| Language: |
CatchCatch Privacy Policy
Effective Date: September 15, 2026
CatchCatch (“the Game”) processes only the minimum amount of user information necessary to provide its features. The Game does not operate its own account registration system or a developer-operated server for storing user data.
1. Information Processed
The Game uses Steam services and may process the following information:
Steam ID
Steam display name
A custom nickname entered by the user in the Game
Language and game settings
Character appearance settings
Gameplay statistics, such as match count, wins, and time spent in different roles
Gameplay records used for achievement progress
Custom map data created or saved by the user
Saved data required for game functionality, such as news read status
The Game does not directly collect users' email addresses, real names, phone numbers, dates of birth, or payment information.
2. Purposes of Processing
Identifying Steam users and providing multiplayer functionality
Displaying player names to other users
Saving game and language settings
Saving character appearance settings
Providing gameplay statistics and achievements
Saving and sharing custom maps within multiplayer sessions
Maintaining game progress and user preferences
3. Local Storage and Steam Cloud
Game data may be stored locally on the user's device.
When Steam Cloud is enabled, some saved data may be synchronized through Steam Cloud, which is provided by Valve Corporation.
Synchronized data may include game settings, character appearance, gameplay statistics, custom maps, and other game save data.
The developer of CatchCatch does not collect or store this data on a separate developer-operated server.
Information processed through Steam and Steam Cloud is subject to Valve Corporation's privacy policies.
4. Information Shared With Other Players During Multiplayer
When using multiplayer features, the following information may be transmitted to other users participating in the same game session:
Steam display name or in-game nickname
Player and session information required for multiplayer gameplay
Custom map data selected by the host
This information is used to provide multiplayer functionality and is not stored on a separate server operated by the developer of CatchCatch.
5. Logs, Diagnostic Information, and Bug Reports
Game logs and crash information may be generated locally on the user's device, but they are not automatically transmitted to the developer.
When using the Game's bug report feature, diagnostic information such as operating system, CPU, GPU, and memory information may be generated and copied to the clipboard.
This information is provided to the developer only if the user chooses to send it manually, such as by email.
6. Analytics, Advertising, and Payments
CatchCatch currently does not use:
Third-party user behavior analytics services
Automatic crash reporting services
Advertising SDKs
In-game advertising
A developer-operated payment or virtual currency system
Information processed as part of Steam-provided functionality is subject to Valve Corporation's applicable policies.
7. Third-Party Services
The Game may use the following Steam features:
Steam accounts and Steam IDs
Steam lobbies and friend invitations
Steam Networking
Steam achievements and statistics
Steam Rich Presence
Steam Cloud
Personal information processed through these services is subject to Valve Corporation's privacy policy and related policies.
8. Deletion of Saved Data
Users may remove locally stored CatchCatch data by deleting the relevant local save data from their device.
Management and deletion of data synchronized through Steam Cloud may be subject to the features and policies provided by Steam.
Uninstalling the Game may not automatically remove all data stored through Steam Cloud.
9. Changes to This Privacy Policy
This Privacy Policy may be updated if the Game's features or data processing practices change.
If material changes are made, notice may be provided through Steam announcements or other official communication channels related to the Game.
10. Contact
For questions regarding privacy or data processing:
qkrgkfka97@gmail.com
Effective Date: September 15, 2026
CatchCatch (“the Game”) processes only the minimum amount of user information necessary to provide its features. The Game does not operate its own account registration system or a developer-operated server for storing user data.
1. Information Processed
The Game uses Steam services and may process the following information:
Steam ID
Steam display name
A custom nickname entered by the user in the Game
Language and game settings
Character appearance settings
Gameplay statistics, such as match count, wins, and time spent in different roles
Gameplay records used for achievement progress
Custom map data created or saved by the user
Saved data required for game functionality, such as news read status
The Game does not directly collect users' email addresses, real names, phone numbers, dates of birth, or payment information.
2. Purposes of Processing
Identifying Steam users and providing multiplayer functionality
Displaying player names to other users
Saving game and language settings
Saving character appearance settings
Providing gameplay statistics and achievements
Saving and sharing custom maps within multiplayer sessions
Maintaining game progress and user preferences
3. Local Storage and Steam Cloud
Game data may be stored locally on the user's device.
When Steam Cloud is enabled, some saved data may be synchronized through Steam Cloud, which is provided by Valve Corporation.
Synchronized data may include game settings, character appearance, gameplay statistics, custom maps, and other game save data.
The developer of CatchCatch does not collect or store this data on a separate developer-operated server.
Information processed through Steam and Steam Cloud is subject to Valve Corporation's privacy policies.
4. Information Shared With Other Players During Multiplayer
When using multiplayer features, the following information may be transmitted to other users participating in the same game session:
Steam display name or in-game nickname
Player and session information required for multiplayer gameplay
Custom map data selected by the host
This information is used to provide multiplayer functionality and is not stored on a separate server operated by the developer of CatchCatch.
5. Logs, Diagnostic Information, and Bug Reports
Game logs and crash information may be generated locally on the user's device, but they are not automatically transmitted to the developer.
When using the Game's bug report feature, diagnostic information such as operating system, CPU, GPU, and memory information may be generated and copied to the clipboard.
This information is provided to the developer only if the user chooses to send it manually, such as by email.
6. Analytics, Advertising, and Payments
CatchCatch currently does not use:
Third-party user behavior analytics services
Automatic crash reporting services
Advertising SDKs
In-game advertising
A developer-operated payment or virtual currency system
Information processed as part of Steam-provided functionality is subject to Valve Corporation's applicable policies.
7. Third-Party Services
The Game may use the following Steam features:
Steam accounts and Steam IDs
Steam lobbies and friend invitations
Steam Networking
Steam achievements and statistics
Steam Rich Presence
Steam Cloud
Personal information processed through these services is subject to Valve Corporation's privacy policy and related policies.
8. Deletion of Saved Data
Users may remove locally stored CatchCatch data by deleting the relevant local save data from their device.
Management and deletion of data synchronized through Steam Cloud may be subject to the features and policies provided by Steam.
Uninstalling the Game may not automatically remove all data stored through Steam Cloud.
9. Changes to This Privacy Policy
This Privacy Policy may be updated if the Game's features or data processing practices change.
If material changes are made, notice may be provided through Steam announcements or other official communication channels related to the Game.
10. Contact
For questions regarding privacy or data processing:
qkrgkfka97@gmail.com