From the people who brought you the #1 sports game world-wide for mobile, Skater XL is an evolution in skateboarding games. Experience unparalleled board control and responsiveness while you skate legendary real-world skate spots.
Recent Reviews:
Mixed (94) - 69% of the 94 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,422) - 84% of the 1,422 user reviews for this game are positive.
Release Date:
Dec 19, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“It's been 8 years since the last significant contribution to the skateboarding genre by a big publisher. As an indie, we chose to spend the last four perfecting the thing that really matters for a new big step in the genre - the gameplay and controls.

Now we're confident we have something of value at the core of the product, we'd like to start the discussion with the community, to include them as we roll out our road map and plans to build more content and features over the next 24 months and beyond.”

Approximately how long will this game be in Early Access?

“It's hard to make predictions in development, but until us and the community are happy with delivered core features.”

How is the full version planned to differ from the Early Access version?

“The full game will eventually include more skateable content all based on / inspired by parks and spots from the West Coast, video editing and export, character customization, more skaters and gear. Note these are NOT features available in early access but are planned for full launch at a later date.”

What is the current state of the Early Access version?

“One complete area based on the historic "West LA Courthouse" skate spot, one character, core gameplay & game mechanics and tutorial menu. Note that this initial spot is complete but also compact, and was chosen to allow us to focus on gameplay depth for Early Access rather than building level content.”

Will the game be priced differently during and after Early Access?

“We plan to increase the price of the game as more features are introduced.”

How are you planning on involving the Community in your development process?

“With careful consideration, we have been testing and incorporating feedback into the design process since the start of development. We will be considering and involving the community in every step from here forward and communicating when and why we make each key design decision.

We welcome any feedback or thoughts about the game and can be reached at info@easydaystudios.com.”
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Recent updates View all (6)

March 18

Minor Update 0.0.5

Happy Monday SXL fans! We just released minor update 0.0.5. Here's a rundown of new features and bug fixes that are included.

For a walkthrough check out Nightspeeds' video here, with further description below:
https://www.youtube.com/watch?v=sWYnBL4gD4g

One Foot Ollies/Nollies:  You can now take your front or back foot off the board during ollies and nollies. Simply ollie or nollie and click either the left or right stick to remove your foot.  For now, you can only remove one foot at a time and only after ollies/nollies, not after catching flip tricks. You still have tweaking control with both sticks after the foot is removed.





Mongo Pushing: You can now push mongo in regular and switch in both stances, if that's your thing.  Pressing the X button (xbox controller) will always push with your left foot.  Pressing the A button (xbox controller) will always push with your right foot.



Movement Correction with Rotation: In the previous update, we made skater rotate to match the surface he was jumping onto which helped with the flow of skating transition and banks.  

This would however cause the board to rotate out from under the skater, making it hard to judge landings. In this update, we make a correction to the jump so that the board lands where you intend it to.





Quarterpipe Landing Speed: We fixed a bug that caused the player to slow down at the bottom of transitions.





Impact Audio Bug: Removed loud excess landing noises on impact.

Grind Explosion Bug: Removed bug that would occasionally cause the player to fly away at great speeds upon making contact with a grindable.



Camera Rotation In Air: The camera no longer rotates in the air, this is helpful when skating ramps as the camera will wait until you land to turn around.





Catch Rotation Angle Limit:  We’ve limited the max angle the board can go when catching with both feet.  This should help prevent some of the strange catch poses.





Courthouse Updates:  Building and rail textures have been updated with more detail


Skater Pop Direction:  We’ve corrected the direction that the player jumps during the initial pop.  Previously, he would begin to pop away from the surface, now his pop is in alignment with his bodies orientation.





Mod Disclaimer:  As many of you have experienced, downloading game updates will override your custom mesh and texture mods.  To re-install these changes you'll need to open the Unity Asset Bundle Extractor and replace your textures and other graphical mods.  To re-activate scripted mods like the level importer you simply need to open the Unity Mod Manager and click “Install” once before running the game post update.

Thank you for your continued support.  We'll catch you on the next update!


UPDATE SINCE POSTING - Mod Disclaimer: If you are experiencing bugs, there is a chance it may be caused by conflict with one of the script mods. If you are unable to land in manuals, find yourself pushing very fast or have other strange rotation bugs occurring, please remove all mods and reinstall one by one to make sure it doesn't break the game after the newest update. You can remove your mods by:

1) Open Unity Mod Manager and click Uninstall.
2) Locate your SkaterXL directory found in by default: "C:\Program Files\Steam\steamapps\common\SkaterXL"
3) Locate "Mod" folder in the SkaterXL directory, and delete it.
4) Reinstall mods carefully using Unity Mod Manager, one at a time to make sure they don't break compatibility.

Some users reported issues with vert mods specifically. It may also happen when combining several mods. Replay mod and map importer are safe to use at this time.
hows that?
52 comments Read more

February 18

Minor Update 0.0.4

Happy Monday SXL fans! We just released minor update 0.0.4. Here's a rundown of new features and bug fixes that are included

For a walkthrough, check out Nightspeeds' video here, with further description below:
https://www.youtube.com/watch?v=diXXujAfQoc
In Air Rotation: In previous builds, when you popped a trick the skater would rotate to be upright in every situation. Now the skater will rotate to the angle of the surface you’ll land on. This is massively helpful when skating quarter pipes or park like environments with lots of banks and ramps, which includes many of the modded maps.

Old Quarter Pipe Rotation:


New Quarter Pipe Rotation:



Old Transfer Rotation:


New Transfer Rotation:



Goofy Board Control Direction (when doing flip tricks): Last update we fixed the board control direction when you are moving the board left or right during ollies only. Now it's fixed for flip tricks as well and the board should move correctly at all times, in all stances.

Goofy Low Ollie Knee Pop: Issues with the knee in the low goofy ollie animation have been fixed.

Old Goofy Low Ollie:


New Goofy Low Ollie:


Wheels: They roll now. 😃

Disclaimer for modded wheel textures: The old wheel texture contained shadows and looked strange when rolling as the shadow would roll with the wheel. With this update we have removed the shadow and custom modded wheel textures should use the new wheel texture as a base going forward.

Max Grind Angle: The max vertical angle you can tweak your board in a grind has been increased a small amount to help with locking into tricks like blunt slides.

Courthouse: Ed has been working his way towards completing the Courthouse map. In this update you'll see improvements to grass and dirt patches.

Old Grass:



New Grass:



Falling While Setup: Previously, there was a bug where if you were falling while setting up for a trick and simultaneously turning, the skater would turn but the board would fall as an unresponsive physics object.

Old Fall When Turning From Setup:



New Fall When Turning From Setup:



Goofy Push Foot Placement: Fixed position of foot when pushing in goofy stance.


Crash Fix: Removed a plugin that was causing crashes for many users.

Mod Disclaimer: As many of you have experienced, downloading game updates will override your custom mesh and texture mods. To re-install these changes you'll need to open the Unity Asset Bundle Extractor and replace your textures and other graphical mods. To re-activate scripted mods like the level importer you simply need to open the Unity Mod Manager and click “Install” once before running the game post update.

Known Issues: With this update, there was introduced a small audio bug when landing which sometimes results in a few extra sounds on impact. This will be fixed in the next update.

Thank you for your continued support. We'll catch you on the next update!
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About This Game

From the people who brought you Skater, which reached #1 sports game world-wide for mobile, Skater XL is an evolution in skateboarding games.

Experience unparalleled board control and responsiveness while you skate legendary real-world skate spots. Style your tricks the way you want, from the way you flip the board to the way you move your feet. Feel connected to your board like never before.

Style and Control: With new ground breaking and intuitive controls, skateboarding in a video game has never felt more authentic, fluid, and responsive. Style tricks any way you want and make every trick and line your own.

Legendary Spots: Shred real world legendary skate spots, like the LA Courthouse which is featured in early access.

IMPORTANT: This game REQUIRES an Xbox 360, One, PS3 or PS4 compatible controller to play. There are NO keyboard controls available. It also requires a DirectX 11 or above graphics card.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: 2.5GHz dual core i5 or higher
    • Memory: 8 GB RAM
    • Graphics: GTX 950 or higher
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Additional Notes: Please drop quality settings if not seeing 60FPS. This game is best played buttery smooth!
    Recommended:
    • OS: Windows 10
    • Processor: 3.5GHz quad core i5 or higher
    • Memory: 16 GB RAM
    • Graphics: GTX 960 or higher
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Additional Notes: Consistent 58-60FPS on Ultra with these specs in beta testing.

What Curators Say

17 Curators have reviewed this product. Click here to see them.

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