Felix The Reaper is a challenging 3D puzzle game about bringing mortals into deadly positions. You play as Felix, the ever-dancing bringer of death, who just so happens to be dangerously in love with Life.
Усі рецензії:
схвальні (20) - 85% з 20 рецензій на цю гру є позитивними.
Дата виходу:
17 жов 2019
Розробник:
Видавництво:

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Рецензії

“Felix the Reaper stands out as one of the year’s best puzzlers.”
4/5 – Hardcore Gamer

“I thoroughly enjoyed my journey [...] and would absolutely recommend that you pick this game up.”
9/10 – Game Space

“The game [...] bursts with wit and care in its puzzling, presentation, and even its tongue-in-cheek loading screens.”
Kotaku

What The Mortals Think

Про цю гру



Felix The Reaper is a challenging single-player puzzle game with an engaging story about dangerous love. You take on the role as Felix, whose job is to make sure that people die. To do this, Felix must work in the shadows and rearrange faith so that death is always the end result.

At its core, the game is about manipulating shadows so that Felix can set up his targets without getting noticed. The core gameplay has a Hitman Go'ish, Monument Valley'ing and Sokoban-like simplicity running through it.

There are three rules you have to master to become a successful Reaper:

Rule #1: Stick to the shadows
Each level is set on a grid-based platform. The squares of the grid are either lit up or in shadow, and Felix has to do his job in the shadows.



Rule #2: Control the shadows
Felix has the ability to rotate the sun, and move large objects, to create new pathways for him to reach his target.



Rule #3: Make sure people die
The end goal of each level is to set up your targets and have them meet their maker.



To add something extra to this core game experience, we wrapped it in deep layers of storytelling, death, dance, art history, love and comedy. That way you get to enjoy a wholesome story world, while boiling your brains on complicatetedly straight forward shadow puzzles.




  • Challenging single-player puzzle game with an engaging story.
  • Take on the job as The Reaper and make sure people die.
  • Make sure to stay in the shadows. Felix is NOT a fan of the sun.
  • Control the shadows to reach your target.
  • Enjoy a storyline of dangerous love and peculiar characters.
  • Dance along with Felix to an original soundtrack from 10+ indie music artists.
  • Unlock time trials and hardcore levels for an extra challenge.




Felix The Reaper sprang from a fascination with the sprawling, humorous and grotesque art history of Death. Many themes have emerged in the cultural identity of Death, including The Dance of Death or Danse Macabre and Death And The Maiden. We sort of mashed those two themes together in Felix The Reaper.

For the character himself and the world around him, the inspiration was more diverse: We took cues from the ancient TV show The Twilight Zone, medieval painters like Bruegel and Bosch and the cartoon characters of Adventure Time and Hayao Miyazaki.

Another important inspiration for Felix The Reaper was the amazing artistic collaborators in the production. We worked with dancers, a long list of music artists and history scholars.

The Dance

Several dancers contributed to the game's production, and eventually Gunilla Lind and Raphaël Ferdinand Eder-Kastling improvised the final moves that ended up in the game.

Here's Gunilla doing a dance move for Felix:

And here's Raphael doing another:

The Music

Of course a game with a dancing protagonist needs great music—why else would he be dancing? We designed the game in a way that lets the music artists be themselves. We wanted them to add to the game through their personal artistic expression, rather than ask them to be what we want them to be. This made for a varied and strange combination of music. But since the gameplay is a non-stressful puzzler, you actually have time to appreciate and enjoy the weirdness while playing.

The Art History

The idea for the game itself stems from art history. We actually started with The Danse Macabre and Death and The Maiden as a basis, and then asked ourselves: How can we make a game about this? Eventually and through several different prototypes, we ended up here.

Alongside the production, a history scholar was diving into the art history of Death across more than 10 centuries for a book manuscript he is working on, and every time he hit upon something interesting he told us, and we tried to put it into the game if it fit. There are five different articles by this historian Søren Hein Rasmussen within the game—you can unlock them as you progress.

Опис вмісту для дорослих

Розробники описують вміст подібно до цього:

Contains blood and occasional cartoon violence

Системні вимоги

Windows
Mac OS X
    Мінімальні:
    • ОС: Windows 7 SP1, Windows 8, Windows 10
    • Процесор: Intel Core2 Duo E8400, 3.0GHz or AMD Athlon 64 X2 6000+, 3.0GHz or higher
    • Оперативна пам’ять: 4 GB ОП
    • Відеокарта: nVidia GeForce 8600 / GT, ATI Radeon HD 2600 XT
    • DirectX: версії 9.0c
    • Місце на диску: 4600 MB доступного місця
    • Звукова карта: DirectX 9.0c compatible sound card with latest drivers
    Рекомендовані:
    • ОС: Windows 7 SP1, Windows 8, Windows 10
    • Процесор: 2.4 GHz Quad Core CPU
    • Оперативна пам’ять: 4 GB ОП
    • Відеокарта: NVIDIA GeForce GTX 275, ATI Radeon 4770 Series or higher
    • DirectX: версії 11
    • Місце на диску: 4600 MB доступного місця
    • Звукова карта: DirectX 11 compatible sound card with latest drivers
    Мінімальні:
    • ОС: OS X 10.11.x
    • Процесор: Intel Core i5 or higher
    • Оперативна пам’ять: 4 GB ОП
    • Відеокарта: Intel HD Graphics 4000 or higher (requires Metal)
    • Місце на диску: 4700 MB доступного місця
    Рекомендовані:
    • ОС: OS X 10.15.x
    • Процесор: Intel Core i7 or higher
    • Відеокарта: NVIDIA GeForce GTX 275, ATI Radeon 4770 Series or higher (requires Metal)
    • Місце на диску: 4700 MB доступного місця

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