Reynard is a mixture of procedurally generated action RPG and a Tower Defense genre with roguelike elements. It has been influenced by classics such as The Legend of Zelda and an indie classic - The Binding of Isaac.
All Reviews:
Positive (16) - 93% of the 16 user reviews for this game are positive.
Release Date:
Nov 21, 2018
Developer:
Publisher:

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Recent updates View all (19)

March 8

Reynard Versoion 1.0.3 – Optimization, Bug Fixes and the Future

This week I focused on optimization and bug fixes. I also have some important news about the future of Reynard and Hyper Fox Studios.

A lot of people asked me if Reynard will be released on Nintendo Switch platform and I can finally reply that… IT WILL!!! Nintendo approved my developer account for Switch. This gave me another huge motivation boost!

Generally It means that I’ll be:
  • Adding more new content (bosses, enemies, items…),
  • Further optimize the game,
  • Squish undiscovered and upcoming bugs!

It’s good news, but I’ll have more expenses by getting the right hardware (Switch) etc. Besides that, my PC freezes from time to time. I really hope that he only has a “phase”.

I'm super happy that so many of you support Reynard. But I'm not able to live off our little fox :D So in the next couple of weeks, I'll try to earn enough money for the upcoming costs. I'll pick up some client work in web development. In these upcoming couple of weeks don't be mad if I'll be releasing only minor updates for Reynard.

Enough with the news! Here are the changes!
  • [MAJOR] Movement and dash of Reynard and NPCs has been optimized. The game should run smooth now on 60 FPS.
  • [MINOR] Added the FPS option – 60 FPS.
  • [MINOR] Added the starting area blocades in Ferdinand’s level.
  • [MINOR] When crafting, everything except equipment now gets added to your inventory automatically.
  • [BUGFIX] Fixed the bug when you’d play on the easy mode and the perk would take away more stamina than allowed.
  • [BUGFIX] Daily run on easy mode now loads starting items correctly.
  • [BUGFIX] Mumu now deals damage over time.
  • [BUGFIX] Effect zones of spawned cursed weapons don’t get blown away by the wind anymore.
  • [BUGFIX] No more building stuff on player, enemy or ally ocuppied area in the invasion.
  • [BUGFIX] Fixed a room cell which had a “physical” golden key in it.

Until next time! I wish you an awesome weekend and happy dungeon crawling! 😀
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February 28

Reynard Version 1.0.2 – Leagues, Hard Mode, Skeleton Mage, New Achievements and More

Hey there!

It’s the first week after the release and I’m happy to say that this is my second update already! I know it’s not Friday… I’m releasing this update one day earlier because I’ll probably start working on other things that might take more time (maybe a new boss and optimization? :D).

As most of the times I'd like to invite you to read the full blog post about the changes on: http://hyperfoxstudios.com/reynard-difficulty-modes-leagues/

For those in hurry:

  • [MAJOR] Added difficulty option Hard ;D
  • [MAJOR] Added daily run leagues. Green (easy), Orange (normal) and Indigo (hard)!
  • [MAJOR] Added 18 new achievements!
  • [ENEMY] Skeleton mage (summoner). It appears on hard mode only!
  • [OPTION] You can now lock the frame rate to 144 or leave it uncapped.
  • [MINOR] You can't build on occupied slot anymore. First you have to sell the building.
  • [MINOR] Damage taken by player is now colored red.
  • [BALANCING] Removed boss scaling from the easy mode.
  • [BALANCING] Changed the Stamina boost to 100+ for the easy mode.
  • [BALANCING] Rebalanced the Gold boost relics.
  • [BALANCING] Reduced Ifrit's staff knockback by 40%.
  • [BUGFIX] Fixed 1 buggy room cells.

Until next time I wish you happy dungeon crawling :D
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Reviews

“8-Bit Binding of Isaac-style dungeon crawl with crafting, cross-session perks, and proc-gen levels and items. It's supercute and challenging, but it is strong enough without the Tower Defense portion.”
Designer Plays

“We're really enjoying it! The graphics are charmingly retro and the chiptunes music is super catchy.”
Let's Game It Out

“I thought that nowadays games look more 3D.”
Dad

About This Game

Story

When Hammlet's wife Prascilla goes missing, Reynard immediately grabs his high-tech gauntlet and goes on an adventure. In order to rescue Prascilla from becoming "Goulash" and his home island Foen from an invasion, he has to defeat many vicious creatures and villains.

Gameplay

Reynard is a mixture of procedurally generated action RPG and a Tower Defense genre with roguelike elements. It has been influenced by classics such as The Legend of Zelda and an indie classic - The Binding of Isaac.

It contains features such as:

  • Countless proceduraly generated dungeons, TD maps and runes!
  • More than 200 different items!
  • Fast paced action against challenging enemies and bosses!
  • Progression through perk and blueprint system!
  • Simple yet cool crafting system!
  • Achievements and daily runs!
  • Cute player skins!
  • Lovely story and companions!

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64bit
    • Processor: Intel Celeron p6100 @2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: Integrated graphics cards should suffice
    • Storage: 600 MB available space
    • Additional Notes: Gamepad is extremely recommended, but keyboard also works.
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Linux 64bit
    • Processor: Intel Celeron p6100 @2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: Integrated graphics cards should suffice
    • Storage: 600 MB available space
    • Additional Notes: Gamepad is recommended, but keyboard also works.
    Recommended:
    • Requires a 64-bit processor and operating system

What Curators Say

14 Curators have reviewed this product. Click here to see them.

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