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Stress Buddy End User License Agreement

Last Modified: November 5, 2026

Thanks for picking up Stress Buddy! This End User License Agreement (this “EULA”) is a legally binding agreement between you (“you” or “your”) and Consolidated Joy Distribution Company LLC (“ConJoy,” “we,” “us,” or “our”). It governs your use of the Stress Buddy desktop application, including any demo version, any updates, and any downloadable content we make available for it, such as the Twitch Integration Pack (collectively, the “Software”).

You get the Software through Steam, which Valve Corporation (“Valve”) operates. The Steam Subscriber Agreement governs your Steam account and your purchase of the Software, and this EULA governs your use of the Software itself. Valve is not a party to this EULA. Our Privacy Policy, available at https://www.stressbuddy.net/legal/pp.html, explains how we handle information in connection with the Software.

By installing, launching, or using the Software, or by clicking to accept this EULA, you agree to be bound by it. IF YOU DO NOT AGREE WITH THIS EULA, DO NOT INSTALL OR USE THE SOFTWARE. If you already purchased the Software and do not agree, you may request a refund through Steam under Steam’s refund policy.

Why Does Stress Buddy Have a EULA?

This EULA sets out the rules for using Stress Buddy. We wrote this summary to help you find your way around it. It is not a substitute for reading the full EULA, and the full EULA controls.

  • We license the Software to you for your personal entertainment. We do not sell it to you. Streaming and video content are welcome, as described in Section 1.2.
  • Stress Buddy detects where your windows, folder icons, and Recycle Bin sit, and reads window titles and icon names, so that your buddy can bounce merrily around the screen and interact with your windows and icons. Stress Buddy does not read content inside your windows, and that information remains on your computer.
  • Fuzzy Buddy listens to the music your computer plays so that he can bop along to the beat. Stress Buddy does not record your microphone, and nothing Fuzzy Buddy hears leaves your computer.
  • In multiplayer, other players in your room can see your Steam display name and Steam ID, the ball you use, and your throws and clicks. They never see your screen or anything on it, but they may be able to see your IP address.
  • Stress Buddy is a toy. We did not design it to treat stress or any other condition.
  • We provide the Software “as is,” and our liability to you is limited.

1. License

1.1 License Grant. Subject to your continued compliance with this EULA, we grant you a limited, nonexclusive, nontransferable, nonsublicensable, revocable license to install and use the Software through your Steam account, on computers that you own or control, for your personal, noncommercial entertainment.

1.2 Streaming and Videos. We love seeing Stress Buddy in the wild. You may stream, record, and share videos and screenshots of yourself using the Software, including on channels that you monetize, as long as you do not suggest that we sponsor or endorse you or your content.

1.3 Demo Versions. Any demo version of the Software is a separate Steam application. A demo may include only some features and may stop working when the demo period ends, and your settings and progress in a demo will not carry over to the full version. We may change or end any demo at any time.

1.4 Downloadable Content. We may offer downloadable content for the Software through Steam, such as additional balls or the Twitch Integration Pack (“DLC”). DLC forms part of the Software under this EULA. Your license to any DLC is tied to your Steam account and to your license to the Software.

1.5 Restrictions. The license in Section 1.1 is subject to the following restrictions. You may not:

  • (a) sell, rent, lease, sublicense, distribute, or otherwise transfer the Software, except as Steam’s own features allow;
  • (b) copy, modify, translate, decompile, disassemble, or reverse engineer the Software, except to the extent that applicable law permits these activities despite this restriction;
  • (c) use cheats, bots, or unauthorized third-party software to modify the Software or to interfere with other players’ use of it;
  • (d) extract, reuse, or distribute any artwork, models, textures, sounds, or other assets from the Software, except as part of the videos and streams permitted under Section 1.2;
  • (e) use the Software, or any of its assets, to train, develop, test, or improve any artificial intelligence or machine learning system, including by creating any dataset that incorporates the Software’s assets;
  • (f) remove or alter any copyright, trademark, or other proprietary notice in the Software;
  • (g) circumvent any technical measure that protects the Software, including Steam’s copy protection; or
  • (h) use the Software in violation of any applicable law, including export control and sanctions laws.

1.6 Ownership. We license the Software to you; we do not sell it to you. ConJoy and its licensors own all right, title, and interest, including all copyrights, trademarks, and other intellectual property rights, in and to the Software. We reserve all rights that we do not expressly grant to you in this EULA.

1.7 Open-Source and Third-Party Components. The Software includes components that third parties license under their own terms, including open-source components such as Steamworks.NET (MIT License) and the Barlow and Liberation Sans fonts (SIL Open Font License), and the FMOD audio engine, which Firelight Technologies licenses to us. Our credits and licenses page, at https://www.stressbuddy.net/legal/credits.html and linked from the Software’s settings, lists these components and their licenses. If an open-source license conflicts with this EULA as to the component it covers, the open-source license controls for that component.

2. How the Software Works on Your Computer

2.1 Desktop Overlay. The Software runs as an overlay on your Windows desktop. To fulfill its task as a delightful desktop overlay, the Software reads the position, size, and title of your open windows, and while Folder Trap or Trashketball mode is on, the names and positions of your desktop icons and where your desktop shortcuts point. The Software does not read the contents of your windows, does not capture screenshots, and does not record your keystrokes, though it does listen for its own hotkeys. Except as described in Section 3 and our Privacy Policy, that information remains on your computer.

2.2 Audio. While Fuzzy Buddy is your active ball, the Software listens to the audio your computer plays through its speakers so that Fuzzy Buddy can move to the beat. To tell when you might be on a video call, the Software also reads your microphone’s current loudness level, without opening or recording your microphone, and checks which apps are currently using your microphone or camera. The Software does not record or save any audio, and none of this information leaves your computer. You can stop this processing by choosing a different ball.

2.3 Compatibility. Overlays sometimes conflict with other software. Full-screen applications, video conferencing tools, accessibility tools, and other programs may not work as expected while the Software runs. Some games use anti-cheat systems that flag or block overlay software, so we recommend closing the Software before you play an online game that uses anti-cheat protection. We do not control those systems, and we are not responsible for any action that another company takes against your account because the Software was running alongside its game.

2.4 Updates and Content. We may release patches, bug fixes, and other updates to the Software through Steam. Depending on your Steam settings, Steam may install updates automatically. Some features, including multiplayer, may require the most current version of the Software. When the Software starts, it checks our servers for update notices and downloadable content listings, and it downloads ball content from our servers, as described in our Privacy Policy.

2.5 Health and Safety. Stress Buddy is a toy for fun and distraction. We did not design it to diagnose, treat, or prevent any medical or mental health condition, including stress or anxiety, and nothing in the Software is medical advice. If you are having a hard time, please reach out to a qualified health professional. A small percentage of people may experience seizures when exposed to certain visual patterns or flashing lights, including in video games and animated software. If you or anyone in your household has a history of epilepsy or seizures, please consult a doctor before using the Software, and stop using it immediately if you experience any unusual symptoms.

3. Multiplayer

3.1 Rooms. Steam connects the Software through its networking services so that you can play with others. You can create or join rooms of up to 100 players. Every room is a public Steam lobby. Anyone running the Software can find and join a named room, and anyone with a private room’s code can join that room, whether or not they are your Steam friend. Other players in your room can see your Steam display name and Steam ID, the ball you are using, and your throws, clicks, and Trashketball score. Other players cannot see your screen, your windows, your desktop icons, or anything else on your desktop. The Software currently connects players directly where possible, so other players in your room may be able to see your IP address.

3.2 Your Conduct. When you use multiplayer, you may not:

  • (a) create a room name that is offensive, harassing, hateful, sexually explicit, or misleading, that infringes anyone’s rights, or that includes anyone’s personal information;
  • (b) harass, threaten, or deliberately disrupt other players, including by repeatedly flinging balls onto their desktops after they have asked you to stop;
  • (c) impersonate any person or organization, including ConJoy; or
  • (d) exploit bugs, or use any unauthorized software, to disrupt multiplayer or gain an unfair advantage.

3.3 Other Players. We do not control other players, and we are not responsible for their conduct. We do not review room names. Steam filters room names for each player according to that player’s Steam settings. You can leave a room at any time, and you can hide another player’s ball on your own screen. The host of a room can remove a player from the room, but the removed player may be able to rejoin. You can also use Steam’s tools to block or report other Steam users.

3.4 Enforcement. If we believe that you have violated Section 3.2, we may terminate your license under Section 7.

4. Twitch Integration Pack

4.1 How It Works. The Twitch Integration Pack connects the Software to your Twitch channel, so that your viewers can interact with your desktop while you stream. To use it, you authorize the Software on Twitch’s own website, and the Software never sees your Twitch password. The Software asks Twitch for permission to read your channel’s chat and subscriptions. It acts on new and gifted subscriptions, and on chat messages that start with one of its commands, and it displays your viewers’ Twitch usernames on your screen over the balls they spawn. All Twitch traffic travels directly between your computer and Twitch.

4.2 Your Channel. You are responsible for your Twitch channel and for how you set up viewer interactions, including compliance with Twitch’s terms and community guidelines. Because the Software displays your viewers’ Twitch usernames on your screen, those usernames will appear in your stream.

4.3 Disconnecting. You may disconnect the Software from your Twitch account at any time in the Software’s settings. To remove the Software’s access to your Twitch account completely, disconnect it in your Twitch account’s Connections settings.

4.4 Twitch. We are not affiliated with Twitch. Twitch’s terms of service and privacy notice govern your Twitch account. If Twitch changes or discontinues the features that the Twitch Integration Pack relies on, some or all of the Twitch Integration Pack may stop working, and we will make reasonable efforts to restore its functionality where practicable.

5. Feedback

We welcome your suggestions, comments, and ideas about the Software (“Feedback”). If you provide us with Feedback, you grant us a perpetual, irrevocable, worldwide license, free of royalties, to use and exploit that Feedback for any purpose, without any obligation to pay you or give you credit. Please do not send us any Feedback that you consider confidential.

6. Privacy

Our Privacy Policy describes the information that the Software and Steam collect, and how we use it. In short, the Software does not ask you for your name, email address, or payment information, and Steam handles your purchase.

7. Term and Termination

This EULA takes effect when you first install or use the Software and continues until you or we end it. You may end it at any time by uninstalling the Software. We may terminate your license if you materially breach this EULA, or if required by applicable law. When this EULA ends, your license ends and you must stop using the Software. Sections 1.5, 1.6, 5, and 7 through 14 will survive the end of this EULA.

8. Disclaimers

TO THE FULLEST EXTENT PERMITTED BY LAW, WE PROVIDE THE SOFTWARE ON AN “AS IS” AND “AS AVAILABLE” BASIS, AND WE EXPRESSLY DISCLAIM ALL WARRANTIES AND CONDITIONS OF ANY KIND, WHETHER EXPRESS, IMPLIED, OR STATUTORY, INCLUDING ALL WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, QUIET ENJOYMENT, AND NONINFRINGEMENT. WE DO NOT WARRANT THAT THE SOFTWARE WILL MEET YOUR REQUIREMENTS, WILL WORK WITH ANY PARTICULAR HARDWARE OR SOFTWARE, OR WILL BE AVAILABLE ON AN UNINTERRUPTED, SECURE, OR ERROR-FREE BASIS. SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF IMPLIED WARRANTIES, SO THE ABOVE EXCLUSIONS MAY NOT APPLY TO YOU.

9. Limitation of Liability

TO THE FULLEST EXTENT PERMITTED BY LAW, IN NO EVENT WILL CONJOY BE LIABLE TO YOU FOR ANY LOST PROFITS, LOST DATA, OR ANY INDIRECT, CONSEQUENTIAL, EXEMPLARY, INCIDENTAL, SPECIAL, OR PUNITIVE DAMAGES ARISING OUT OF OR RELATING TO THIS EULA OR THE SOFTWARE, EVEN IF WE KNEW OF THE POSSIBILITY OF THOSE DAMAGES. OUR TOTAL LIABILITY TO YOU FOR ALL CLAIMS ARISING OUT OF OR RELATING TO THIS EULA OR THE SOFTWARE WILL NOT EXCEED THE GREATER OF THE AMOUNTS YOU PAID FOR THE SOFTWARE AND US$50.

NOTHING IN THIS EULA LIMITS ANY LIABILITY THAT THE LAW DOES NOT ALLOW US TO LIMIT, SUCH AS LIABILITY FOR FRAUD OR FOR DEATH OR PERSONAL INJURY CAUSED BY OUR NEGLIGENCE. SOME JURISDICTIONS DO NOT ALLOW THE LIMITATION OR EXCLUSION OF LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU.

10. Indemnification

You agree to defend and indemnify ConJoy against any third-party claim, and any resulting damages, liabilities, costs, and expenses, including reasonable attorneys’ fees, to the extent arising out of your breach of this EULA or your misuse of multiplayer or the Twitch Integration Pack. We will notify you promptly of any claim for which we seek indemnification, and you may not settle any such claim in a manner that imposes any obligation or admission on us without our prior written consent, which we will not unreasonably withhold.

11. Consumers in the European Economic Area and the United Kingdom

If you are a consumer who lives in the European Economic Area or the United Kingdom, nothing in this EULA limits any rights you have under the mandatory consumer protection laws of the country where you live, and Sections 8, 9, and 10 apply to you only to the extent those laws allow.

12. Changes to This EULA

We may update this EULA from time to time, for example to reflect new features or changes in the law. If we make a material change, we will give you notice in the Software or on the Stress Buddy page on Steam before the change takes effect. Your continued use of the Software after a change takes effect will indicate your acceptance of the updated EULA.

13. Governing Law and Venue

13.1 Governing Law. The laws of the State of California, without regard to its conflict of laws principles, govern this EULA and any dispute between you and us arising out of or relating to this EULA or the Software (a “Dispute”).

13.2 Informal Resolution. Before either party begins a court action, that party must first send the other a written notice describing the Dispute and the relief requested. You may send your notice to legal@conjoy.co or to the address in Section 15. If you and we do not resolve the Dispute within 60 days after the recipient receives the notice, either party may proceed under Section 13.3. Either party may bring an individual claim in small claims court, or seek emergency injunctive relief, without first sending notice.

13.3 Courts. You and ConJoy consent to the exclusive jurisdiction and venue of the state courts located in Sacramento County, California, and the United States District Court for the Eastern District of California, for any Dispute.

14. General

14.1 Entire Agreement. This EULA, together with our Privacy Policy, is the entire agreement between you and us regarding the Software. If a court finds any provision of this EULA unenforceable, the court will modify that provision to the minimum extent necessary to make it enforceable, and the remaining provisions will continue in full force. Our failure to enforce any provision will not operate as a waiver of that provision. The word “including” means “including without limitation,” and section titles are for convenience only.

14.2 Assignment. You may not assign or transfer this EULA without our prior written consent. We may assign this EULA to an affiliate or in connection with a merger, acquisition, reorganization, or sale of all or substantially all of our business or assets.

14.3 Independent Parties. You and we are independent parties, and neither you nor we intend to confer any rights or remedies on any other person under this EULA.

14.4 Electronic Communications. You consent to receive communications from us electronically, and you agree that electronic notices satisfy any legal requirement that those notices would satisfy in hardcopy.

14.5 California Residents. If you are a California resident, you may report complaints to the Complaint Assistance Unit of the Division of Consumer Services of the California Department of Consumer Affairs by contacting it in writing at 1625 North Market Blvd., Suite N 112, Sacramento, CA 95834, or by telephone at (916) 445-1254 or (800) 952-5210.

14.6 Trademarks. STRESS BUDDY, CONSOLIDATED JOY DISTRIBUTION CO., and our logos are trademarks of ConJoy. Steam is a trademark of Valve, Twitch is a trademark of Twitch Interactive, Inc., and Windows is a trademark of Microsoft Corporation. We are not affiliated with or endorsed by any of these companies.

15. Contact Us

If you have any questions about this EULA or the Software, please contact us at:

Consolidated Joy Distribution Company LLC
2108 N St #15234
Sacramento, CA 95816
support@stressbuddy.net