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End-User License Agreement
Publisher: GiantNetwork Hoffmeister & Till GbR
Last Updated: September 2026 | Version 1.2
Available online at: https://giantnetwork-studios.de/eula/
This End-User License Agreement (EULA) is a legally binding contract between you (the End User) and GiantNetwork Hoffmeister & Till GbR, represented by Jonas Alexander Till and Eric Magnus Hoffmeister (hereinafter “We” or “GiantNetwork”). This EULA governs your use of the video game “No One Runs Alone” (hereinafter “Game”). By installing and using the Game, you agree to these terms.
Full legal notice: https://giantnetwork-studios.de/site-notice/
You hereby confirm that you are of legal age in your country of residence or – in the case of restricted legal capacity (minors) – that you have the express and legally required consent of your legal guardians to enter into this binding agreement. The Game is subject to applicable youth protection guidelines and age ratings.
A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights in video games. If you or any of your family members have a history of epilepsy, consult a physician before playing the Game. Immediately discontinue playing and consult a doctor if you experience symptoms such as dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, or involuntary movements.
We grant you a limited, non-exclusive, non-transferable, and revocable right to install and play the Game for your personal, non-commercial purposes.
We support community creativity. You are explicitly permitted to create, share, and use modifications (“Mods”) and custom content for the Game, provided the following conditions are strictly met:
We support content creators. You may publish gameplay recordings (Let’s Plays, streams) on Twitch, YouTube, etc., and monetize them via standard platform systems (ads, subscriptions, donations). This requires your own creative contribution (e.g., live commentary). The isolated commercial sale of pure raw game footage is prohibited.
The use of third-party programs (e.g., cheats, trainers, memory editors) to manipulate the Game, as well as the systematic exploitation of program bugs (exploits) to gain an unfair advantage, is strictly prohibited and will result in immediate license revocation.
Code of Conduct: We do not tolerate toxic behavior. Harassment, insults, racist, or discriminatory statements (e.g., in profile names, leaderboards, in-game chats, or community hubs) will lead to immediate license revocation and permanent bans.
Subject to the modding and streaming permissions above, all rights (code, assets, story, game design) remain exclusively with GiantNetwork. Third-party libraries are subject to their own licenses (see CREDITS.txt in the installation directory). Extracting core components, decompiling, or reverse engineering is prohibited.
Feedback and Ideas: If you submit feedback, ideas, or suggestions for improvement to us, you grant us the free, irrevocable, and perpetual right to integrate and use them in the Game without any claim to compensation or authorship.
The Game uses third-party interfaces and technologies, including the Unity Engine, the Steamworks SDK, and the Discord Rich Presence SDK. The use of these services and the associated data transfer (potentially to third countries like the USA) are governed by the respective terms of use and privacy policies of the providers. Further details can be found in our Privacy Policy at https://giantnetwork-studios.de/privacy/.
Purchases and Steam Liability Waiver: This Game, as well as potential future downloadable content (DLCs), are distributed exclusively via Steam. We offer no in-game currencies or external shops. Valve Corporation (Valve) assumes no support or liability obligations for the Game. For payment processing, refunds, and account sanctions, solely the Steam Subscriber Agreement applies. Valve is not responsible for fulfilling this EULA.
We reserve the right to modify the Game at any time through updates, to add or remove features. There is no entitlement to maintaining a specific version of the Game. We do not guarantee that existing Mods will continue to function after a game update.
Sunset Clause: We reserve the right to permanently discontinue any online services, server infrastructures, or multiplayer features following a 30-day notice period. There is no entitlement to the permanent availability of online functions.
We reserve the right to terminate this EULA and the usage license granted to you with immediate effect if you severely violate these provisions (in particular § 5, § 7, or § 8). In the event of termination, you are obligated to immediately cease any use of the Game and delete all copies.
The Game is provided “as is”. Since complex software is inherently never 100% bug-free, minor bugs (e.g., graphical glitches, rare crashes) that do not massively impair core gameplay do not constitute a material defect.
We are fully liable for damages resulting from injury to life, body, or health, as well as for damages based on intentional or grossly negligent breaches of duty. In cases of slight negligence, we are only liable for the breach of essential contractual obligations (cardinal obligations). Liability for data loss or hardware failures caused by incompatible hardware or Mods is excluded to the extent permitted by law.
We reserve the right to amend this EULA for valid reasons (e.g., changes in the law, introduction of new features). The amended version will be presented to you for approval upon the next launch of the Game. If you do not agree to the new terms, you may no longer use the Game and your license will expire.
The laws of the Federal Republic of Germany apply, excluding the UN Convention on Contracts for the International Sale of Goods (CISG). If the End User is a merchant, a legal entity under public law, a special fund under public law, or does not have a general place of jurisdiction in Germany, the exclusive place of jurisdiction for all disputes arising from this contract is the Local Court (Amtsgericht) of Gelnhausen.
Should individual provisions be invalid, the validity of the remaining provisions shall remain unaffected.
GiantNetwork Hoffmeister & Till GbR
Email: http://mailto:info@giantnetwork.de
Support: https://discord.giantnetwork.de
Publisher: GiantNetwork Hoffmeister & Till GbR
Last Updated: September 2026 | Version 1.2
Available online at: https://giantnetwork-studios.de/eula/
1. Contracting Parties and Subject Matter
This End-User License Agreement (EULA) is a legally binding contract between you (the End User) and GiantNetwork Hoffmeister & Till GbR, represented by Jonas Alexander Till and Eric Magnus Hoffmeister (hereinafter “We” or “GiantNetwork”). This EULA governs your use of the video game “No One Runs Alone” (hereinafter “Game”). By installing and using the Game, you agree to these terms.
Full legal notice: https://giantnetwork-studios.de/site-notice/
2. Legal Capacity, Age, and Youth Protection
You hereby confirm that you are of legal age in your country of residence or – in the case of restricted legal capacity (minors) – that you have the express and legally required consent of your legal guardians to enter into this binding agreement. The Game is subject to applicable youth protection guidelines and age ratings.
3. Health Warning (Epilepsy)
A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights in video games. If you or any of your family members have a history of epilepsy, consult a physician before playing the Game. Immediately discontinue playing and consult a doctor if you experience symptoms such as dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, or involuntary movements.
4. License Grant
We grant you a limited, non-exclusive, non-transferable, and revocable right to install and play the Game for your personal, non-commercial purposes.
5. Modding and User-Generated Content
We support community creativity. You are explicitly permitted to create, share, and use modifications (“Mods”) and custom content for the Game, provided the following conditions are strictly met:
- No Commercialization: You may not sell Mods, hide them behind paywalls (e.g., paid Patreon subscriptions exclusively for Mods), or otherwise exploit them commercially. Voluntary donations without exclusive Mod locks remain permitted.
- No Illegal Content: Mods must not contain racist, sexist, violence-glorifying, or otherwise illegal content under applicable law.
- No Infringement of Third-Party Rights: You may not use protected trademarks or copyrighted assets in your Mods.
- No DLC Content: Activating DLC content via mods or copying DLC content into a mod is not permitted.
- Marketing Rights: By creating and publicly sharing Mods, you grant GiantNetwork Studios the simple, free, and perpetual right to use images, videos, or descriptions of your Mods for promotional and showcase purposes (e.g., on social media or in trailers).
- Modding Disclaimer: We assume no support or liability for Mods. Modifications are made at your own risk. If a modification destroys your game, performance, or savegames, you bear the sole risk.
6. Streaming and Video Content (Let’s Plays)
We support content creators. You may publish gameplay recordings (Let’s Plays, streams) on Twitch, YouTube, etc., and monetize them via standard platform systems (ads, subscriptions, donations). This requires your own creative contribution (e.g., live commentary). The isolated commercial sale of pure raw game footage is prohibited.
7. Fair Play, Cheats, and Code of Conduct
The use of third-party programs (e.g., cheats, trainers, memory editors) to manipulate the Game, as well as the systematic exploitation of program bugs (exploits) to gain an unfair advantage, is strictly prohibited and will result in immediate license revocation.
Code of Conduct: We do not tolerate toxic behavior. Harassment, insults, racist, or discriminatory statements (e.g., in profile names, leaderboards, in-game chats, or community hubs) will lead to immediate license revocation and permanent bans.
8. Intellectual Property and Feedback
Subject to the modding and streaming permissions above, all rights (code, assets, story, game design) remain exclusively with GiantNetwork. Third-party libraries are subject to their own licenses (see CREDITS.txt in the installation directory). Extracting core components, decompiling, or reverse engineering is prohibited.
Feedback and Ideas: If you submit feedback, ideas, or suggestions for improvement to us, you grant us the free, irrevocable, and perpetual right to integrate and use them in the Game without any claim to compensation or authorship.
9. Third-Party Services, Platforms, and DLC Purchases
The Game uses third-party interfaces and technologies, including the Unity Engine, the Steamworks SDK, and the Discord Rich Presence SDK. The use of these services and the associated data transfer (potentially to third countries like the USA) are governed by the respective terms of use and privacy policies of the providers. Further details can be found in our Privacy Policy at https://giantnetwork-studios.de/privacy/.
Purchases and Steam Liability Waiver: This Game, as well as potential future downloadable content (DLCs), are distributed exclusively via Steam. We offer no in-game currencies or external shops. Valve Corporation (Valve) assumes no support or liability obligations for the Game. For payment processing, refunds, and account sanctions, solely the Steam Subscriber Agreement applies. Valve is not responsible for fulfilling this EULA.
10. Updates, Modifications, and Online Services
We reserve the right to modify the Game at any time through updates, to add or remove features. There is no entitlement to maintaining a specific version of the Game. We do not guarantee that existing Mods will continue to function after a game update.
Sunset Clause: We reserve the right to permanently discontinue any online services, server infrastructures, or multiplayer features following a 30-day notice period. There is no entitlement to the permanent availability of online functions.
11. Termination and License Revocation
We reserve the right to terminate this EULA and the usage license granted to you with immediate effect if you severely violate these provisions (in particular § 5, § 7, or § 8). In the event of termination, you are obligated to immediately cease any use of the Game and delete all copies.
12. Warranty and Limitation of Liability
The Game is provided “as is”. Since complex software is inherently never 100% bug-free, minor bugs (e.g., graphical glitches, rare crashes) that do not massively impair core gameplay do not constitute a material defect.
We are fully liable for damages resulting from injury to life, body, or health, as well as for damages based on intentional or grossly negligent breaches of duty. In cases of slight negligence, we are only liable for the breach of essential contractual obligations (cardinal obligations). Liability for data loss or hardware failures caused by incompatible hardware or Mods is excluded to the extent permitted by law.
13. Amendments to this EULA
We reserve the right to amend this EULA for valid reasons (e.g., changes in the law, introduction of new features). The amended version will be presented to you for approval upon the next launch of the Game. If you do not agree to the new terms, you may no longer use the Game and your license will expire.
14. Final Provisions and Severability Clause
The laws of the Federal Republic of Germany apply, excluding the UN Convention on Contracts for the International Sale of Goods (CISG). If the End User is a merchant, a legal entity under public law, a special fund under public law, or does not have a general place of jurisdiction in Germany, the exclusive place of jurisdiction for all disputes arising from this contract is the Local Court (Amtsgericht) of Gelnhausen.
Should individual provisions be invalid, the validity of the remaining provisions shall remain unaffected.
Contact & Support
GiantNetwork Hoffmeister & Till GbR
Email: http://mailto:info@giantnetwork.de
Support: https://discord.giantnetwork.de