Violent 2D racing game with old school heritage, local multiplayer and infinite variety of procedurally generated race tracks.
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Release Date:
2019

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Available: 2019

 

Recent updates View all (9)

December 2

Forgoing Early Access

Fellow Racers,

After long consideration, I have decided that Bloody Rally Simulator will not be released to Early Access.

Closed Beta testing produced more feedback and ideas than I ever expected, I am going to take more focused development approach, which should result with a much more polished game that you all will be able to enjoy without the bugs and shortcomings that Early Access titles occasionally suffer from.

The scope has grown up, and the final game will have much more to offer. I am sure it will be worth the wait!

For now, there will be no release date, but I am hoping that the game will be out some time in 2019. But I will work on it for as long as it takes.

"A delayed game is eventually good, but a rushed game is forever bad." – Shigeru Miyamoto
2 comments Read more

December 1

Procedurally generated tracks will be way more awesome!



Another batch of changes is out in closed beta!

v0.10.0 (major changes in track generation and campaign cash balancing
  • Generation algorithms will produce more exciting tracks
  • Generated tracks will be of appropriate size for given template
  • Add new tools for editing track path in Track Editor (Randomize, Shrink, Grow)
  • Campaign races will always have corner cutting penalties
  • Reduce corner cutting allowance to 20%
  • Adjust campaign race costs and prizes
  • Adjust car unlock requirements and prices
v0.9.4
  • Fix audio settings mapping for car engines
  • Fix audio settings panel making buttons inactive in race pause menu
  • Make other player car sounds audible in split screen, when they are not in 1st player view
  • AI will use more throttle in snow and gravel tracks
v0.9.3
  • Reimplement gearbox logic completely, to make it engine independent and interchangable between cars
v0.9.2
  • Retrain all AI agents
  • Change gearbox ratios
  • Fix wrong gearbox for Kubota Belica
  • Add initial sparks vfx for metal car collisions
  • Fix a bug where car would get reset backwards
  • New loading screen art
  • Make tooltips more readable
v0.9.1
  • Make turbos and superchargers less noisy
  • Reduce off track speed penalties
  • Add button for restarting the race from pause menu
0 comments Read more

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About This Game

If you enjoyed classics like GTA, GTA2, Carmageddon, Death Rally, Road Rash, Rock & Roll Racing, Micro Machines, and Twisted Metal, you will love Bloody Rally Simulator! It's a modern remake of arcade style 2D top down racing games that we all loved so much.

What this game has to offer:
  • Infinite variety of randomly generated Race Tracks
  • Campaign mode, with both single player and local co-op
  • Possibility to share your custom built tracks on Steam Workshop for others to enjoy
  • 15 Unlockable cars
  • Split Screen Local multiplayer for up to 4 players
  • Configuration setting to turn off blood (for family friendly split screen racing sessions)
  • Races with 100 opponents!


Planned features:
  • Online multiplayer
  • Custom cars in Steam Workshop
  • Different game modes (Race, Drift, Something with a lot of blood)
  • Driver XP and level-up
  • Car tuning and upgrades

More plans are at public issue tracker (with voting enabled): https://trello.com/b/gXurVAiZ/bloody-rally-simulator-public

Mature Content Description

The developers describe the content like this:

When racing around the track, it is possible to hit people with your car, which results in animated blood. This can be turned off in game settings.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 SP1+
    • Processor: Dual-Core Intel or AMD processor
    • Memory: 4 GB RAM
    • Graphics: Graphics card with DX10 (shader model 4.0) capabilities
    • Storage: 1 GB available space
    • Additional Notes: Potato friendly
    Minimum:
    • OS: macOS 10.11+
    • Processor: Dual-Core Intel processor
    • Memory: 4 GB RAM
    • Graphics: Graphics card with DX10 (shader model 4.0) capabilities
    • Storage: 1 GB available space
    • Additional Notes: Potato friendly
    Minimum:
    • OS: Ubuntu 12.04+, SteamOS+
    • Processor: Dual-Core Intel processor
    • Memory: 4 GB RAM
    • Graphics: Graphics card with DX10 (shader model 4.0) capabilities
    • Storage: 1 GB available space
    • Additional Notes: Potato friendly

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