Tactics Arena is a narrative-driven RPG inspired by the SCP Foundation, Final Fantasy Tactics and D&D 5e.
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Utgivelsesdato:
1. okt. 2019

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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

“Edit 11-23-19: Singularity: Tactics Arena is now 100% content complete. We are awaiting some additional feedback and testing before launching out of EA.

We are nearing the end of development for Singularity: Tactics Arena. Our early access period is essentially an open beta. We are hoping that player feedback will help us fine-tune the game and remove any bugs. The Early Access version of Singularity: Tactics Arena is a little over 50% of the game’s total content, so the EA price reflects that.”

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

“We predict the game will be in Early Access until late November, at which point the official release will be launched.”

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

“A more content-complete, bug-free experience with several features (which are now missing) fully implemented. In particular:

  • The story content as of Beta version 0.558 is only 50%. As the game is developed through Early Access, the amount of story content will increase incrementally.

  • The Trauma system, which afflicts characters with certain status effects as a consequence of the trauma they suffer through combat, is not currently implemented but planned for the full game.

  • Various graphics and animations are currently using placeholders, which will disappear as development continues.

  • Class levels past 15 are still under development and not fully stable/ready to be used.

  • A multitude of bugs that will be fixed as development continues.

Hva er nåværende tilstand for versjonen i tidlig tilgang?

“The current version, BETA 0.558, covers over 50% of the game by content. Nearly all the features listed under the Features section is complete, except for:

  • Story content is under development, meaning only half of the 20 levels are playable so far.

  • Trauma system is still under development.

Vil spillet være priset annerledes under og etter tidlig tilgang?

“Yes. The Early Access price reflects the game’s stage in development. Upon full release, this will be increased to match the completed game's value.”

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

“Yes. This game is mostly a one-man project. I would love to hear suggestions, bug catches and other feedback. Join us at our discord discussion or right here on Steam in the community forums.”
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Om dette spillet

A narrative-driven, Arena-style RPG


Survive the Madness of the Singularity

Tactics Arena is a narrative-driven RPG set in the universe of A Memory of Eternity. Taking place immediately after the events of the The Singularity Wish, the player assumes control of Eloise Fleming, a talented and capable young programmer at the Synder Corporation. Waking up in an unfamiliar cell with three other captives, Eloise and her new companions will have to fight their way out through the Arena.

Tactics Arena is a combat-heavy game designed around character building and loot. Game length can vary depending on the player.



  • A robust RPG system that is easy to learn while still offering depth in character building and combat.
  • Tactical turn-based, grid-based combat.
  • Four main classes, each with 2 unique subclasses that offer access to different skills.
  • Loads of weapons, armor, items and resources that can help players turn the tide against vastly more powerful enemies.
  • 20 Arena floors with dozens of enemy types, each with their own unique attacks, weaknesses and special abilities.
  • Hundreds of lines of dialogue, the context of which depends on the choices you make.
  • A personal story revolving around the technological singularity.
  • Multiple endings.
  • Cheats!

Price commitment

I believe in a commitment to the players, both in quality and value. I believe that no gamer should ever feel like they didn’t get the value they expected for a game, especially when it comes to a digital product. As a hobbyist dev, I am not bound to shareholders to deliver profits — I make games because I want to. And I release games because I want others to enjoy them. This is something the wider AAA games industry has forgotten. Instead of draining every last cent with DLC and loot boxes, I create complete games for a decent price.

If at any point you are dissatisfied, please request a refund.

Trailer music credit: TecknoAXE "Edge of Tomorrow"

Beskrivelse av voksent innhold

Utviklerne beskriver innholdet slik:

Tactics Arena contains depictions of physical violence and violent scenarios standard in many role-playing games. Discretion is advised.

Systemkrav

Windows
Mac OS X
    Minimum:
    • OS: Windows 98, XP, Vista, 7, 8, 10
    • Prosessor: Intel Pentium III 800 MHz
    • Minne: 512 MB RAM
    • Grafikk: 1024x768 High Color +
    • Lagring: 2 GB tilgjengelig plass
    Minimum:
    • OS: OS X 10.6.8
    • Prosessor: OpenGL 2.0 capable graphics card
    • Minne: 2 GB RAM

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