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END USER LICENSE AGREEMENT
Game: FIRE CHESS
Developer: Frontline Interactive ("Developer", "we", "us", or "our")
Effective Date: November 11, 2026
1. Agreement and Acceptance
This End User License Agreement ("Agreement") is a legally binding agreement between you ("Player", "you", or "your") and Frontline Interactive governing your access to and use of FIRE CHESS (the "Game").
By installing, accessing, launching, or playing the Game, you acknowledge that you have read and agree to be bound by this Agreement. If you do not agree, you must not install, access, or play the Game.
The Game is distributed through Steam. Your use of Steam and its services is separately governed by the Steam Subscriber Agreement and other applicable Steam terms. In the event of a conflict concerning Steam's services or platform functionality, the applicable Steam terms will control to the extent of that conflict. This Agreement governs your relationship with the Developer concerning the Game itself.
2. License Grant
The Developer grants you a limited, personal, non-exclusive, non-transferable, revocable, royalty-free license to download, install, access, and play the Game on devices you own or control, solely for personal, non-commercial entertainment purposes.
The Game is licensed, not sold. This Agreement grants you permission to use the Game only as expressly described herein. No ownership rights, intellectual property rights, or other rights are transferred to you.
All rights not expressly granted under this Agreement are reserved by the Developer and its applicable licensors.
3. Restrictions on Use
You agree that you will not, and will not assist, encourage, or authorize others to:
3.1. Unauthorized Copying and Distribution
Copy, reproduce, duplicate, publish, upload, distribute, transmit, or otherwise make available the Game or any portion thereof without the Developer's prior written permission, except as expressly permitted by Steam or applicable law.
Redistribute, mirror, host, or share copies of the Game through unauthorized websites, file-sharing services, torrents, download platforms, or other distribution channels.
Repackage, rename, modify, or redistribute the Game as another product or under another name.
Sell, rent, lease, sublicense, or otherwise commercially exploit the Game or any unauthorized copy of it.
3.2. Reverse Engineering and Source Code Extraction
To the maximum extent permitted by applicable law, you may not:
Reverse engineer, decompile, disassemble, or otherwise attempt to derive the Game's source code, underlying implementation, or proprietary internal structure.
Extract, reconstruct, reproduce, or attempt to recreate substantial portions of the Game's source code or executable logic.
Circumvent, remove, disable, or interfere with technical protections or access restrictions incorporated into the Game.
Use tools, software, or other methods to extract proprietary assets, resources, or data from the Game for unauthorized use outside the Game.
Nothing in this section prohibits activities that cannot lawfully be restricted under applicable law.
3.3. Unauthorized Derivative Works and Exploitation
You may not, without the Developer's prior written permission:
Create, distribute, publish, or commercially exploit derivative works incorporating substantial portions of the Game's code, artwork, music, audio, graphics, characters, or other protected content.
Reuse, extract, reproduce, or incorporate the Game's proprietary assets into another game, application, product, or commercial project.
Present the Game, its assets, or any substantial portion thereof as your own original work.
Use the Game's proprietary materials to create or distribute unauthorized copies, competing reproductions, or substantially similar recreations incorporating protected expression from the Game.
3.4. Ownership Notices and Unlawful Activity
You may not:
Remove, obscure, alter, or misrepresent copyright notices, trademarks, or other proprietary ownership notices included in the Game.
Use the Game in connection with unlawful activities or in a manner that infringes upon the rights of the Developer or any third party.
4. Content Creation, Streaming, and Screenshots
The Developer permits players to record, stream, capture screenshots of, and publish gameplay footage of FIRE CHESS, including on video-sharing platforms, social media, and streaming services.
Monetization of original gameplay videos, streams, reviews, commentary, and other player-created content is permitted, provided that: your content does not imply that the Developer endorses or sponsors it, you do not claim ownership of the Game or represent that you created it, you do not distribute the Game itself, its executable files, source code, or extracted proprietary assets as standalone downloadable content, and that your use of the Game does not otherwise violate this Agreement or applicable law.
5. Ownership and Intellectual Property
FIRE CHESS and all associated original content and materials are the intellectual property of the Developer or its respective licensors.
This includes, but is not limited to: Source code, object code, executable files, and software components, artwork, illustrations, graphics, visual effects, and animations, music, sound effects, voice recordings, and other audio materials, characters, names, dialogue, text, and other creative content, user interface elements, logos, branding, and trademarks, original documentation and other materials distributed with the Game.
The Developer retains all rights, title, and interest in its intellectual property.
6. Data and Privacy
FIRE CHESS is a single-player game and does not collect, transmit, or store personal information through Developer-operated online services.
Game saves, settings, and other locally generated gameplay data are stored locally on your device.
Steam may independently collect, process, or store information associated with your use of the Game, including playtime, achievements, and Steam account information, in accordance with its own privacy policies and terms.
7. Updates and Availability
The Developer reserves the right to modify, update, patch, suspend, or discontinue the Game, in whole or in part, at any time.
The Developer does not guarantee continued availability of the Game or any particular feature, and does not undertake an obligation to provide updates, maintenance, technical support, or future content.
8. Termination
This Agreement remains in effect until terminated.
The Developer may terminate your license immediately if you materially violate this Agreement or engage in unauthorized use of the Game or its intellectual property.
Upon termination, you must cease all use of the Game and uninstall or delete all copies of the Game in your possession or control, to the extent legally required and permitted.
9. Disclaimer of Warranties
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE GAME IS PROVIDED "AS IS" AND "AS AVAILABLE", WITHOUT WARRANTIES OF ANY KIND, EXPRESS OR IMPLIED.
THIS INCLUDES, WITHOUT LIMITATION, IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NON-INFRINGEMENT, TO THE EXTENT SUCH WARRANTIES MAY LAWFULLY BE DISCLAIMED.
THE DEVELOPER DOES NOT GUARANTEE THAT THE GAME WILL BE ERROR-FREE, UNINTERRUPTED, COMPATIBLE WITH ALL HARDWARE OR SOFTWARE CONFIGURATIONS, OR FREE OF BUGS OR OTHER DEFECTS.
10. Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE DEVELOPER SHALL NOT BE LIABLE FOR ANY INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL, EXEMPLARY, OR PUNITIVE DAMAGES, INCLUDING LOSS OF DATA, PROFITS, GOODWILL, OR OTHER INTANGIBLE LOSSES ARISING OUT OF OR RELATING TO YOUR USE OF, OR INABILITY TO USE, THE GAME.
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE DEVELOPER'S TOTAL AGGREGATE LIABILITY ARISING OUT OF OR RELATING TO THE GAME OR THIS AGREEMENT SHALL NOT EXCEED THE AMOUNT YOU PAID TO THE DEVELOPER FOR THE GAME, IF ANY, OR THE MINIMUM AMOUNT PERMITTED BY APPLICABLE LAW.
BECAUSE THE GAME IS PROVIDED FREE OF CHARGE, YOU ACKNOWLEDGE THAT YOU HAVE NOT PAID THE DEVELOPER ANY PURCHASE PRICE OR LICENSE FEE FOR THE GAME.
SOME JURISDICTIONS DO NOT ALLOW CERTAIN WARRANTY DISCLAIMERS OR LIABILITY LIMITATIONS. IN SUCH CASES, THE ABOVE PROVISIONS SHALL APPLY ONLY TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW.
11. Governing Law and Jurisdiction
This Agreement shall be governed by and interpreted in accordance with the laws of the State of North Carolina, United States, without regard to its conflict-of-law principles.
To the extent permitted by applicable law, disputes arising out of or relating to this Agreement or the Game shall be brought before the state or federal courts located in North Carolina.
Nothing in this section prevents a party from exercising rights or pursuing claims in another jurisdiction where required by mandatory applicable law.
12. Changes to This Agreement
The Developer reserves the right to modify or update this Agreement from time to time.
Any revised version will identify its updated effective date and will be made available through an appropriate distribution channel, such as the Game's Steam store page or accompanying documentation.
Where required by applicable law, the Developer will obtain renewed acceptance of material changes before they become binding.
Your continued use of the Game following an appropriately communicated revision constitutes acceptance of the revised Agreement only to the extent permitted by applicable law.
13. Severability
If any provision of this Agreement is found to be invalid or unenforceable, that provision shall be limited or modified to the minimum extent necessary to make it enforceable, where legally permissible.
If modification is not possible, the affected provision shall be severed, and the remaining provisions shall continue in full force and effect.
14. Entire Agreement
This Agreement constitutes the entire agreement between you and the Developer concerning your license and use of FIRE CHESS, except for applicable third-party agreements and terms governing separately provided services.
It supersedes any prior agreements or understandings between you and the Developer concerning the subject matter herein.
15. Contact Information
For questions, permissions, licensing inquiries, copyright concerns, or other matters relating to this Agreement or FIRE CHESS, please contact:
contact@frontline-interactive.com
Game: FIRE CHESS
Developer: Frontline Interactive ("Developer", "we", "us", or "our")
Effective Date: November 11, 2026
1. Agreement and Acceptance
This End User License Agreement ("Agreement") is a legally binding agreement between you ("Player", "you", or "your") and Frontline Interactive governing your access to and use of FIRE CHESS (the "Game").
By installing, accessing, launching, or playing the Game, you acknowledge that you have read and agree to be bound by this Agreement. If you do not agree, you must not install, access, or play the Game.
The Game is distributed through Steam. Your use of Steam and its services is separately governed by the Steam Subscriber Agreement and other applicable Steam terms. In the event of a conflict concerning Steam's services or platform functionality, the applicable Steam terms will control to the extent of that conflict. This Agreement governs your relationship with the Developer concerning the Game itself.
2. License Grant
The Developer grants you a limited, personal, non-exclusive, non-transferable, revocable, royalty-free license to download, install, access, and play the Game on devices you own or control, solely for personal, non-commercial entertainment purposes.
The Game is licensed, not sold. This Agreement grants you permission to use the Game only as expressly described herein. No ownership rights, intellectual property rights, or other rights are transferred to you.
All rights not expressly granted under this Agreement are reserved by the Developer and its applicable licensors.
3. Restrictions on Use
You agree that you will not, and will not assist, encourage, or authorize others to:
3.1. Unauthorized Copying and Distribution
Copy, reproduce, duplicate, publish, upload, distribute, transmit, or otherwise make available the Game or any portion thereof without the Developer's prior written permission, except as expressly permitted by Steam or applicable law.
Redistribute, mirror, host, or share copies of the Game through unauthorized websites, file-sharing services, torrents, download platforms, or other distribution channels.
Repackage, rename, modify, or redistribute the Game as another product or under another name.
Sell, rent, lease, sublicense, or otherwise commercially exploit the Game or any unauthorized copy of it.
3.2. Reverse Engineering and Source Code Extraction
To the maximum extent permitted by applicable law, you may not:
Reverse engineer, decompile, disassemble, or otherwise attempt to derive the Game's source code, underlying implementation, or proprietary internal structure.
Extract, reconstruct, reproduce, or attempt to recreate substantial portions of the Game's source code or executable logic.
Circumvent, remove, disable, or interfere with technical protections or access restrictions incorporated into the Game.
Use tools, software, or other methods to extract proprietary assets, resources, or data from the Game for unauthorized use outside the Game.
Nothing in this section prohibits activities that cannot lawfully be restricted under applicable law.
3.3. Unauthorized Derivative Works and Exploitation
You may not, without the Developer's prior written permission:
Create, distribute, publish, or commercially exploit derivative works incorporating substantial portions of the Game's code, artwork, music, audio, graphics, characters, or other protected content.
Reuse, extract, reproduce, or incorporate the Game's proprietary assets into another game, application, product, or commercial project.
Present the Game, its assets, or any substantial portion thereof as your own original work.
Use the Game's proprietary materials to create or distribute unauthorized copies, competing reproductions, or substantially similar recreations incorporating protected expression from the Game.
3.4. Ownership Notices and Unlawful Activity
You may not:
Remove, obscure, alter, or misrepresent copyright notices, trademarks, or other proprietary ownership notices included in the Game.
Use the Game in connection with unlawful activities or in a manner that infringes upon the rights of the Developer or any third party.
4. Content Creation, Streaming, and Screenshots
The Developer permits players to record, stream, capture screenshots of, and publish gameplay footage of FIRE CHESS, including on video-sharing platforms, social media, and streaming services.
Monetization of original gameplay videos, streams, reviews, commentary, and other player-created content is permitted, provided that: your content does not imply that the Developer endorses or sponsors it, you do not claim ownership of the Game or represent that you created it, you do not distribute the Game itself, its executable files, source code, or extracted proprietary assets as standalone downloadable content, and that your use of the Game does not otherwise violate this Agreement or applicable law.
5. Ownership and Intellectual Property
FIRE CHESS and all associated original content and materials are the intellectual property of the Developer or its respective licensors.
This includes, but is not limited to: Source code, object code, executable files, and software components, artwork, illustrations, graphics, visual effects, and animations, music, sound effects, voice recordings, and other audio materials, characters, names, dialogue, text, and other creative content, user interface elements, logos, branding, and trademarks, original documentation and other materials distributed with the Game.
The Developer retains all rights, title, and interest in its intellectual property.
6. Data and Privacy
FIRE CHESS is a single-player game and does not collect, transmit, or store personal information through Developer-operated online services.
Game saves, settings, and other locally generated gameplay data are stored locally on your device.
Steam may independently collect, process, or store information associated with your use of the Game, including playtime, achievements, and Steam account information, in accordance with its own privacy policies and terms.
7. Updates and Availability
The Developer reserves the right to modify, update, patch, suspend, or discontinue the Game, in whole or in part, at any time.
The Developer does not guarantee continued availability of the Game or any particular feature, and does not undertake an obligation to provide updates, maintenance, technical support, or future content.
8. Termination
This Agreement remains in effect until terminated.
The Developer may terminate your license immediately if you materially violate this Agreement or engage in unauthorized use of the Game or its intellectual property.
Upon termination, you must cease all use of the Game and uninstall or delete all copies of the Game in your possession or control, to the extent legally required and permitted.
9. Disclaimer of Warranties
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE GAME IS PROVIDED "AS IS" AND "AS AVAILABLE", WITHOUT WARRANTIES OF ANY KIND, EXPRESS OR IMPLIED.
THIS INCLUDES, WITHOUT LIMITATION, IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NON-INFRINGEMENT, TO THE EXTENT SUCH WARRANTIES MAY LAWFULLY BE DISCLAIMED.
THE DEVELOPER DOES NOT GUARANTEE THAT THE GAME WILL BE ERROR-FREE, UNINTERRUPTED, COMPATIBLE WITH ALL HARDWARE OR SOFTWARE CONFIGURATIONS, OR FREE OF BUGS OR OTHER DEFECTS.
10. Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE DEVELOPER SHALL NOT BE LIABLE FOR ANY INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL, EXEMPLARY, OR PUNITIVE DAMAGES, INCLUDING LOSS OF DATA, PROFITS, GOODWILL, OR OTHER INTANGIBLE LOSSES ARISING OUT OF OR RELATING TO YOUR USE OF, OR INABILITY TO USE, THE GAME.
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE DEVELOPER'S TOTAL AGGREGATE LIABILITY ARISING OUT OF OR RELATING TO THE GAME OR THIS AGREEMENT SHALL NOT EXCEED THE AMOUNT YOU PAID TO THE DEVELOPER FOR THE GAME, IF ANY, OR THE MINIMUM AMOUNT PERMITTED BY APPLICABLE LAW.
BECAUSE THE GAME IS PROVIDED FREE OF CHARGE, YOU ACKNOWLEDGE THAT YOU HAVE NOT PAID THE DEVELOPER ANY PURCHASE PRICE OR LICENSE FEE FOR THE GAME.
SOME JURISDICTIONS DO NOT ALLOW CERTAIN WARRANTY DISCLAIMERS OR LIABILITY LIMITATIONS. IN SUCH CASES, THE ABOVE PROVISIONS SHALL APPLY ONLY TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW.
11. Governing Law and Jurisdiction
This Agreement shall be governed by and interpreted in accordance with the laws of the State of North Carolina, United States, without regard to its conflict-of-law principles.
To the extent permitted by applicable law, disputes arising out of or relating to this Agreement or the Game shall be brought before the state or federal courts located in North Carolina.
Nothing in this section prevents a party from exercising rights or pursuing claims in another jurisdiction where required by mandatory applicable law.
12. Changes to This Agreement
The Developer reserves the right to modify or update this Agreement from time to time.
Any revised version will identify its updated effective date and will be made available through an appropriate distribution channel, such as the Game's Steam store page or accompanying documentation.
Where required by applicable law, the Developer will obtain renewed acceptance of material changes before they become binding.
Your continued use of the Game following an appropriately communicated revision constitutes acceptance of the revised Agreement only to the extent permitted by applicable law.
13. Severability
If any provision of this Agreement is found to be invalid or unenforceable, that provision shall be limited or modified to the minimum extent necessary to make it enforceable, where legally permissible.
If modification is not possible, the affected provision shall be severed, and the remaining provisions shall continue in full force and effect.
14. Entire Agreement
This Agreement constitutes the entire agreement between you and the Developer concerning your license and use of FIRE CHESS, except for applicable third-party agreements and terms governing separately provided services.
It supersedes any prior agreements or understandings between you and the Developer concerning the subject matter herein.
15. Contact Information
For questions, permissions, licensing inquiries, copyright concerns, or other matters relating to this Agreement or FIRE CHESS, please contact:
contact@frontline-interactive.com