A strategy planetary defense game across the galaxy. Defend your territories while planing for your future.
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Release Date:
Feb 2019

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Get game ideas and feedback”

Approximately how long will this game be in Early Access?

“Aiming for 3 months or less.”

How is the full version planned to differ from the Early Access version?

“Right now the game has basic parts to build a game out from such as territories, enemies, and resources. What is uncertain is how they will all connect be to each other. This will be evolving many times through out the early access cycle based on your requests, feedback, and trial and error. To put it simply, the genre is not yet set stone.”

What is the current state of the Early Access version?

“Everything mentioned about this game on the store page is in the current version of the game. Most in game assets and audio are finished. More content and mechanics still to come.”

Will the game be priced differently during and after Early Access?


How are you planning on involving the Community in your development process?

“discussions on here and reddit. Vote for game direction and features.”
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About This Game

Cosmos Defense is a strategy planetary defense game across the galaxy. Balance spending resources on improving your future position while having the resources right now to protect your territories. The goal is to uncover all the grids with minimal loses.

Between waves you will be
  • unlocking new grids
  • managing defenses
  • collecting resources
  • researching/upgrading technologies

The game is currently 30% complete. I have a good foundation to build this game out from. Apart from the UI the visuals of this game are getting close to a finished state. Most of the remaining time will focus on programming content and mechanics of the game.

The final build will release in February. I am at a point where I can take requests for adding new mechanics. Once early access starts I will be taking requests and releasing monthly builds.

System Requirements

    • OS: Windows 7
    • Processor: Dual Core 2 GHZ
    • Memory: 4 GB RAM
    • Graphics: intel HD 620
    • DirectX: Version 11
    • Storage: 1 GB available space

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