《Ganghood Survival》 is a hardcore competitive action game based on Chinese Wushu theme. Dozens of players are in the same map, and play as a ‘Knight-errant’ with nothing at the beginning. They need to strengthen themselves by collecting resources and learning wushu books, beating others to win the game.
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褒貶不一 (221) - 221 篇使用者評論中有 54% 給予此遊戲好評。
發行日期:
2018 年 11 月 12 日
開發人員:
發行商:
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搶先體驗遊戲

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備註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「We hope more players could join in every aspect of this “jianghu” world with us as early as possible: 1. We need to learn advice from our talented players; 2. Our producing direction could satisfy players’ tastes via timely communication; 3. We hope to produce a game designed by both game designers and players, increasing players’ sense of participation, more importantly, creating a more closed connection between designers and players.However,For paying back our players, we would like to offer a timed activity: Any players who played this game up to 5 hours with Steam might been randomly selected to gain the free qualification of playing this game in mobile version. The lucky players can enter our mobile game with the given encryption key(by the mail in our game) when our mobile version releases in short future. However, the encryption key is only effective in the Chinese mobile area (Ios and Android) currently due to the reason that we have not confirmed the mobile selling way yet. Anyway,《Ganghood Survival》in mobile version cannot wait to see you anymore.」

這款遊戲的搶先體驗時間大約會持續多久?

「This will depend on the player's comments and suggestions. If the overall direction change is not particularly large, we expect to log in to the official version from 3 months to 6 months, if the direction of the game is accepted by the player. If there are a lot of changes, this time may be extended.」

正式版預計會與搶先體驗版有何不同?

「The difference: First, it will be reflected in the battle, including at this moment our team is constantly optimizing the combat effect, including the sense of combat, the sense of rhythm, the feel of the operation, the degree of martial arts, the authenticity of the action, the beauty, and the battle. The adjustment of the rules, adding more combat play, such as: assassination; second, our art team is constantly enriching our maps, and many objects with Chinese ancient martial arts characteristics, and a series of broken objects . Including the current art quality, we are certainly not satisfied with ourselves, characters, scenes, object accuracy, fabric effects, etc. We will optimize; third, performance and fluency, BUG repair, etc., our technical team has been Work hard. In fact, the most expectation is that our ultimate goal is to make a huge real martial arts world, cultivate various martial arts cheats, build their own houses, and establish relationships with various factions, martial arts, children, and children. It can be a chivalry of chivalrous anger, a merchant of rich enemies, the head of a famous door, etc.」

搶先體驗版目前的開發進度如何?

「Currently, this version has accomplished the content of core combat, resources collection, wushu learning, safe area and so on. What is more, we have supported players play online with others already, and the stability of servers have been proved. In short, this is a completed version for early experience.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Because our team wants to get support from players and give feedback to players who support our games in the early stage, our pre-emptive version will be priced lower than our expected price, but with the continuous optimization of experience and content, it will be officially released. We should have a reasonable price increase in the version, but this will also depend on the enthusiasm of the players and the support we receive.」

在開發過程中,您打算如何與社群互動?

「We will provide timely and frequent feedback on community comments, and collect the opinions and suggestions of the players. After we have discussed, we will announce our next development plan in time to ensure that we are more active and close to the players. That allows us to get more inspiration and make players more engaged.」
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關於此遊戲

《Ganghood Survival》is a game project transformed from mobile to PC. Currently, not all the content in mobile version is quite suitable for the PC one. However, we have planned to gradually improve the art quality to a higher level in PC version. Moreover, the playing methods and content will be constantly increased.

《Ganghood Survival》 is a hardcore competitive action game based on Chinese Wushu theme. At the beginning, dozens of players will be randomly distributed at anywhere in the map, and play as a ‘Knight-errant’ with nothing in every game.

Developing Approach:
At the beginning, players will enter the map by riding a huge eagle owl with nothing. They need to strengthen themselves by collecting resources and learning wushu books. As time goes by, players get less and less safe area in the map. Eventually, only one player could win the game and learn the “Wushu of Wuwang” in order to beat the monster. However, the great winner also sacrifices himself for saving human and the world.

Game features:
1. Highly free playing method: players can freely use several types of weapons, wushu, close combat, long-distance attack, and qing kung (fly).
2. Exciting and fresh game experience: random distribution at anywhere in the map, gives fresh sense to players in every game.
3. Real wushu action in game: professional wushu team, almost all the wushu actions are cached by Optical motion capture system.

Fang Liu, Professional Film and Television Director, Representative Art: 《Kung Fu Warlords 2017》 and《Handsome Siblings》. He is the chief action designer of our game 《Ganghood survival》, leading his processional wushu team and design the excellent wushu action for this game.

系統需求

    最低配備:
    • 作業系統: Windows7,Windows8.1,windows10
    • 處理器: Intel Core i5 3.4GHZ
    • 記憶體: 4 GB 記憶體
    • 顯示卡: GTX960
    • DirectX: 版本:11
    • 網路: 寬頻網際網路連線
    • 儲存空間: 3 GB 可用空間

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