Create impressive high-definition or retro particle effects for use in any game engine!
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Release Date:
Sep 15, 2018
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Recent updates View all (5)

June 25

BlastFX 1.2.2 Released

Another small update:

  • Moved from Godot Engine 3.0 to 3.1, this might fix some crash issues for some people (maybe)
  • Fixed some shader issues from switching over to 3.1
  • Fixed an issue with loading GPL colour palette files, the values were being read in incorrectly
  • PAL palette saving was also broken in some cases, but this should be fixed now
  • Render settings are now saved with each project, yay!
  • There's probably some other stuff I forgot about... but it would be minor things anyway.
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About This Software

BlastFX is a tool that allows you to easily create complex particle systems and save the resulting animation as a sprite sheet or individual images for use in your games or other projects. Pre-rendering complex particle systems like this can allow weaker systems such as mobile devices or even HTML5 games to have impressive effects without the slow down that would be incurred from real-time simulations.

BlastFX also offers customizable image effect post-processing allowing you to tweak the look of the final render. Use effects like palette-remapping and pixellation to easily turn the high-resolution particles into 8/16 bit assets, perfect for any retro game. Of course you don't have to give your animations a retro look, you can completely by-pass the effects chain and render the particle effect as-is, great for high-definition games.

Trailer music: https://www.bensound.com

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7
    • Processor: Dual-core 1.5ghz
    • Memory: 4 GB RAM
    • Graphics: Drivers with support for OpenGL 3.3
    • Storage: 50 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: macOS 10.10 or later
    • Processor: Dual-core 1.5ghz
    • Memory: 4 GB RAM
    • Graphics: Drivers with support for OpenGL 3.3
    • Storage: 50 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Any distribution
    • Processor: Dual-core 1.5ghz
    • Graphics: Drivers with support for OpenGL 3.3
    • Storage: 50 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system

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