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    <description><![CDATA[Events and Announcements for 730]]></description>
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    <generator>Steam News RSS</generator>
    <item>
      <title>Counter-Strike 2 Update</title>
      <description>&lt;p class=&quot;bb_paragraph&quot;&gt;\[ MAP SCRIPTING ]&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added custom_hud_layout entity:&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;custom_hud_layouts are the entry point for scripted maps to provide custom UI.&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Panel, Label, Image, and Button panel types are supported.&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Styling with css is supported.&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Events and client side scripting are not supported.&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Maintains state during tools mode reloads.&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added cs_player_camera entity:&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Gives control of a player's view without moving their pawn.&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Can be configured to let the player look around from the scripted position.&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added Instance.Delay&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added Instance.OnBombPlantStart&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added Instance.OnBombPlantAbort&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added Instance.OnBombDefuseStart&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added Instance.OnBombDefuseAbort&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added Instance.OnCustomHudClicked&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added Instance.IsDedicatedServer&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added Entity.Move&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added Entity.GetMoveType&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added Entity.SetMoveType&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSPlayerPawn.GetC4&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSPlayerPawn.GetDefuseTarget&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSPlayerPawn.IsBuyMenuOpen&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSPlayerPawn.GetCamera&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added C4.GetPlantStartTime&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added C4.GetPlantFinishTime&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added C4.AbortPlant&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CustomHudLayout.SetHasClass&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CustomHudLayout.SetHasClassForPlayer&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CustomHudLayout.SetDialogVariableString&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CustomHudLayout.SetDialogVariableStringForPlayer&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CustomHudLayout.SetInputCaptureEnabled&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CustomHudLayout.IsInputCaptureEnabled&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSPlayerCamera.IsEnabled&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSPlayerCamera.SetEnabled&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSPlayerCamera.SetIsControllingAngles&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added enum CSMoveType&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Corrected types for some events where parameters were maybe undefined.&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Errors encountered during initial script run are now logged to the console.&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Unhandled promise rejections are now logged to the console.&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added the column number to errors caught during the CompileModule step of script loading.&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Deprecated planter from Instance.OnBombPlant event&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Deprecated defuser from Instance.OnBombDefuse event&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;</description>
      <link><![CDATA[https://store.steampowered.com/news/app/730/view/717913919982667304]]></link>
      <pubDate>Mon, 24 Aug 2026 23:39:20 +0000</pubDate>
      <guid isPermaLink="true">https://store.steampowered.com/news/app/730/view/717913919982667304</guid>
    </item>
    <item>
      <title>Counter-Strike 2 Update</title>
      <description>&lt;p class=&quot;bb_paragraph&quot;&gt;\[ MAPS ]&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Boulder&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Updated to the latest version from the Community Workshop (&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/changelog/3663186989&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Update Notes&lt;/a&gt;)&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Poseidon&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Updated to the latest version from the Community Workshop (&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/changelog/3522144043&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Update Notes&lt;/a&gt;)&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;\[ GAMEPLAY ]&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Fixed a case where player speed was too high when moving against walls.&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;</description>
      <link><![CDATA[https://store.steampowered.com/news/app/730/view/717913919982665978]]></link>
      <pubDate>Wed, 19 Aug 2026 23:36:33 +0000</pubDate>
      <guid isPermaLink="true">https://store.steampowered.com/news/app/730/view/717913919982665978</guid>
    </item>
    <item>
      <title>Counter-Strike 2 Update</title>
      <description>&lt;p class=&quot;bb_paragraph&quot;&gt;\[ MAPS ]&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Fachwerk&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Updated to the latest version from the Community Workshop (&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/changelog/3442040035&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Update Notes&lt;/a&gt;)&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Shelter&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Updated to the latest version from the Community Workshop (&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/changelog/3737179295&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Update Notes&lt;/a&gt;)&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;</description>
      <link><![CDATA[https://store.steampowered.com/news/app/730/view/689765787249934890]]></link>
      <pubDate>Wed, 12 Aug 2026 22:50:47 +0000</pubDate>
      <guid isPermaLink="true">https://store.steampowered.com/news/app/730/view/689765787249934890</guid>
    </item>
    <item>
      <title>Counter-Strike 2 Update</title>
      <description>&lt;p class=&quot;bb_paragraph&quot;&gt;\[ GAMEPLAY ]&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Fixed a case where grenades could be thrown through level geometry&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;\[ MAPS ]&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Cache&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Fixed various gaps in map&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Fixed collision in various spots across map&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Fixed flickering on some assets&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Removed boost spot in Outside A&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Shelter&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Updated to the latest version from the Community Workshop (&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/changelog/3737179295&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Update Notes&lt;/a&gt;)&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;\[ MAP SCRIPTING ]&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added Instance.TracePlayer&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added Instance.OnWeaponPickup&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added Instance.OnBombExplode&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added Instance.SpawnGrenadeProjectile&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added dropper to Instance.OnWeaponDrop event&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added hitEntity to Instance.OnGrenadeBounce event&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added normal to Instance.OnGrenadeBounce event&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSGrenadeProjectileBase.GetGrenadeType&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSGrenadeProjectileBase.GetThrower&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSGrenadeProjectileBase.Detonate&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSPlantedC4.IsBombsiteA&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSPlantedC4.IsBombsiteB&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSPlantedC4.GetPlanter&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSPlantedC4.GetDefuser&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSPlantedC4.IsActive&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSPlantedC4.IsExploded&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSPlantedC4.IsDefused&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSPlantedC4.GetPlantTime&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSPlantedC4.GetExplodeTime&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSPlantedC4.GetDefuseStartTime&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSPlantedC4.GetDefuseFinishTime&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSPlayerPawn.HasDefuser&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSPlayerPawn.SetHasDefuser&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added CSGrenadeType enum&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Fixed a bug where Instance.RegisterCheatCommand would not work on script reload.&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Deprecated bounces from Instance.OnGrenadeBounce event.&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;</description>
      <link><![CDATA[https://store.steampowered.com/news/app/730/view/692016318956701712]]></link>
      <pubDate>Mon, 03 Aug 2026 21:18:54 +0000</pubDate>
      <guid isPermaLink="true">https://store.steampowered.com/news/app/730/view/692016318956701712</guid>
    </item>
    <item>
      <title>Counter-Strike 2 Update</title>
      <description>&lt;p class=&quot;bb_paragraph&quot;&gt;\[ COLOGNE 2026 MAJOR ]&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;The Ranked Series stickers are now available for purchase. 50% of royalties are shared with players, teams, and the tournament organizer.&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Items in the the Cologne 2026 Shop will be available for purchase until September 29th.&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;\[ MAP SCRIPTING ]&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Fixed a bug where scripts would fail to load in tools mode until a manual recompile.&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;\[ MAPS ]&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Boulder&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Updated to the latest version from the Community Workshop (&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/changelog/3663186989&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Update Notes&lt;/a&gt;)&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Fachwerk&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Updated to the latest version from the Community Workshop (&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/changelog/3442040035&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Update Notes&lt;/a&gt;)&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Shelter&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Updated to the latest version from the Community Workshop (&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/changelog/3737179295&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Update Notes&lt;/a&gt;)&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;\[ MISC ]&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Fixed a bug which prevented some users from claiming Collection Catalog XP for The Dead Hand Collection.&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Fixed a bug that allowed malicious players to avoid being processed by VACnet.&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;</description>
      <link><![CDATA[https://store.steampowered.com/news/app/730/view/692016318956699785]]></link>
      <pubDate>Wed, 29 Jul 2026 00:38:24 +0000</pubDate>
      <guid isPermaLink="true">https://store.steampowered.com/news/app/730/view/692016318956699785</guid>
    </item>
    <item>
      <title>Cologne 2026: Ranked Series</title>
      <description>&lt;img src=&quot;https://clan.fastly.steamstatic.com/images/3381077/81b4cf3f2d2130bd4aed48bad3d2d5e5ee061756.png&quot; /&gt;&lt;br&gt;&lt;br&gt;Today we're shipping the Ranked Series of Cologne 2026 Major stickers--new stickers that indicate a team's final standing in the design. As with all items in the Cologne 2026 Shop, 50% of the royalties support the teams, players and tournament organizer.&lt;br&gt;&lt;br&gt;The original dynamic pricing system determined the relative interest in players and teams, but it didn't produce reasonable prices. So the Ranked stickers have a lower price, but with the same relationship between players and teams as the Event Series stickers (as of today's update).&lt;br&gt;&lt;br&gt;Check out the new stickers and support your favorite players and teams! The Cologne 2026 Shop will be available until September 29th.</description>
      <link><![CDATA[https://store.steampowered.com/news/app/730/view/676253085555756223]]></link>
      <pubDate>Wed, 29 Jul 2026 00:38:10 +0000</pubDate>
      <guid isPermaLink="true">https://store.steampowered.com/news/app/730/view/676253085555756223</guid>
      <enclosure url="https://clan.fastly.steamstatic.com/images/3381077/f3b4dd46c55dfff8f172fe52b6b6521884516d04.png" length="0" type="image/png" />
    </item>
    <item>
      <title>Counter-Strike 2 Update</title>
      <description>&lt;p class=&quot;bb_paragraph&quot;&gt;\[ GAMEPLAY ]&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;The bomb damage health preview is now revealed when the bomb becomes audible.&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;The bomb explosion now interacts with smoke grenade clouds and molotov/incendiary fire. &lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;\[ MAPS ]&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Fachwerk&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Updated to the latest version from the Community Workshop (&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/changelog/3442040035&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Update Notes&lt;/a&gt;)&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Boulder&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Updated to the latest version from the Community Workshop (&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/changelog/3663186989&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Update Notes&lt;/a&gt;)&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Debris&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Updated to the latest version from the Community Workshop (&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/changelog/3539217452&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Update Notes&lt;/a&gt;)&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;\[ MISC ]&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added Workshop maps section to Play menu for Counter-Strike in Steam China.&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Added a shortcut to Community Servers list to Play menu for Counter-Strike in Steam China.&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;</description>
      <link><![CDATA[https://store.steampowered.com/news/app/730/view/698770449667982800]]></link>
      <pubDate>Mon, 20 Jul 2026 23:13:36 +0000</pubDate>
      <guid isPermaLink="true">https://store.steampowered.com/news/app/730/view/698770449667982800</guid>
    </item>
    <item>
      <title>Call II Arms-ory</title>
      <description>Last week we released new weapon and sticker collections from our previous &lt;a class=&quot;bb_link&quot; href=&quot;https://store.steampowered.com/news/app/730/view/500591777095353663&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Call to Arms-ory&lt;/a&gt;. Congratulations to the artists who had their items included!&lt;br&gt;&lt;br&gt;Now that these items are available, we're looking for new items for one new weapon collection:&lt;br&gt;    &lt;br&gt; - Fairy Tales&lt;br&gt;    &lt;br&gt;And two new sticker collections:&lt;br&gt;&lt;br&gt;- Cryptids&lt;br&gt;- Pop Art&lt;br&gt;&lt;br&gt;To submit weapon finishes and stickers to this Call to Arms, select the appropriate option using the Counter-Strike 2 Workshop Tool:&lt;br&gt;&lt;br&gt;&lt;img src=&quot;https://clan.fastly.steamstatic.com/images/3381077/a81bfcc2c8c1dccad0505d7aced8c7091a808283.png&quot; /&gt;&lt;br&gt;In order to have your items included in these new collections, you must agree to &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/workshop/workshoplegalagreement/?appid=730&amp;snr=1_2108_9__2107&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Counter-Strike 2's Supplemental terms&lt;/a&gt;.&lt;br&gt;&lt;br&gt;We're excited to see your take on the categories above!</description>
      <link><![CDATA[https://store.steampowered.com/news/app/730/view/698770449667981487]]></link>
      <pubDate>Thu, 16 Jul 2026 23:39:54 +0000</pubDate>
      <guid isPermaLink="true">https://store.steampowered.com/news/app/730/view/698770449667981487</guid>
      <enclosure url="https://clan.fastly.steamstatic.com/images/3381077/8d881c9e69922ab988c6304052979d16bc920346.png" length="0" type="image/png" />
    </item>
    <item>
      <title>Counter-Strike 2 Update</title>
      <description>&lt;p class=&quot;bb_paragraph&quot;&gt;\[ MAPS ]&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Fachwerk&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Updated to the latest version from the Community Workshop (&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/changelog/3442040035&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Update Notes&lt;/a&gt;).&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Boulder&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Updated to the latest version from the Community Workshop (&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/changelog/3663186989&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Update Notes&lt;/a&gt;).&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Shelter&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Updated to the latest version from the Community Workshop (&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/changelog/3737179295&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Update Notes&lt;/a&gt;).&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;El Dorado&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Updated to the latest version from the Community Workshop (&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/sharedfiles/filedetails/changelog/3408790618&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Update Notes&lt;/a&gt;).&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;\[ MISC ]&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Various stability and security fixes.&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;</description>
      <link><![CDATA[https://store.steampowered.com/news/app/730/view/698770449667981326]]></link>
      <pubDate>Wed, 15 Jul 2026 00:42:00 +0000</pubDate>
      <guid isPermaLink="true">https://store.steampowered.com/news/app/730/view/698770449667981326</guid>
    </item>
    <item>
      <title>Counter-Strike 2 Update</title>
      <description>&lt;p class=&quot;bb_paragraph&quot;&gt;\[ GAMEPLAY ]&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Removed map-wide minimum one point of damage from new C4 explosions.&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Fixed a case where new C4 damage was calculated incorrectly near boundaries to other map areas.&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;New C4 explosions now apply more force to dropped weapons.&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;\[ ARMORY ]&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Adjusted the &quot;Sniper Ahead&quot; sticker visibility when scraped.&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;&lt;/p&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;\[ MISC ]&lt;/p&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Fixed a case where season medals were missing their gold tint on one of the bars.&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Fixed a case where the scoreboard wouldn't update while open.&lt;/p&gt;&lt;/li&gt;&lt;li&gt;&lt;p class=&quot;bb_paragraph&quot;&gt;Various stability improvements.&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;</description>
      <link><![CDATA[https://store.steampowered.com/news/app/730/view/701021228894259656]]></link>
      <pubDate>Thu, 09 Jul 2026 21:46:16 +0000</pubDate>
      <guid isPermaLink="true">https://store.steampowered.com/news/app/730/view/701021228894259656</guid>
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