Product Update - Valve
23 feb, 2010
Updates to Greed: Black Border have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • New feature: button to convert single-player to multi-player characters
  • Bugfix for "out-of-memory" issue
  • Multiplayer: various network connection issues solved
  • Multiplayer: network traffic / lag reduced
  • Multiplayer: bugfix player level progress can not get reduced anymore
  • Various crash bugfixes
  • Bugfix for "can not create thread" crash
  • Memory utilization optimized
  • Pause screen in multiplayer fixed
  • Multiplayer: visual effect sync issues fixed
  • Multiplayer: bugfix for inactive selected skills
  • Multiplayer: bugfix for incorrect damage after level change
  • Skill level info
  • OpenAL update (v1.1 summer 09)
  • Speech file for "I don't need that now" message
  • Bugfix for skipped dialog after a skipped in-game sequence
  • Multiplayer: bugfix immortal players
  • Multiplayer: anicycle sync improved
  • Multiplayer: bugfix invalid position of damage obstacles
  • Multiplayer: autosave at level-up
  • Multiplayer: improved smoothness of position update interpolation
  • Multiplayer: bugfix: shot fired in wrong direction
  • Multiplayer: medi pack / energy cell pick up bugfix
  • Shadow draw performance improved for glass shader
  • Various minor level design amendments
  • A few sound settings tuned

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