Mortal Kombat está de vuelta mejor que nunca con la siguiente evolución de la icónica franquicia.
Reseñas recientes:
Muy positivas (2,546) - El 89 % de las 2,546 reseñas de los usuarios en los últimos 30 días son positivas.
Reseñas generales:
Variadas (9,355) - El 68 % de las 9,355 reseñas de los usuarios sobre este juego son positivas.
Fecha de lanzamiento:
23 ABR 2019
Desarrollador:

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Actualizaciones recientes Ver todos (9)

26 junio

[6/26/19] PC Patch Notes

Hello all, Here are the patch notes from today's PC patch! In addition, Shang Tsung and the Klassic Arcade Ninja Skins are now available for purchase!

• Fixed a crash when attempting to Record during a Fatal Blow.

• Fixed an issue with cinematic volume becoming lower after defocusing the game window.

• Fixed an issue where recorded inputs would display only as Keyboard inputs.

• Fixed an issue with the opponent's name not being displayed correctly during an online match.

• Fixed an issue with display select that occurred when changing the video mode from Full Screen to something else.

• Fixed an issue where the prompts were not working correctly for Kombat Breakdown and Season Details of the Kombat League.

• Fixed an issue where Rich Presence was not displaying the character’s name correctly when playing Towers of Time.

• Fixed multiple minor issues with Mouse/Keyboard input.

• Added RGB support for Shang Tsung.

• Localization updates and fixes.

We are continuing to address issues related to performance, and you should see another update from us in the coming weeks. Thanks for your patience!
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18 junio

[6/18/19] Shang Tsung and Kombat League Patch Notes

Hello all, We're thrilled that Shang Tsung and Kombat League are NOW AVAILABLE! And with this comes an update for PC. Find the patch notes below!

General Gameplay Adjustments

• Move list corrections
• Improvements to AI logic
• Fixed several rare online desync causes
• Removed a rare crash that could occur after a Quitality
• Fixed an issue that cause users to lose controller functionality when trying to record an AI command after pausing the game with very specific timing
• Trying to Practice Reset while waiting in a KOTH lobby will no longer sometimes reset twice in a row
• Added an Easy Krushing Blows option to Practice Mode’s Practice Options which will bypass most Krushing Blow’s conditional requirements
• Added Random Hidden option to Practice Mode AI Options’ Playback Recording Slot selection
• Added several new Brutalities for players to discover
• Added Variation info to the pause menu and some multiplayer online loading screens
• Added Kombat League online game mode. Season I (The Season of Blood) starts today, June 18th!
• Ranked Sets (only available when a Kombat League season is not active) are now a first to 2 match set
• Fixed an instance where the game would crash on start-up due to a conflict with the server, requiring players to delete their local MK11 data.
• Fixed a bug in displaying the opponent’s FPS rating
• Fixed several instances of SFX not playing correctly with Mouse/Keyboard
• Fixed multiple minor issues with Mouse/Keyboard input

Krypt

• Fixed a rare bug that could cause players to be locked out of the armory after getting the Spear
• Removed the ability to get out of bounds of the environment under certain circumstances
• Removed a rare crash when exploring the Krypt after playing several hours of Towers of Time
• All Skeleton Key Gates will now reward some currency when opened

Towers of Time

• Adjusted the difficulty of some starting towers on some tower platforms
• Added new Boss Fights & rewards
• Added new Tower Platform rewards

Character Specific Adjustments

Baraka

• High and Mid parries now work correctly against War Banner Charge
• Sinister Slice (Jump+Back Punch) no longer has an inconsistent hit region when auto-facing the opponent

Cassie Cage

• When an opponent loses a round to BLB-118 Bitchin' Bubble, they will no longer continue to play out some animations
• BLB-118 will no longer sometimes lose functionality when the opponent loses a round to Control BLB-118’s Wub Wub Wub or Fun Phaser attacks

Cetrion

• When an opponent loses a round to Ring Of Fire, they will no longer continue to play out some animations
• High and Mid parries now work correctly against Unlimited Potential (Towards+Back Punch, Front Kick, Back Kick)

D'Vorah

• Adjusted Getup Roll Backwards animation to no longer recover slower than intended

Erron Black

• Added an ammo counter showing how many Locked And Loaded Rifle shots are currently available
• When an opponent loses a round to Zaterrean Spit, they will no longer continue to play out some animations
• Swinging Pistol (Jump+Front Punch) no longer has an inconsistent hit region when auto-facing the opponent
• Fixed a rare issue that could cause his Hat to be misaligned after being knocked off when losing a match as a rollback occurred
• Fixed an issue that could cause Dynamite to be misaligned when doing it again immediately after the previous one exploded
• Corrected damage scaling going into the On The Shoot (Back Punch, Front Punch, Back Punch, Front Punch, Back Punch) Krushing Block cinematic which results in it doing 10 less damage

Frost

• Adjusted repel during Throw Escape to eliminate some clipping issues
• When an opponent loses a round to Core Trap, they will no longer continue to play out some animations
• Core Overload amp no longer still occurs after a Krushing Blow cinematic

Geras

• High and Mid parries now work correctly against Gauntlet Slam (Down+Front Kick)

Jacqui Briggs

• When an opponent loses a round to Grenade Launcher, they will no longer continue to play out some animations
• Fixed a rare issue that could cause her Shield Generator to be misaligned after being knocked off when losing a match as a rollback occurred

Jade

• Fixed a rare issue that could cause her Staff to be misaligned after being knocked off when losing a match as a rollback occurred

Jax

• Adjusted repel during Throw Escape to eliminate some clipping issues
• Fixed a rare issue that could cause his Thumper to be misaligned after being knocked off when losing a match as a rollback occurred

Johnny Cage

• Adjusted repel during Throw Escape to eliminate some clipping issues

Kabal

• When an opponent loses a round to Gas Blast Amplify, they will no longer continue to play out some animations
• Fixed a rare issue that could cause his Hook Swords to be misaligned after being knocked off when losing a match as a rollback occurred

Kano

• When an opponent loses a round to Magnetic Trap or Molotov Cocktail they will no longer continue to play out some animations
• High and Mid parries now work correctly against Under Kick (Towards+Front Kick)
• Fixed a rare issue that could cause his Shanks to be misaligned after being knocked off when losing a match as a rollback occurred

Kitana

• High and Mid parries now work correctly against Noble Assault (Back Punch, Front Punch, Back Kick, Front Kick, Back Kick)
• Fixed a rare issue that could cause her War Fans to be misaligned after being knocked off when losing a match as a rollback occurred

Kollector

• Adjusted repel during Throw Escape to eliminate some clipping issues
• When an opponent loses a round to Vial Of Sorrow, they will no longer continue to play out some animations
• Fixed a rare issue that could cause his Chained Ball or Satchel to be misaligned after being knocked off when losing a match as a rollback occurred

Kotal Kahn

• When an opponent loses a round to God Ray, they will no longer continue to play out some animations
• High and Mid parries now work correctly against Xolotl (Towards+Front Kick, Back Kick)
• Fixed a visual issue when Kotal was hit by Geras’s Temporal Advantage while transformed during Tecuani Maul & Tecuani Pounce attacks

Kung Lao

• The Great Kung Lao Spiritual Guidance attacks can no longer be parried
• High and Mid parries now work correctly against Twin Kicks (Towards+Back Kick)
• Fixed a bug where Z Hat would not reset some connect in a row Krushing Blow & Brutality conditions
• Mind Of Its Own Brutality from Z Hat once again plays out the full animation

Liu Kang

• Adjusted repel during Throw Escape to eliminate some clipping issues
• Fixed a rare issue that could cause his Nunchaku to be misaligned after being knocked off when losing a match as a rollback occurred
• (Air) Fireball can now be correctly 2in1 cancelled into from a Jump Attack when playing with Alternate Controls enabled

Noob Saibot

• Adjusted repel during Throw Escape to eliminate some clipping issues
• Fixed a rare issue that could cause his Sickle to be misaligned after being knocked off when losing a match as a rollback occurred

Raiden

• When an opponent loses a round to Rolling Thunder, they will no longer continue to play out some animations

Skarlet

• Adjusted repel during Throw Escape to eliminate some clipping issues
• When an opponent loses a round to Red Mist or Blood Ritual, they will no longer continue to play out some animations

Sonya Blade

• (Air) Energy Rings can now be correctly 2in1 cancelled into from a Jump Attack when playing with Alternate Controls enabled

Shao Kahn

• High and Mid parries now work correctly against DIE (Front Punch, Back Punch, Throw) and Last Breath (Towards+Front Kick, Back Kick, Throw)
• Hammer Poke (Jump Front Punch) & Final Strike (Jump Back Punch) now correctly gain additional damage when Dark Priest Buff is active

Kronika

• When an opponent loses a round to Orb of Confusion, they will no longer continue to play out some animations
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Mortal Kombat 11 Edición Prémium

MK está de vuelta mejor que nunca con la siguiente evolución de la emblemática franquicia.

La Edición Prémium de MK 11 incluye:
• Juego principal
• Paquete de Kombate

El Paquete de Kombate incluye:
• 6 nuevos personajes de contenido descargable
• Acceso anticipado de 1 semana a los personajes de contenido descargable
• 7 Skins
• 7 conjuntos de equipo

Con las nuevas variaciones de personaje tendrás un control sin precedentes para personalizar a tus luchadores y hacerlos únicos. El nuevo motor gráfico resalta cada uno de los momentos más sangrientos para ponerte tan cerca de la pelea que casi podrás sentirla. Con un reparto de luchadores nuevos y klásicos, el modo historia cinemático continúa la épica saga iniciada hace más de 25 años.

Acerca de este juego

MK está de vuelta mejor que nunca con la siguiente evolución de la emblemática franquicia.

La Edición Estándar de Mortal Kombat 11 incluye:
• Juego principal

Con las nuevas variaciones de personaje tendrás un control sin precedentes para personalizar a tus luchadores y hacerlos únicos. El nuevo motor gráfico resalta cada uno de los momentos más sangrientos para ponerte tan cerca de la pelea que casi podrás sentirla. Con un reparto de luchadores nuevos y klásicos, el modo historia cinemático continúa la épica saga iniciada hace más de 25 años.

Descripción del contenido para adultos

Los desarrolladores describen el contenido de las siguiente manera:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

Requisitos del sistema

    Mínimo:
    • SO: 64-bit Windows 7 / Windows 10
    • Procesador: Intel Core i5-750, 2.66 GHz / AMD Phenom II X4 965, 3.4 GHz or AMD Ryzen™ 3 1200, 3.1 GHz
    • Memoria: 8 GB de RAM
    • Gráficos: NVIDIA® GeForce™ GTX 670 or NVIDIA® GeForce™ GTX 1050 / AMD® Radeon™ HD 7950 or AMD® Radeon™ R9 270
    • DirectX: Versión 11
    • Red: Conexión de banda ancha a Internet
    Recomendado:
    • SO: 64-bit Windows 7 / Windows 10
    • Procesador: Intel Core i5-2300, 2.8 GHz / AMD FX-6300, 3.5GHz or AMD Ryzen™ 5 1400, 3.2 GHz
    • Memoria: 8 GB de RAM
    • Gráficos: NVIDIA® GeForce™ GTX 780 or NVIDIA® GeForce™ GTX 1060-6GB / AMD® Radeon™ R9 290 or RX 570
    • DirectX: Versión 11
    • Red: Conexión de banda ancha a Internet

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