  • All Weapon sounds in the game have been adjusted to have a constant level of volume.
  • Galactic Domination Buffs have been switched and tweaked.
  • Remember Account Name check box has been added to the main menu.
    Bug Fixes:
      Soldier
    • The Soldier Smoke Grenade Throw animation now loops properly.
      Commando
    • The Sniper Rifle Scope Mode is now true first person as the camera views down the barrel instead of the Scope above, so architecture close to your reticle will no longer obstruct your shot and you can not peek around a corner without exposing yourself while in Scope Mode.
    • A Red Dot has been added to the Sniper Rifle Scope Mode recently. When you go into Scope Mode the Red Dot will appear after 1 second. Now players can no longer tap both LMB and RMB to fire a split second perfect Sniper Rifle shot unscoped.
    • The Commando hands will now keep to themselves when the Commando jumps while holding a Claymore.
      Scientist
    • Fixed an issue where the Scientist goes into a ref pose after switching from the pistol, which just fired the last round of a clip, and switching to another weapon.
      Jaffa
    • The Jaffa now reacquires his Jaffa Staff faster after exiting Sprint.
    • Having spent 3592 hours training and 2159 instances of fatal blasts to the face, the Jaffa is no longer hurt by his own Staff Weapon Blast.
      SGC
    • The SGC now gains the proper Galactic Domination points when winning in SGC, rather than generously giving them to the System Lords.
    • Minimized the GPU lag in the Gate Room.
      Whiteout
    • The Tech will now return properly when a player scores with a Tech Capture and a teammate is waiting on the opposing team Tech Platform. You may now resume efficient flag running.
    • The draw distance has been modified on several objects in the map.
    • Added new spawn room exits in each base to address spawn camping.
Greed: Black Border - Valve
Updates to Greed: Black Border have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • New feature: button to convert single-player to multi-player characters
  • Bugfix for "out-of-memory" issue
  • Multiplayer: various network connection issues solved
  • Multiplayer: network traffic / lag reduced
  • Multiplayer: bugfix player level progress can not get reduced anymore
  • Various crash bugfixes
  • Bugfix for "can not create thread" crash
  • Memory utilization optimized
  • Pause screen in multiplayer fixed
  • Multiplayer: visual effect sync issues fixed
  • Multiplayer: bugfix for inactive selected skills
  • Multiplayer: bugfix for incorrect damage after level change
  • Skill level info
  • OpenAL update (v1.1 summer 09)
  • Speech file for "I don't need that now" message
  • Bugfix for skipped dialog after a skipped in-game sequence
  • Multiplayer: bugfix immortal players
  • Multiplayer: anicycle sync improved
  • Multiplayer: bugfix invalid position of damage obstacles
  • Multiplayer: autosave at level-up
  • Multiplayer: improved smoothness of position update interpolation
  • Multiplayer: bugfix: shot fired in wrong direction
  • Multiplayer: medi pack / energy cell pick up bugfix
  • Shadow draw performance improved for glass shader
  • Various minor level design amendments
  • A few sound settings tuned
Day of Defeat: Source - Jason Ruymen
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Engine
  • Fixed servers being inappropriately delisted from the master server

Team Fortress 2
  • Updated CTF_Doublecross
  • Improved clipping to prevent players from getting to unintended places
  • Updated CTF_2Fort
  • Fixed Blue players being able to block the Blue spawn room doors to lock in teammates
  • Moved the Blue team Sniper wall down to match the Red team Sniper wall
  • Updated Russian localization strings
  • Fixed the Pyro not being able to deflect enemy flares
  • Fixed pipebombs not being removed if they explode in a func_nogrenades zone
...

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