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    <item>
      <title>Devil May Cry Just Got Its Most Promising Release Update Yet</title>
      <description>&lt;img src=&quot;https://static0.srcdn.com/wordpress/wp-content/uploads/2025/05/devil-may-cry.JPG&quot; crossorigin=&quot;anonymous&quot; /&gt; It's been over 7 years since the release of the last entry in the &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Fdb%2Ftv-show%2Fdevil-may-cry%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;&lt;b&gt;&lt;i&gt;Devil May Cry&lt;/i&gt;&lt;/b&gt;&lt;/a&gt; franchise, and while &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Fdevil-may-cry-netflix-season-2-return-binge%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;recent TV adaptations&lt;/a&gt; and even a mobile game have helped fill the void, it isn't the same as a brand-new release. With &lt;i&gt;Devil May Cry 5&lt;/i&gt; still being played these years later for its excellent combat systems and creative storytelling, the series clearly isn't being forgotten anytime soon.&lt;br&gt;&lt;br&gt;</description>
      <link><![CDATA[https://store.steampowered.com/news/group/38666666/view/528753960533623602]]></link>
      <pubDate>Sun, 17 May 2026 20:39:26 +0000</pubDate>
      <guid isPermaLink="true">https://store.steampowered.com/news/group/38666666/view/528753960533623602</guid>
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      <title>Iconic tanks from the Horus Heresy revealed in this week's Warhammer 40k preview</title>
      <description>&lt;img src=&quot;https://www.wargamer.com/wp-content/sites/wargamer/2026/05/warhammer-40k-raise-italy-900x506.jpg&quot; crossorigin=&quot;anonymous&quot; /&gt; It has been a whirlwind week for &lt;b&gt;Warhammer 40k&lt;/b&gt; after the reveal of the upcoming Armageddon box. From pre-painted terrain to Tau lore implications to several new miniatures, it's an exciting time for reveals. Unfortunately for those hoping for more reveals (and fortunately for their wallets), this week's Sunday Preview only has two minor reveals. However, these three drops are anything but lightweight.&lt;br&gt;&lt;br&gt; Read the full story on Wargamer: &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Fwarhammer-40k%2Fhorus-heresy-tanks-may-2026&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;Iconic tanks from the Horus Heresy revealed in this week's Warhammer 40k preview&lt;/a&gt;&lt;br&gt;&lt;br&gt; RELATED LINKS:&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Fwarhammer-40k%2Fsuperfeyn-tau-comics&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;These wholesome Warhammer 40k comics show why humans join the Tau Empire&lt;/a&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Fwarhammer-40k%2Fready-painted-models&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;Games Workshop seems set for the biggest Warhammer upgrade of my lifetime: ready painted models&lt;/a&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Fwarhammer-40k%2Fpre-painted-terrain&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;Holy crap, that pre-painted Warhammer 40k terrain is REAL?&lt;/a&gt;&lt;br&gt;&lt;br&gt;</description>
      <link><![CDATA[https://store.steampowered.com/news/group/718735/view/704394242462581790]]></link>
      <pubDate>Sun, 17 May 2026 20:31:40 +0000</pubDate>
      <guid isPermaLink="true">https://store.steampowered.com/news/group/718735/view/704394242462581790</guid>
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      <title>How to investigate the Tadpole Pens in Subnautica 2</title>
      <description>&lt;img src=&quot;https://www.destructoid.com/wp-content/uploads/2026/05/subnautica-2-tadpole-pens-door.jpg&quot; crossorigin=&quot;anonymous&quot; /&gt;&lt;br&gt;&lt;br&gt; In &lt;i&gt;Subnautica 2&lt;/i&gt;, after discovering multiple Blackbox entries and learning more about the whereabouts of various colonists who came before you, your next task will be to investigate the Tadpole pens for more clues. However, there's a catch—we need a passcode to enter the facility.&lt;br&gt;&lt;br&gt; Although you can explore the area's first couple of rooms, you can't fully unlock it until you find an access key to activate a locked door. Here's a deep dive on how to investigate the Tadpole Pens in &lt;i&gt;Subnautica 2&lt;/i&gt;.&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h2&quot;&gt;Tadpole Pens access keycode location in Subnautica 2&lt;/div&gt; Investigating the Tadpole Pens requires visiting Zip's Blackbox location, 350 meters southwest of the facility. After arriving at the Tadpole Pens and exploring its interior, you'll find a separate signal marker leading you to &quot;Blackbox - Zip.&quot; The access key is next to the Blackbox.&lt;br&gt;&lt;br&gt;&lt;img src=&quot;https://www.destructoid.com/wp-content/uploads/2026/05/subnautica-2-tadpole-pens-keycode-tendril.jpg?quality=75&amp;w=1024&quot; crossorigin=&quot;anonymous&quot; /&gt; Screenshot by Destructoid I recommend having access to the &lt;a class=&quot;bb_link&quot; href=&quot;https://www.destructoid.com/how-to-unlock-the-tadpole-in-subnautica-2/&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Tadpole mini submarine&lt;/a&gt; before exploring these areas. Although you can swim around, the far distance make it a slow process, and the depths you'll be exploring will cause rapid oxygen drain regardless of your unlocked Adaptations. There are also multiple aggressive fish that'll attack you near the Tadpole Pens, Zip's Blackbox, and all throughout the volcanic ocean biome that you'll be exploring. &lt;br&gt;&lt;br&gt; While past Blackbox locations just required beelining it to their quest markers, you'll instead want to detour into a cave hold in the ocean floor once you're about 150 meters away from its location. &lt;br&gt;&lt;br&gt; As you approach the Zip Blackbox quest marker, you'll eventually reach a small cave with the Blackbox and a purple tentacle-like tendril on the ground. Atop this tentacle is a small databank label &quot;Tziporah &quot;ZIP&quot; Malk&quot; that, upon interacting with it, will grant you the access keycode for the Tadpole Pens doorway. You'll also find a Thermal Plant to scan.&lt;br&gt;&lt;br&gt;&lt;img src=&quot;https://www.destructoid.com/wp-content/uploads/2026/05/subnautica-2-tadpole-pens-keycode.jpg?quality=75&amp;w=1024&quot; crossorigin=&quot;anonymous&quot; /&gt; Screenshot by Destructoid Once you interact with the databank, you'll earn a new entry, &quot;Kurul Level Access Key.&quot; You can now exit the cave, make the trek back to the Tadpole Pens, and press the button in front of the hatch door to enter the rest of the facility. If you don't remember which direction to go, you'll still have the &quot;investigate the Tadpole Pens&quot; quest marker to lead the way until you unlock this last door.&lt;br&gt;&lt;br&gt; If you’re struggling to pick up resources around the map and want more inventory spaces before exploring beyond this point in the story, check out our list of &lt;a class=&quot;bb_link&quot; href=&quot;https://www.destructoid.com/all-biobed-adaptation-locations-in-subnautica-2/&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;every Biobed Adaptation location in&lt;/a&gt; &lt;i&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://www.destructoid.com/all-biobed-adaptation-locations-in-subnautica-2/&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Subnautica 2&lt;/a&gt;,&lt;/i&gt; or click the tags below to explore our growing guide collection.&lt;br&gt;&lt;br&gt; The post &lt;a class=&quot;bb_link&quot; href=&quot;https://www.destructoid.com/how-to-investigate-the-tadpole-pens-in-subnautica-2/&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;How to investigate the Tadpole Pens in Subnautica 2&lt;/a&gt; appeared first on &lt;a class=&quot;bb_link&quot; href=&quot;https://www.destructoid.com&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Destructoid&lt;/a&gt;.&lt;br&gt;&lt;br&gt;</description>
      <link><![CDATA[https://store.steampowered.com/news/group/38204750/view/528753960533623598]]></link>
      <pubDate>Sun, 17 May 2026 20:21:46 +0000</pubDate>
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      <title>Dead Space 4 Gets Long-Awaited Update For &quot;Fervent Fan Base&quot;</title>
      <description>&lt;img src=&quot;https://static0.srcdn.com/wordpress/wp-content/uploads/2023/01/dead-space-isaac.jpg&quot; crossorigin=&quot;anonymous&quot; /&gt; &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Fdead-space%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;&lt;i&gt;&lt;b&gt;Dead Space&lt;/b&gt;&lt;/i&gt;&lt;/a&gt; is easily one of the &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Fbest-genre-defining-horror-games%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;most iconic horror franchises&lt;/a&gt; in the genre, which has gone on to inspire countless titles over the years with its grotesque monsters, hopeless atmosphere, and creative gameplay mechanics. While the franchise has more than enough potential to head a new sequel, and faced critical success with its latest remake, there's been no sign of a series revival via&lt;i&gt; Dead Space 4&lt;/i&gt; anywhere in sight.&lt;br&gt;&lt;br&gt;</description>
      <link><![CDATA[https://store.steampowered.com/news/group/38666666/view/528753960533623596]]></link>
      <pubDate>Sun, 17 May 2026 19:39:23 +0000</pubDate>
      <guid isPermaLink="true">https://store.steampowered.com/news/group/38666666/view/528753960533623596</guid>
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      <title>How to clear Infested Bloom Clankers and clean Axum Vision Angel Comb in Subnautica 2</title>
      <description>&lt;img src=&quot;https://www.destructoid.com/wp-content/uploads/2026/05/Subnautica-2-5_17_2026-8_08_25-PM.png&quot; crossorigin=&quot;anonymous&quot; /&gt;&lt;br&gt;&lt;br&gt; The final Angel Comb in &lt;i&gt;Subnautica 2&lt;/i&gt;'s early access build provides us with the Axum Vision, but to do so, we will have to deal with a severe wave of infestations. Clearing the infestation will activate the Angel Comb and allow us to get the modification.&lt;br&gt;&lt;br&gt; Let's find out how to access the final Angel Comb.&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h2&quot;&gt;How to clear the Infested Bloom Clankers (pink flowers) in Subnautica 2&lt;/div&gt; Before we proceed with the puzzle, here's a list of items you'll need.&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;A Tadpole with the Depth Mk. I module enabled.&lt;/li&gt;&lt;li&gt;Feedback Resonator&lt;/li&gt;&lt;li&gt;Better fins, oxygen tanks, and &lt;a class=&quot;bb_link&quot; href=&quot;https://www.destructoid.com/how-to-get-the-rebreather-in-sons-of-the-forest/&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Rebreather&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt; Head east from the lifepod by following E on your compass. You'll come across the Research Center, aka Alien Ruins, at about 1300m from the lifepod. If you refer to the image below, you'll find a cave opening on the left.&lt;br&gt;&lt;br&gt;&lt;img src=&quot;https://www.destructoid.com/wp-content/uploads/2026/05/Subnautica-2-5_17_2026-7_54_00-PM.png?quality=75&amp;w=1024&quot; crossorigin=&quot;anonymous&quot; /&gt; Screenshot by Destructoid Head inside, and you'll find a juvenile Alien Comb that's inactive. There are two infested Bloom Clankers on each side; shoot at them with a Feedback Resonator. &lt;br&gt;&lt;br&gt;&lt;img src=&quot;https://www.destructoid.com/wp-content/uploads/2026/05/Subnautica-2-5_17_2026-7_54_17-PM.png?quality=75&amp;w=1024&quot; crossorigin=&quot;anonymous&quot; /&gt; Screenshot by Destructoid If you get too close, the Bloom Clankers will just close and won't take damage. This is what I do: aim at them, and close in slowly. Once the aim turns green, fire your shot.&lt;br&gt;&lt;br&gt;&lt;img src=&quot;https://www.destructoid.com/wp-content/uploads/2026/05/Subnautica-2-5_17_2026-8_01_02-PM.png?quality=75&amp;w=1024&quot; crossorigin=&quot;anonymous&quot; /&gt; Screenshot by Destructoid Once the first two Bloom Clankers are eliminated, follow the root of the Angel Comb going outside the cave. Head straight, and then turn right. Go straight, and you'll find one Bloom Clanker to your left, and one hidden in the wall behind the second juvenile Angel Comb.&lt;br&gt;&lt;br&gt;&lt;img src=&quot;https://www.destructoid.com/wp-content/uploads/2026/05/Subnautica-2-5_17_2026-8_01_55-PM.png?quality=75&amp;w=1024&quot; crossorigin=&quot;anonymous&quot; /&gt; Screenshot by Destructoid After eliminating both, return to the point where you took the right turn in the previous step. Head straight and keep following the roots. At one point, you'll go past the adult Angel Comb and find a cliff in front of you.&lt;br&gt;&lt;br&gt; Swim above, and you'll find a broken-down lab. Head inside, and use the floor opening to head all the way down. There, you'll find two Bloom Clankers; eliminate both.&lt;br&gt;&lt;br&gt;&lt;img src=&quot;https://www.destructoid.com/wp-content/uploads/2026/05/Subnautica-2-5_17_2026-8_04_28-PM.png?quality=75&amp;w=1024&quot; crossorigin=&quot;anonymous&quot; /&gt; Screenshot by Destructoid Now, the only task left is to clean the adult Angel Comb. There will be two more infected Bloom Clankers. One of those will be located to the right of the Angel Comb. The other one is located at some distance to the left.&lt;br&gt;&lt;br&gt;&lt;img src=&quot;https://www.destructoid.com/wp-content/uploads/2026/05/Subnautica-2-5_17_2026-8_05_43-PM.png?quality=75&amp;w=1024&quot; crossorigin=&quot;anonymous&quot; /&gt; Screenshot by Destructoid Once you kill both, the senior Angel Comb will be cleaned, and it will become responsive. You can now place your hand to get the Axum Vision modification. With this modification, you can directly interact with Axum technology.&lt;br&gt;&lt;br&gt; The post &lt;a class=&quot;bb_link&quot; href=&quot;https://www.destructoid.com/how-to-clear-infested-bloom-clankers-and-clean-axum-vision-angel-comb-in-subnautica-2/&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;How to clear Infested Bloom Clankers and clean Axum Vision Angel Comb in Subnautica 2&lt;/a&gt; appeared first on &lt;a class=&quot;bb_link&quot; href=&quot;https://www.destructoid.com&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Destructoid&lt;/a&gt;.&lt;br&gt;&lt;br&gt;</description>
      <link><![CDATA[https://store.steampowered.com/news/group/38204750/view/528753960533623600]]></link>
      <pubDate>Sun, 17 May 2026 20:21:46 +0000</pubDate>
      <guid isPermaLink="true">https://store.steampowered.com/news/group/38204750/view/528753960533623600</guid>
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      <title>This dark fantasy TTRPG is all about sexy witches dominating each other</title>
      <description>&lt;img src=&quot;https://www.wargamer.com/wp-content/sites/wargamer/2026/05/last-sabbath-dark-fantasy-ttrpg-cover-art-900x506.jpg&quot; crossorigin=&quot;anonymous&quot; /&gt; &lt;b&gt;Tabletop RPGs&lt;/b&gt; have historically flirted with the forbidden throughout its existence. It has always amused me that there was such a &quot;satanic panic&quot; around Dungeons and Dragons when much edgier tabletop games already existed by the 90s. A quick glance at your average World of Darkness book promises more occult naughtiness than any DnD book from the pre-millenium. Riding the line between good game and good taste proves surprisingly difficult, but this upcoming TTRPG revels in the balancing act.&lt;br&gt;&lt;br&gt; Read the full story on Wargamer: &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Flust-sabbath-backerkit&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;This dark fantasy TTRPG is all about sexy witches dominating each other&lt;/a&gt;&lt;br&gt;&lt;br&gt; RELATED LINKS:&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Fboard-games%2Fpirates-dragons-treasure&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;Become a pirate and battle dragons in this ship building board game&lt;/a&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Ftyphoon-sinlaku-relief-bundle&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;Grab over 90 indie TTRPG books at a low price with this typhoon relief bundle&lt;/a&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Fboard-games%2Ffinal-fantasy-ascend-shinra-tower&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;Square Enix unveils new Final Fantasy board game about climbing the Shinra Tower&lt;/a&gt;&lt;br&gt;&lt;br&gt;</description>
      <link><![CDATA[https://store.steampowered.com/news/group/718735/view/704394242462581781]]></link>
      <pubDate>Sun, 17 May 2026 19:11:28 +0000</pubDate>
      <guid isPermaLink="true">https://store.steampowered.com/news/group/718735/view/704394242462581781</guid>
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      <title>Terraria devs reveal the game's average playtime on PC is over 100 hours as it passes 70 million copies sold</title>
      <description>&lt;img src=&quot;https://cdn.mos.cms.futurecdn.net/ifMzRDobCXkhESKrKwhRxk-1280-80.jpg&quot; crossorigin=&quot;anonymous&quot; /&gt;&lt;br&gt;&lt;br&gt; Whenever I remember I have 80 hours logged in Terraria, I'm a little shocked because it doesn't feel like I put nearly that much time into it. Turns out, those are rookie numbers anyway—in a &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/games/105600/announcements/detail/662735945909403987?snr=2___&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;blog post&lt;/a&gt; published yesterday, developer Re-Logic shared a bunch of stats and revealed that the average PC player's logged time was 101 hours and 18 minutes... &lt;a class=&quot;bb_link&quot; href=&quot;https://www.pcgamer.com/games/survival-crafting/terraria-devs-reveal-the-games-average-playtime-on-pc-is-over-100-hours-as-it-passes-70-million-copies-sold/?utm_source=steam&amp;utm_medium=referral&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Read more.&lt;/a&gt;</description>
      <link><![CDATA[https://store.steampowered.com/news/group/1850/view/695387043206792387]]></link>
      <pubDate>Sun, 17 May 2026 18:59:40 +0000</pubDate>
      <guid isPermaLink="true">https://store.steampowered.com/news/group/1850/view/695387043206792387</guid>
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      <title>Classic Capcom Franchise Gets Official Update On Return, And It's Great News</title>
      <description>&lt;img src=&quot;https://static0.srcdn.com/wordpress/wp-content/uploads/2025/08/image-psd-93.jpg&quot; crossorigin=&quot;anonymous&quot; /&gt; &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Fcapcom%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;&lt;b&gt;Capcom&lt;/b&gt;&lt;/a&gt; has been on a legendary run these past few years when it comes to their biggest IPs like the &lt;i&gt;Resident Evil&lt;/i&gt; and &lt;i&gt;Monster Hunter&lt;/i&gt; franchises, but not all of their beloved brands have gotten the same amount of attention. Even with some upcoming remakes and rumors to look forward to on the horizon, many of Capcom's most promising franchises have been strangely absent when it comes to new releases.&lt;br&gt;&lt;br&gt;</description>
      <link><![CDATA[https://store.steampowered.com/news/group/38666666/view/528753960533623590]]></link>
      <pubDate>Sun, 17 May 2026 18:39:21 +0000</pubDate>
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      <title>Directive 8020's new Turning Points system transforms it from a simple sci-fi survival horror into a compelling, gory puzzle</title>
      <description>&lt;img src=&quot;https://cdn.mos.cms.futurecdn.net/DbPCjgQDAkW6AGZJSq85NC-1280-80.jpg&quot; crossorigin=&quot;anonymous&quot; /&gt;&lt;br&gt;&lt;br&gt; &lt;a class=&quot;bb_link&quot; href=&quot;https://www.pcgamer.com/uk/directive-8020/&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Directive 8020&lt;/a&gt; starts aboard the spaceship Cassiopeia, where you join a group of scientists venturing to the exoplanet Tau Ceti f. Tasked with setting up the next intergalactic colony, all these scientists are meant to do is take a look at the new planet and figure out how safe it is for the colonists following their ship. I'll save you the suspense: it's not very safe... &lt;a class=&quot;bb_link&quot; href=&quot;https://www.pcgamer.com/games/horror/directive-8020s-new-turning-points-system-transforms-it-from-a-simple-sci-fi-survival-horror-into-a-compelling-gory-puzzle/?utm_source=steam&amp;utm_medium=referral&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Read more.&lt;/a&gt;</description>
      <link><![CDATA[https://store.steampowered.com/news/group/1850/view/695387043206792385]]></link>
      <pubDate>Sun, 17 May 2026 18:09:33 +0000</pubDate>
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      <title>Best players for FC 26 TOTS Career Path Evolution</title>
      <description>&lt;img src=&quot;https://www.destructoid.com/wp-content/uploads/2026/05/Passing-79-2.jpg&quot; crossorigin=&quot;anonymous&quot; /&gt;&lt;br&gt;&lt;br&gt; The TOTS Career Path Evolution is now live in &lt;i&gt;FC 26&lt;/i&gt;, and we can use this brilliant set of upgrades to get a 93-rated item. The entire evolution is broken across three stages, with the first two available as of writing.&lt;br&gt;&lt;br&gt; Let's find out how to get the best possible start for this evolution. &lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h2&quot;&gt;Table of contents&lt;/div&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-fc-26-tots-career-path-evolution-requirements&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;FC 26 TOTS Career Path Evolution requirements&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-fc-26-tots-career-path-starter-evolution-upgrades&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;FC 26 TOTS Career Path Starter Evolution upgrades&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-fc-26-tots-career-path-ii-lm-evolution-upgrades&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;FC 26 TOTS Career Path II - LM Evolution upgrades&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-fc-26-tots-career-path-ii-rm-evolution-upgrades&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;FC 26 TOTS Career Path II - RM Evolution upgrades&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-fc-26-tots-career-path-ii-cam-evolution-upgrades&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;FC 26 TOTS Career Path II - CAM Evolution upgrades&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-best-players-to-use-in-tots-career-path-evolution&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;Best players to use in TOTS Career Path Evolution&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class=&quot;bb_h2&quot;&gt;FC 26 TOTS Career Path Evolution requirements&lt;/div&gt; Here are the requirements of the TOTS Career Path Evolution in &lt;i&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://www.destructoid.com/reviews/fc-26-review/&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;FC 26&lt;/a&gt;&lt;/i&gt;.&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Overall: Max 89&lt;/li&gt;&lt;li&gt;Total Positions: Max 4&lt;/li&gt;&lt;li&gt;PlayStyle: Max 10&lt;/li&gt;&lt;li&gt;PlayStyle+: Max 2&lt;/li&gt;&lt;li&gt;Not Rarity: World Tour Silver Stars&lt;/li&gt;&lt;li&gt;Position: ST&lt;/li&gt;&lt;li&gt;Not Position: CB&lt;/li&gt;&lt;/ul&gt;&lt;div class=&quot;bb_h2&quot;&gt;FC 26 TOTS Career Path Starter Evolution upgrades&lt;/div&gt; The evolution has five upgrade levels, each with specific conditions to meet. This is the first of the three stages. &lt;br&gt;&lt;br&gt; &lt;b&gt;Level 1 upgrades&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Overall: +45|90&lt;/li&gt;&lt;li&gt;Physical: +30|70&lt;/li&gt;&lt;li&gt;Finishing: +40|87&lt;/li&gt;&lt;li&gt;Positioning: +40|89&lt;/li&gt;&lt;li&gt;Sprint Speed: +40|88&lt;/li&gt;&lt;li&gt;Weak Foot: +3|4&lt;/li&gt;&lt;li&gt;PlayStyles: Quick Step|7&lt;/li&gt;&lt;/ul&gt; &lt;b&gt;Level 2 upgrades&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Acceleration: +40|87&lt;/li&gt;&lt;li&gt;Long Shots: +40|84&lt;/li&gt;&lt;li&gt;Short Passing: +40|90&lt;/li&gt;&lt;li&gt;Free Kick: +40|83&lt;/li&gt;&lt;li&gt;Shot Power: +40|86&lt;/li&gt;&lt;li&gt;Volleys: +40|80&lt;/li&gt;&lt;/ul&gt; &lt;b&gt;Level 3 upgrades&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Crossing: +40|88&lt;/li&gt;&lt;li&gt;Penalties: +40|85&lt;/li&gt;&lt;li&gt;Slide Tackle: +40|70&lt;/li&gt;&lt;li&gt;Vision: +40|85&lt;/li&gt;&lt;li&gt;Skills: +3|4&lt;/li&gt;&lt;li&gt;PlayStyles: Incisive Pass|7&lt;/li&gt;&lt;/ul&gt; &lt;b&gt;Level 4 upgrades&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Agility: +40|90&lt;/li&gt;&lt;li&gt;Curve: +40|90&lt;/li&gt;&lt;li&gt;Heading Acc.: +40|80&lt;/li&gt;&lt;li&gt;Long Passing: +40|90&lt;/li&gt;&lt;li&gt;Def. Aware: +40|80&lt;/li&gt;&lt;li&gt;Stand Tackle: +40|75&lt;/li&gt;&lt;/ul&gt; &lt;b&gt;Level 5 upgrades&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Balance: +40|90&lt;/li&gt;&lt;li&gt;Ball control: +40|87&lt;/li&gt;&lt;li&gt;Dribbling: +40|90&lt;/li&gt;&lt;li&gt;Interceptions: +40|70&lt;/li&gt;&lt;li&gt;Reactions: +40|88&lt;/li&gt;&lt;li&gt;Composure: +40|83&lt;/li&gt;&lt;/ul&gt; &lt;b&gt;Level 1 upgrade requirements&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player.&lt;/li&gt;&lt;/ul&gt; &lt;b&gt;Level 2 upgrade requirements&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player.&lt;/li&gt;&lt;/ul&gt; &lt;b&gt;Level 3 upgrade requirement&lt;/b&gt;s&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player.&lt;/li&gt;&lt;/ul&gt; &lt;b&gt;Level 4 upgrade requirements&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Play 1 match in Squad Battles on min. Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO Player.&lt;/li&gt;&lt;/ul&gt; &lt;b&gt;Level 5 upgrade requirements&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Play 1 match in Squad Battles on min. Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO Player.&lt;/li&gt;&lt;/ul&gt; Once complete, we will now put the evolved card in one of the three following evolutions. &lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;TOTS Career Path II - LM&lt;/li&gt;&lt;li&gt;TOTS Career Path II - RM&lt;/li&gt;&lt;li&gt;TOTS Career Path II - CAM&lt;/li&gt;&lt;/ul&gt; All three variants have five levels to complete. To complete each level, you have to play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player in-game. Hence, the card will need five complete games to finish the evolution. &lt;br&gt;&lt;br&gt; Let's now find out the upgrades so that you can decide which is the best one for your chosen card. &lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h2&quot;&gt;FC 26 TOTS Career Path II - LM Evolution upgrades&lt;/div&gt; &lt;b&gt;Level 1 upgrades&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Overall: +1|91&lt;/li&gt;&lt;li&gt;Acceleration: +25|93&lt;/li&gt;&lt;li&gt;Sprint Speed: +25|93&lt;/li&gt;&lt;li&gt;Composure: +15|90&lt;/li&gt;&lt;li&gt;Positions: LM&lt;/li&gt;&lt;li&gt;PlayStyles: Rapid|7&lt;/li&gt;&lt;/ul&gt; &lt;b&gt;Level 2 upgrades&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Crossing: +10|90&lt;/li&gt;&lt;li&gt;Positioning: +10|90&lt;/li&gt;&lt;li&gt;Short Passing: +10|90&lt;/li&gt;&lt;li&gt;Free Kick: +10|87&lt;/li&gt;&lt;li&gt;PlayStyles+: Finesse Shot|3&lt;/li&gt;&lt;li&gt;Roles: Inside Forward++&lt;/li&gt;&lt;/ul&gt; &lt;b&gt;Level 3 upgrades&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Long Passing: +10|90&lt;/li&gt;&lt;li&gt;Long Shots: +10|87&lt;/li&gt;&lt;li&gt;Penalties: +10|86&lt;/li&gt;&lt;li&gt;Shot Power: +10|87&lt;/li&gt;&lt;li&gt;Vision: +10|90&lt;/li&gt;&lt;li&gt;Volleys: +10|88&lt;/li&gt;&lt;/ul&gt; &lt;b&gt;Level 4 upgrades&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Agility: +15|93&lt;/li&gt;&lt;li&gt;Balance: +15|95&lt;/li&gt;&lt;li&gt;Curve: +10|92&lt;/li&gt;&lt;li&gt;PlayStyles: Pinged Pass|7&lt;/li&gt;&lt;li&gt;Roles: Winger++&lt;/li&gt;&lt;/ul&gt; &lt;b&gt;Level 5 upgrades&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Ball control: +15|90&lt;/li&gt;&lt;li&gt;Dribbling: +15|94&lt;/li&gt;&lt;li&gt;Finishing: +10|90&lt;/li&gt;&lt;li&gt;Reactions: +15|90&lt;/li&gt;&lt;li&gt;PlayStyles: Technical|7&lt;/li&gt;&lt;/ul&gt;&lt;div class=&quot;bb_h2&quot;&gt;FC 26 TOTS Career Path II - RM Evolution upgrades&lt;/div&gt; &lt;b&gt;Level 1 upgrades&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Overall: +1|91&lt;/li&gt;&lt;li&gt;Acceleration: +25|93&lt;/li&gt;&lt;li&gt;Sprint Speed: +25|93&lt;/li&gt;&lt;li&gt;Composure: +15|90&lt;/li&gt;&lt;li&gt;Positions: RM&lt;/li&gt;&lt;li&gt;PlayStyles: Rapid|7&lt;/li&gt;&lt;/ul&gt; &lt;b&gt;Level 2 upgrades&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Crossing: +10|90&lt;/li&gt;&lt;li&gt;Positioning: +10|90&lt;/li&gt;&lt;li&gt;Short Passing: +10|90&lt;/li&gt;&lt;li&gt;Free Kick: +10|87&lt;/li&gt;&lt;li&gt;PlayStyles+: Finesse Shot|3&lt;/li&gt;&lt;li&gt;Roles: Inside Forward++&lt;/li&gt;&lt;/ul&gt; &lt;b&gt;Level 3 upgrades&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Long Passing: +10|90&lt;/li&gt;&lt;li&gt;Long Shots: +10|87&lt;/li&gt;&lt;li&gt;Penalties: +10|86&lt;/li&gt;&lt;li&gt;Shot Power: +10|87&lt;/li&gt;&lt;li&gt;Vision: +10|90&lt;/li&gt;&lt;li&gt;Volleys: +10|88&lt;/li&gt;&lt;/ul&gt; &lt;b&gt;Level 4 upgrades&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Agility: +15|93&lt;/li&gt;&lt;li&gt;Balance: +15|95&lt;/li&gt;&lt;li&gt;Curve: +10|92&lt;/li&gt;&lt;li&gt;PlayStyles: Pinged Pass&lt;img src=&quot;https://cdn2.futbin.com/https%3A%2F%2Fcdn.futbin.com%2Fdesign%2Fimg%2Ficons%2Fplaystyles%2F26%2Fpassing-pingedpass.png%3Fv1?fm=png&amp;ixlib=java-2.1.0&amp;w=20&amp;s=c05b9edfdad083fdefe22c3079aee0ed&quot; crossorigin=&quot;anonymous&quot; /&gt;|7&lt;/li&gt;&lt;li&gt;Roles: Winger++&lt;/li&gt;&lt;/ul&gt; &lt;b&gt;Level 5 upgrades&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Ball control: +15|90&lt;/li&gt;&lt;li&gt;Dribbling: +15|94&lt;/li&gt;&lt;li&gt;Finishing: +10|90&lt;/li&gt;&lt;li&gt;Reactions: +15|90&lt;/li&gt;&lt;li&gt;PlayStyles: Technical|7&lt;/li&gt;&lt;/ul&gt;&lt;div class=&quot;bb_h2&quot;&gt;FC 26 TOTS Career Path II - CAM Evolution upgrades&lt;/div&gt; &lt;b&gt;Level 1 upgrades&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Overall: +1|91&lt;/li&gt;&lt;li&gt;Shot Power: +10|92&lt;/li&gt;&lt;li&gt;Sprint Speed: +25|90&lt;/li&gt;&lt;li&gt;Positions: CAM&lt;/li&gt;&lt;li&gt;PlayStyles: Tiki Taka|7&lt;/li&gt;&lt;li&gt;Roles: Playmaker++&lt;/li&gt;&lt;/ul&gt; &lt;b&gt;Level 2 upgrades&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Acceleration: +25|90&lt;/li&gt;&lt;li&gt;Aggression: +10|88&lt;/li&gt;&lt;li&gt;Long Shots: +10|93&lt;/li&gt;&lt;li&gt;Stamina: +10|93&lt;/li&gt;&lt;li&gt;Strength: +10|91&lt;/li&gt;&lt;li&gt;Volleys: +10|90&lt;/li&gt;&lt;/ul&gt; &lt;b&gt;Level 3 upgrades&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Agility: +15|93&lt;/li&gt;&lt;li&gt;Balance: +15|95&lt;/li&gt;&lt;li&gt;Crossing: +15|90&lt;/li&gt;&lt;li&gt;Curve: +15|93&lt;/li&gt;&lt;li&gt;Penalties: +10|91&lt;/li&gt;&lt;li&gt;Vision: +15&lt;/li&gt;&lt;/ul&gt; &lt;b&gt;Level 4 upgrades&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Ball control: +15|91&lt;/li&gt;&lt;li&gt;Long Passing: +15|91&lt;/li&gt;&lt;li&gt;Reactions: +15|93&lt;/li&gt;&lt;li&gt;Short Passing: +15|91&lt;/li&gt;&lt;li&gt;Free Kick: +15|92&lt;/li&gt;&lt;/ul&gt; &lt;b&gt;Level 5 upgrades&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Dribbling: +15|95&lt;/li&gt;&lt;li&gt;Composure: +15|93&lt;/li&gt;&lt;li&gt;PlayStyles+: Incisive Pass|3&lt;/li&gt;&lt;li&gt;PlayStyles: First Touch, Finesse Shot|7&lt;/li&gt;&lt;li&gt;Roles: Shadow Striker++&lt;/li&gt;&lt;/ul&gt;&lt;div class=&quot;bb_h2&quot;&gt;Best players to use in TOTS Career Path Evolution&lt;/div&gt; Here are some of my best recommendations to include in the evolution.&lt;br&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;Doumbia Future Stars Evo&lt;/li&gt;&lt;li&gt;Malen Serie A POTM&lt;/li&gt;&lt;li&gt;Carlos Espi LaLiga POTM&lt;/li&gt;&lt;li&gt;Quaresma Ultimate Birthday Hero&lt;/li&gt;&lt;li&gt;Schade Winter Wildcards&lt;/li&gt;&lt;li&gt;Uzun Future Stars&lt;/li&gt;&lt;li&gt;Danjuma eLaLiga&lt;/li&gt;&lt;li&gt;Hazard Trophy Titans Hero&lt;/li&gt;&lt;li&gt;Kroupi Future Stars&lt;/li&gt;&lt;li&gt;Diaz TOTY HM&lt;/li&gt;&lt;li&gt;Endrick Ligue 1 POTM&lt;/li&gt;&lt;li&gt;Crouch Ultimate Birthday Hero&lt;/li&gt;&lt;li&gt;Amaiur Sarriegi&lt;/li&gt;&lt;/ul&gt; This is a three-stage evolution with just the Starter available right now. Stage two is now live, and the last stage will be available on the 20th. You'll need to take the same card through all three stages to provide the maximum upgrades. Don't put the evolved item in any other evolution, or else the TOTS Career Path upgrade's latter stages will be wasted.&lt;br&gt;&lt;br&gt; &lt;br&gt;&lt;br&gt; The post &lt;a class=&quot;bb_link&quot; href=&quot;https://www.destructoid.com/best-players-for-fc-26-tots-career-path-evolution/&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Best players for FC 26 TOTS Career Path Evolution&lt;/a&gt; appeared first on &lt;a class=&quot;bb_link&quot; href=&quot;https://www.destructoid.com&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Destructoid&lt;/a&gt;.&lt;br&gt;&lt;br&gt;</description>
      <link><![CDATA[https://store.steampowered.com/news/group/38204750/view/528753960533623315]]></link>
      <pubDate>Fri, 15 May 2026 18:28:33 +0000</pubDate>
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