Create impressive high-definition or retro particle effects for use in any game engine!
All Reviews:
Positive (10) - 90% of the 10 user reviews for this software are positive.
Release Date:
Sep 15, 2018
Developer:
Publisher:
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Buy BlastFX

Buy Game Development Bundle BUNDLE (?)

Includes 3 items: AppGameKit, BlastFX, xPack Texture Packer

-50%
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$74.97
$22.47
 

About This Software

BlastFX is a tool that allows you to easily create complex particle systems and save the resulting animation as a sprite sheet or individual images for use in your games or other projects. Pre-rendering complex particle systems like this can allow weaker systems such as mobile devices or even HTML5 games to have impressive effects without the slow down that would be incurred from real-time simulations.

BlastFX also offers customizable image effect post-processing allowing you to tweak the look of the final render. Use effects like palette-remapping and pixellation to easily turn the high-resolution particles into 8/16 bit assets, perfect for any retro game. Of course you don't have to give your animations a retro look, you can completely by-pass the effects chain and render the particle effect as-is, great for high-definition games.

Trailer music: https://www.bensound.com

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7
    • Processor: Dual-core 1.5ghz
    • Memory: 4 GB RAM
    • Graphics: Drivers with support for OpenGL 3.3
    • Storage: 50 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: macOS 10.10 or later
    • Processor: Dual-core 1.5ghz
    • Memory: 4 GB RAM
    • Graphics: Drivers with support for OpenGL 3.3
    • Storage: 50 MB available space
    Recommended:
      Minimum:
      • OS: Any distribution
      • Processor: Dual-core 1.5ghz
      • Graphics: Drivers with support for OpenGL 3.3
      • Storage: 50 MB available space
      Recommended:

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