Scraps and Patches is a cross between and an RTS. It's a micro military management game, with robots and technomancy. You build your army up from nothing, defeating enemy armies and resurrecting them to fight for your side!
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Release Date:
Nov 19, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“If you want to be first - first to try out the new builds, first to give feedback, first to break the game and help us fix it – then you're one of our people.
Play testing is the difference between a 'game with a lot of promise' and a fantastic game. We want to make Scraps and Patches the best game possible, and we need your help to do it. If you like helping test and break games, you're perfect for early access. If not, feel free to wait until our full launch - it will be a tiny bit cheaper at the full launch, anyway.”

Approximately how long will this game be in Early Access?

“4-6 months”

How is the full version planned to differ from the Early Access version?

“We want to have a fantastic endless mode, a full single-player campaign, and a sandbox mode where you can build whatever INSANE robot army you want. Multiplayer isn't planned, but we would love to do that if possible.”

What is the current state of the Early Access version?

“We've got a functional endless mode, which will reward you with scores and stats to enable bragging rights, etc.”

Will the game be priced differently during and after Early Access?

We will be making the game slightly cheaper after the full launch.
If you want a deal, wait to buy Scraps and Patches until the full launch.
We don't want everyone in early access - there are many who jump into early access games with unrealistic expectations for what is a work-in-progress product. If you're the type of person who loves early access, who finds deep satisfaction in helping shape the game and being first, you're the type or person we need in early access. If not, no worries - get the cheaper price at launch.”

How are you planning on involving the Community in your development process?

“Getting you involved is the whole purpose of Early Access. We desire your testing, feedback, and ideas. We know that getting you involved will only make the game better. Thank you for helping out.”
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Recent updates View all (3)

March 20

Version 0.1.4. Elbow grease!

Lots of new things coming down the pipe with this update.

First of all, we added instructions into the main menu. We had many complaints from first time users that they simply didn't know how to play, so hopefully the "How to Play" button will address this need for now. It's definitely an "early access" fix, not a fix for the final game. :)

Many bugs have also been squashed, and the game has been updated to work with the new version of Godot, Godot v3.1, which is super nice and we're happy to be using it.

Also, there is so much pretty stuff in this update! We've gone from here:

to here:

The animations are much chunkier and nicer, for example:

And the game just generally runs smoother, which equals more fun! Almost every unit in the game has been reskinned and rebuilt at this point, for a prettier, smoother, and more enjoyable experience.

Also, a word to the wise: never underestimate the big robots. I was pretty confident with this army, so I charged in to take some big bots down:

It didn't go so well.

Sometimes the only way to win the day is to run away.

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December 7, 2018

Version 0.1.3

This update is simply a bunch of balance updates for Endless Mode—It's still far from balanced, but we're slowly moving the needle from "crushing difficulty spikes" to "moderately crushing difficulty spikes".

Also, Discord! We have a Discord channel where we are posting snippets of the development, additional announcements, and also just generally hanging out. You can also join your favorite technomantic (is that a word?) army, if you so please. Come join us!

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About This Game

This game is EARLY ACCESS, don't buy unless you're interested in seeing broken, buggy functionality, and participating in the development of the game :)

Scraps and Patches a cross between and a RTS. Oh, and a double dose of technomancy. You command a giant army of robots, and your mission is to subdue other armies of robots - and when you do, you can install your own software and get them to fight for your side. Grow your army, send self-destructing robots flying into the enemy ranks – the world has been hacked, and needs patching.

The start of it all

We had no jobs. Artificial Intelligence had rendered human beings obsolete. A revolutionary, open-source A.I. nicknamed S.H.R.E.D. came for every industry in a massive wave; almost overnight 95% of our jobs were gone.

But in the end, it didn't really matter. Cheap A.I. workers made for ridiculously cheap food, fuel, and consumer goods. A family of four could live for years on pocket change. Everything was running S.H.R.E.D., and everything ran cheaply and perfectly. Standard of living soared, poverty was eradicated, and no one had to work jobs they hated ever again.

...that's not to say we were idle. Teams of trouble-seeking hackers worked tirelessly to break open the honeypot, to crack the code behind S.H.R.E.D. There were rumors of progress, of tiny security weaknesses being exploited....and then someone hacked the military.

The mysterious Hacktivist posted the security hole online, and almost immediately other hackers and technologists started gobbling up their share of the A.I. controlled world. Soldiers, tanks, miners, cab drivers and baristas all turned against their owners and followed the new leaders of our broken world.

You've written a patch that addresses the security hole.
You can turn the robots against the power-hungry villains who have been using them.

Command your undead robotic army. Assimilate. Save the world.

What we have now:

* Endless mode, with dynamic difficulty (you always have the chance to claw your way back after a setback!)
* 20+ robots, including handfuls of minibosses, and two bosses.

Future Plans

* Progression system/market where you can buy and sell robots, tweaking your army composition.
* Minibosses for you to defeat and recruit
* Giant scary robot bosses
* Technology so advanced it's indistinguishable from magic.
* Single-player campaign
* Army builder - put any robots you want into an overwhelming force
* Lots and lots and lots of sweet robots!!!

System Requirements

Mac OS X
    • OS: Windows 7+
    • Memory: 4 GB RAM
    • Graphics: Drivers with support for OpenGL 3.3
    • Storage: 200 MB available space
    • OS: OS X 10.9 Mavericks+
    • Memory: 4 GB RAM
    • Graphics: Drivers with support for OpenGL 3.3
    • Storage: 200 MB available space
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