Steel Circus is the solar system's largest sporting event. Players control one of several champions with unique abilities in competitive online matches. Throw, pass, tackle and dodge to score goals in a game where skill, team play, and tactical decision-making pave the road to victory!
All Reviews:
Mixed (1,685) - 63% of the 1,685 user reviews for this game are positive.
Release Date:
Aug 8, 2019
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are thankful for the support we've received over the course of the last months, and are very happy to have such an active and supportive community helping us to grow the game. In order to take Steel Circus to the next level, we are going to give players the chance to play and practice daily during Early Access to determine skill curves, high-level plays, generate ideas for more modes & features, and in general balance the game with an ever-growing roster of champions

We see Early Access as an important phase where our focus is to listen, observe, verify, and analyze gameplay data in order to make the game more fun to play.”

Approximately how long will this game be in Early Access?

“We will continue improving the game during Early Access, with new customizations, skins, arenas, etc. When we exit EA remains to be determined, but our goal is a full release in early 2020.”

How is the full version planned to differ from the Early Access version?

“We have very exciting plans for Steel Circus! We will be working on regular content updates and new features such as new champions, arenas, customizations and most importantly competitive events and seasons. Our long-term goal is to feature 15+ champions along with 6+ arenas.”

What is the current state of the Early Access version?

“The core gameplay and game loop are implemented but we will continue polishing the game through Early Access. At the moment, Early Access features;

- 6 Champions
- 2 Arenas, each arena offers different variations
- Quickmatch Mode
- Trainings Ground
- More than 150+ customization options”

Will the game be priced differently during and after Early Access?

“Steel Circus is free to play and will stay as free to play! There will be a special Early Access package that offers all champions now and forever, and a supporter pack with additional items. In-game transactions for unique cosmetics will not affect the core mechanics of the game. We will not include any form of pay to win mechanics and are refraining from offering loot boxes for various reasons.”

How are you planning on involving the Community in your development process?

“In order to improve the gameplay of Steel Circus, we are entering Early Access to allow players to play the game 24/7. We’ll observe, listen, and analyze data to balance the game for high-level plays while working closely with the community to ensure we deliver what our players want. Therefore, we'd love if you share your feedback by reaching us out on Discord, Twitter and Facebook.”
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Recent updates View all (11)

August 16

Upcoming Client & Server Maintenance - August 17th, 2019



Champions,

We're releasing a small client and server update on Saturday, August 17 at 12:00 noon CEST / 06:00 AM EDT / 03:00 AM PDT. Est. downtime will be approx. 2 hours.

UPDATE 0.4

Features:
• New players start with 3000 Steel. Existing players will receive a 3000 Steel gift to their accounts as a thank you for being part of our early access (#GetThatSteel).
• With the release of Update 0.4 we will perform a test of our events system by hosting a Double Match XP Event lasting 48 hours from servers going live.
• Added additional challenges for scoring, touchdowns, geometry goals, and passing.
• Added additional quick messages.
• AFK players will now be automatically kicked from matches, with no rewards.
• Reported habitual AFK players will receive temporary bans to their accounts.

Bug Fixes:
• Fixed a bug that allowed picking the same Champion twice
• Fixed a crash bug that occurs when a goal is scored in the last second of a match
• Fixed a Unity crash bug when launching game
• Reverted change to FPS cap unlock. VERY sorry for this reversion, there will be additional optimization before removing it again
• It’s no longer possible to join a group while already in a solo queue
• "Move up" & "Move down" label corrected in control remapping
• “Ping” added to the remapping menu
• When receiving Steel rewards from daily challenges you can now ESC or mouse click out of the window.
• In stats screen, you can now ESC or mouse click out of the window.

Matchmaking:
• Separated South America (Sao Paulo) and Oceania (Sydney) regions. Our SA and OCE community is small, but growing, expect increased matchmaking times during off-peak hours.
• Additional tweaks to matchmaking (ongoing)

Roadmap:
• See our high-level roadmap here: https://www.reddit.com/r/SteelCircus/comments/cpdvl5/early_access_roadmap/

Steel Circus team
18 comments Read more

August 13

Updated Early Access Roadmap



Champions,

We heard your feedback and updated our roadmap.

The list covers some of the high-level, major updates you can expect during the Early Access period of Steel Circus.

Major updates can include new content, new champions, new arenas, major re-balancing and new features. Minor updates contain bug fixes, patches, and bug fixes occur frequently during Early Access will not be reflected here.

Note:

This is a living list, expect that all features and content listed here is subject to change, and new items/features may be added.

Because a specific feature or fix or change you're interested in isn't listed here does not mean we aren't working on it.

August 2019
  • Ongoing post early-access bug fixing
  • Ongoing balancing updates
  • Ongoing player matchmaking rule-set improvements
  • Ongoing server optimization and provisioning
  • New server added: Oceania (Sydney) (Asia / Oceania region in-game, for now)
  • Match voice chat (per team)
  • Custom lobbies
  • New customization items (skins, emotes, spray tags)

September 2019
  • New champion
  • New arena variations
  • New customization items (skins, emotes, spray tags)
  • New challenges

October 2019
  • New champion
  • New customization items (skins, emotes, spray tags)
  • New challenges

November 2019
  • Ranked season (beta test)
  • "Battle Pass" (beta test)
  • New challenges

December 2019
  • New Champion
  • New customization items (skins, emotes, spray tags)
  • New challenges

2020
  • More new arenas
  • More new champions
  • Many more new customization items (skins, emotes, spray tags)
  • New challenges
  • Official launch (PC & Console - Platforms TBA)

Steel Circus team
22 comments Read more
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Steel Circus Early Access is Live!

The long wait is over! Download now to join our Early Access, and be one of the first players to experience the Solar System’s biggest sporting event! Don’t forget to join our Discord channel and become a part of our amazing community!
https://discordapp.com/invite/cMGsJ7Z

About This Game



Game


Steel Circus is the solar system's largest sporting event. Players control one of several champions with unique abilities in competitive online matches. Throw, pass, tackle and dodge to score goals in a game where skill, team play, and tactical decision-making pave the road to victory!



World


The game is set in the year 2350. After a long period of open conflict and war, there is frail peace in the solar system. Every year the most powerful factions meet as the Solar Council behind closed doors to discuss politics while Champions, representatives of each Faction, compete against each other at the Steel Circus in front of roaring crowds.
Steel Circus is a gigantic spectacle every soul in the solar system is watching closely. Champions are celebrated heroes, beacons of hope and a demonstration of power as they clash in the arena



Champions


Before each match, you need to choose a champion to play. Each champion has a unique playstyle and two special skills.
Some champions are great at supporting their team with buffs and heals while others are brawling powerhouses or specialists in wearing their opponents down from afar.



Key Features

● Dystopian background in the year 2350. Experience a completely new world that offers futuristic arenas and very distinct champions
● Sports and hero brawlers mixed into one game
● Play online, join matches individually or play with your own team
● Combine individual skills with teamplay and strategy to succeed on the highest level
● Easy to learn, hard to master

Development Road Map

September Update:
● New champion
● New goal scene animations
● New arena variations
● New customization items

October Update:
● New champion
● New game mode
● New customization items

November Update:
● Ranked Pre-Season

December Update:
● New Arena
● New Champion
● New customization items

System Requirements

    Minimum:
    • OS: Windows 7 or newer
    • Processor: 2.4 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 460
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 10 GB available space

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