Today, we're excited to unveil another piece of the puzzle for the upcoming 1.59 update of Euro Truck Simulator 2. We're proud to announce that Thermo King, a company specializing in temperature control solutions for trucks, trailers, and more, will be joining ETS2 with their trailer refrigeration units as a free update!

Thermo King, a brand of Trane Technologies, has been a global leader in transport temperature control since pioneering the field in 1938. Their solutions cover temperature-controlled systems for vans, trucks, trailers, railcars, and intermodal containers, as well as HVAC products. By maintaining optimal conditions regardless of the environment, their technology protects a wide range of sensitive goods, from fresh and frozen food to pharmaceuticals, electronics, and more.
In Euro Truck Simulator 2, the Thermo King refrigeration units will replace all the unbranded units we had on our base game and DLC reefer trailers so far, adding an extra touch of realism when hauling temperature-sensitive cargo and spotting a famous real-world brand on your trailer.



So, in the 1.59 update, you will be able to see the Thermo King A-360, A-400, A-500, SLXi 300, and SLXi 400 refrigeration units on the front of your single trailers, delivering a range of trailer refrigeration performance to suit different transport needs. On top of that, we will also be adding the UT-1400R unit, designed for double-trailer configurations and mounted beneath the trailer.


We would like to thank Thermo King very much for enabling us to add their refrigeration units to Euro Truck Simulator 2, helping make our game look more realistic! Make sure to follow Thermo King on their Facebook and Instagram to stay updated with all the great work they do.
We hope you will appreciate this new addition when it arrives with the 1.59 update. Don't forget to stay tuned for more news from our games by following us on our X/Twitter, Facebook, Instagram, Bluesky, and YouTube. We would also really appreciate it if you could sign up for our newsletter. Until next time, safe travels!
https://store.steampowered.com/app/227300/Euro_Truck_Simulator_2/
59 commentsWe are happy to reveal a new feature that will be available in both Euro Truck Simulator 2 and American Truck Simulator with the upcoming release of the 1.59 update - the Tow to Road service. Let's take a look at how it will work!

The Tow to Road feature was designed to improve the overall quality of life for players by reducing frustrating situations during gameplay. It will allow drivers to quickly recover if their truck overturns or gets stuck in a ditch or uneven terrain. It will also help prevent disruptions in multiplayer sessions, enabling players to continue with their convoy when they find themselves stuck, without the need to be towed to a service location, which could cause unnecessary delays.


So when you are in a difficult situation, you can simply find the new "Tow to Road" button under the Service menu (set to F7 by default). After paying a small fee for the towing service, you will be transported to your last safe location on the road.
Just be careful that if you disconnect your trailer beforehand, it will remain in its original position, and only the truck will be towed. Also, if you move too far away from your last safe position on the road, the Tow to Road function may become unavailable to prevent misuse of the feature.

And don't worry, we are keeping the Tow to Service feature as well, as it serves a different purpose. Tow to Service is intended for situations involving heavy vehicle damage, where driving is no longer possible, and repairs are required. Tow to Road, on the other hand, is primarily used to quickly return the vehicle to a drivable position on the road.
We hope you will appreciate this new feature coming with the 1.59 update, which might help you quickly get back on the road when you are stuck, but without the need to be towed to service.
Don't forget to stay tuned for more news from the upcoming 1.59 update by following us on our X/Twitter, Facebook, Instagram, Bluesky, and YouTube. We would also really appreciate it if you could sign up for our newsletter. Until next time, happy travels!
https://store.steampowered.com/app/227300/Euro_Truck_Simulator_2/
214 commentsAmsterdam, best known for its iconic canals, historic architecture, and vibrant cycling culture, is one of the Netherlands’ most recognisable and visited cities. Today, we’re excited to share a closer look at the work of our talented Benelux Rework team, as they bring this famous destination up to modern DLC standards with improved detail, updated road networks, and refreshed landmarks. Let's take a closer look!
Dating back to the 12th century as a small fishing settlement on the Amstel River, Amsterdam grew into one of the most important trading hubs of the world during the Dutch Golden Age. Its famous canal ring, now a UNESCO World Heritage Site, was constructed in the 17th century and remains one of the city’s defining features. Today, Amsterdam is a modern European capital, blending historic charm with contemporary infrastructure, something our team aimed to reflect throughout this rework.

So what work has taken place? Amsterdam has been completely rebuilt from the ground up! Recreating such a dense and iconic destination was no small task, especially within the limits of the game’s scale. Through careful decisions, the team were able to preserve Amsterdam’s unique character and looks. We think they have done an excellent job! Wouldn't you agree?

One of the more unique challenges the team encountered was surrounding part of the A10 Zuid ring road, located south of Amsterdam. In real life, this section is currently being moved into an underground tunnel as part of an ongoing infrastructure project. However, during our research trip at the beginning of the Benelux rework, the highway was still above ground. This led to an important decision, whether to recreate the real-world layout as we experienced it, or attempt to represent a future version that is not yet complete. 
After careful consideration, we chose to keep the highway above ground. This allowed us to work with real-world references while also creating a unique driving experience. It gives players the opportunity to travel through one of the few places in Europe where highways pass beneath towering skyscrapers, offering a memorable and visually striking perspective of the city.
As with most reworks, rebuilding the city from the ground up gave the team the opportunity to introduce new landmarks and bring older ones up to date with our newer modelling standards. Whilst it won't be possible to travel through the historic inner city itself, the team has carefully selected locations and viewpoints that we believe best represent Amsterdam.

We would also like to give a special thanks to our asset team, whose work on the city’s landmarks and architecture has played a huge role in bringing Amsterdam to life. Their attention to detail helps make each location feel authentic and memorable. We can't wait for you to explore it all for yourself!
IJmuiden Ferry
Not far from Amsterdam lies the coastal town of IJmuiden, home to an important ferry connection between the Netherlands and the United Kingdom. As part of the Benelux rework, this location has also been revisited and refreshed.
While IJmuiden was already present in the original map as a landmark ferry location, it has now been updated to better match the quality and detail of the surrounding reworked areas. Although the scale of changes here is not as extensive as what you'll find in Amsterdam, you'll still certainly notice some big changes!
The ferry terminal continues to serve as a key gateway for drivers travelling between mainland Europe and the UK, offering an important connection for long-distance routes. Its updated design aims to provide a more immersive experience while maintaining its recognisable identity. We hope this connection will be used a lot more often with the arrival of the UK rework in the future! 
Interestingly, this location became a personal favourite for one of two map designers who worked on it, thanks to its unique atmosphere and role within the wider transport network.
We look forward to sharing more news on the Benelux Rework, which will arrive as a free update for all Euro Truck Simulator 2 owners in the future. Until then, be sure to follow us on our official social media channels so you can stay up to date with the latest news, even whilst on the move. Until next time, keep on truckin’.
https://store.steampowered.com/app/227300/Euro_Truck_Simulator_2/
We’re thrilled to announce that the SCS Fan Day Experience is returning for its fourth edition! On May 15th, 2026, we will once again be welcoming a group of passionate members from our #BestCommunityEver to our offices in Prague, Czech Republic, for a special behind-the-scenes afternoon. If you’ve ever wondered what it’s like inside our studio, this is your chance to find out!

Our previous Fan Day Experiences have been truly unforgettable, from guided tours of our offices and insights into our development process to fun times with our simulators and friendly chats with our team. Meeting you in person, hearing your stories, and sharing our passion together is something we genuinely look forward to every time.
For this upcoming event, we will be selecting 20 fans to join us for SCS Fan Day Experience Vol. 4. During your visit, you can expect a deep dive into our studio, opportunities to meet the people behind our projects, and maybe even a few surprises along the way. Of course, no visit would be complete without some refreshments, great conversations, and a small gift to remember your day with us.




Please note a few important details before applying: As with our previous events, we are unfortunately unable to cover travel or accommodation costs, so all selected participants will need to arrange and fund their own trip to Prague. Additionally, if you are under the age of 18, you will be required to bring an accompanying adult with you to the event. If chosen, you will need to be at our offices in Prague on the 15th of May, 2026.




If you’re interested in attending, you can apply by filling out our application form. We encourage you to share as much as you can about yourself, your passion for our games, and why you’d love to visit us. Feel free to include photos or even a short video introduction; this helps us get to know you better! If we pick you, we will contact you via email with further details, so be sure to keep an eye on your inbox!
You can apply here until the 10th of April, 23:59 CET.
We’re incredibly excited to once again open our doors and share this experience with you. Thank you for being such an amazing community, and for your continued support. We can’t wait to meet twenty more of you and spend another memorable day together. In the meantime, stay up to date with the latest news by following us on our social media channels: X, Facebook, Instagram, TikTok, Bluesky, and YouTube. Good luck to everyone applying. We hope to see you soon!
41 commentsOur dearest community,
Over the years, World of Trucks events have become a very special part of our shared journey. Whether it was exploring new maps and economies during our Cruising events, contributing to continental goals in Trade Connections, building new landmarks in Operation Genoa Bridge, or taking part in magical seasonal experiences like the Witches of Brackenreach or Woven Wonders of Winterland, each event has offered something new, something fun, and brought the community together in its own unique way.

Today, we’d like to share with our #BestCommunityEver that we will be taking a temporary pause from running our World of Trucks events.
This pause is an important step for us. In order to move events forward, we need to invest time into improving the underlying systems and infrastructure that support them. This means reworking how events function behind the scenes and how they are experienced in-game.
As part of this, we want to bring much more of the event experience directly into the game itself. This includes being able to view and redeem rewards, earn and view achievements, and follow event progress and community milestones, all directly in-game.

We’ve got even more ideas we’re working towards, but we’re not quite ready to share them just yet. When the time is right, we’ll return to running your favourite events and share more about what’s ahead.
You can think of this as the first step in building a stronger foundation for future events, one that will allow us to create experiences that are more engaging, rewarding, and flexible, supporting a wider variety of formats, ideas, and durations.
In the meantime, we’ll continue bringing you new content, updates, and improvements across both Euro Truck Simulator 2 and American Truck Simulator, and we look forward to sharing more with you as development progresses.
Thank you, as always, for your support, feedback, and passion. It truly means a lot to us.
We’ll see you on the road.
156 comments