Game ‘Valor Time’ representative of the client family Session based multiplayer action RPG (session multiplayer role-playing games) of the medieval WASD non-target management system. The game process supports massive battles.
Recent Reviews:
Mixed - 42% of the 19 user reviews in the last 30 days are positive.
All Reviews:
Mixed (83) - 42% of the 83 user reviews for this game are positive.
Release Date:
Nov 14, 2018
Developer:
Publisher:

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Recent updates View all (3)

December 28, 2018

New Year Celebration

Dear players, for all who will enter the game from the 1st to the 10th of January, a premium account will be granted for a week.
4 comments Read more

December 26, 2018

Game Сhanges

The price for research and purchase has been changed for:
Marketeer(2lvl Rus) from 22900 exp and 36700 silver to 8015 exp and 15414 silver.
Mod(2lvl Rus) from 24100 exp and 38500 silver to 8435 exp and 16170 silver.
Townee(2lvl Rus) from 28700 exp and 45900 silver to 10045 exp and 19278 silver.
Hunter(2lvl Rus) from 23600 exp and 42500 silver to 8260 exp and 17850 silver.
Karachy(2lvl Mon) from 21700 exp and 34600 silver to 7595 exp and 14532 silver.
Iktadaram(2lvl Mon) from 27000 exp and 43200 silver to 9450 exp and 18144 silver.
Darkhan(2lvl Mon) from 28400 exp and 45400 silver to 9940 exp and 19068 silver.
Anchin(2lvl Mon) from 22200 exp and 40000 silver to 7770 exp and 16800 silver.
Serve(2lvl Eu) from 25300 exp and 38900 silver to 8855 exp and 16338 silver.
Sockman(2lvl Eu) from 26600 exp and 40900 silver to 9310 exp and 17178 silver.
Frigolder(2lvl Eu) from 31725 exp and 48729 silver to 11104 exp and 20466 silver.
Jomen(2lvl Eu) from 25070 exp and 45126 silver to 8775 exp and 18953 silver.
Damage changes. (for two-handed weapons only)
Ruthenia.
Birch stake - min. and max. damage has been changed from 28-35 to 32-38.
Pole - min. and max. damage has been changed from 28-35 to 32-38.
Hunting spear - min. and max. damage has been changed from 31-37 to 34-40.
Ancestral spear - min. and max. damage has been changed from 33-38 to 36-42.
Sovnya - min. and max. damage has been changed from 34-43 to 38-47.
Clevear - min. and max. damage has been changed from 39-42 to 43-46.
Poleaxe - min. and max. damage has been changed from 39-42 to 43-46.
Leaf-shaped spear - min. and max. damage has been changed from 36-44 to 40-48.
Heavy spear - min. and max. damage has been changed from 42-50 to 46-55.
Spear of city militia - min. and max. damage has been changed from 45-51 to 49-56.
Pskov splitting maul - min. and max. damage has been changed from 46-50 to 50-55.
Polotskian pike - min. and max. damage has been changed from 37-45 to 41-49.
Damask sovnya - min. and max. damage has been changed from 39-46 to 43-40.
Damask bear spear - min. and max. damage has been changed from 40-48 to 44-53.
Pskov pike - min. and max. damage has been changed from 55-60 to 60-66.
Bulgarian Sulitsa - min. and max. damage has been changed from 40-49 to 44-50.
Novgorod sovnya - min. and max. damage has been changed from 42-50 to 46-55.
Armor-piercing pike - min. and max. damage has been changed from 44-53 to 48-58.
Moscow bear spear - min. and max. damage has been changed from 60-66 to 66-72.
Mongolian.
Sheepherd`s crook - min. and max. damage has been changed from 25-32 to 27-35.
Oak bough - min. and max. damage has been changed from 26-31 to 29-34.
Short spear - min. and max. damage has been changed from 28-35 to 31-38.
Hand-and-a-half goulda - min. and max. damage has been changed from 27-35 to 30-38.
Balta - min. and max. damage has been changed from 35-39 to 39-43.
Hunting knife - min. and max. damage has been changed from 30-38 to 33-42.
Simple chzhide - min. and max. damage has been changed from 34-38 to 37-42.
Oblong hunting knife - min. and max. damage has been changed from 39-46 to 43-50.
Budsan jade - min. and max. damage has been changed from 40-46 to 42-50.
Tabriz bulava - min. and max. damage has been changed from 32-39 to 35-43.
Elongated sumnuud - min. and max. damage has been changed from 31-39 to 34-43.
Seljuk bulava - min. and max. damage has been changed from 35-42 to 38-46.
Zurag tesel - min. and max. damage has been changed from 35-41 to 39-45.
Jade - min. and max. damage has been changed from 49-54 to 54-60.
Hynd Syh khan - min. and max. damage has been changed from 49-54 to 54-60.
Batas - min. and max. damage has been changed from 36-44 to 40-47.
Pike orgil - min. and max. damage has been changed from 43-48 to 47-53.
Tenah spear - min. and max. damage has been changed from 55-60 to 60-66.
Europe.
Sesqvialteral cudgel - min. and max. damage has been changed from 25-32 to 27-35.
Iron bident - min. and max. damage has been changed from 26-33 to 28-34.
Wooden fork - min. and max. damage has been changed from 25-32 to 27-35.
Woodcutter`s axe - min. and max. damage has been changed from 32-35 to 35-38.
Hand-and-a-half club - min. and max. damage has been changed from 27-35 to 30-38.
Hunt pike - min. and max. damage has been changed from 28-35 to 31-38.
Lochaber axe - min. and max. damage has been changed from 28-34 to 31-37.
Boar spear - min. and max. damage has been changed from 30-36 to 33-39.
Goedendag - min. and max. damage has been changed from 33-39 to 36-43.
Two-handed machete - min. and max. damage has been changed from 35-38 to 38-42.
Two-handed crusader`s axe - min. and max. damage has been changed from 34-37 to 38-41.
Arsenal pike - min. and max. damage has been changed from 31-39 to 34-42.
Proto-halbert - min. and max. damage has been changed from 32-40 to 35-44.
Lance - min. and max. damage has been changed from 38-45 to 41-49.
Marching voulge - min. and max. damage has been changed from 37-42 to 40-45.
Swiss halberd - min. and max. damage has been changed from 39-42 to 43-46.
Guisarme - min. and max. damage has been changed from 35-42 to 38-46.
Armor-piercing spear - min. and max. damage has been changed from 36-43 to 40-47.
Heavy ahlspiess - min. and max. damage has been changed from 49-54 to 54-58.
Danish halberd - min. and max. damage has been changed from 49-54 to 54-58.
Magdeburg heave axe - min. and max. damage has been changed from 49-55 to 54-60.
Italian guisarme - min. and max. damage has been changed from 41-44 to 45-48.
Bill - min. and max. damage has been changed from 36-44 to 39-48.
Subulate four-sided pike - min. and max. damage has been changed from 40-48 to 44-53.
Venice halberd - min. and max. damage has been changed from 44-48 to 48-52.
Broad-bladed poleaxe - min. and max. damage has been changed from 51-55 to 56-61.

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About This Game

Game ‘Valor Time’ representative of the client family Session based multiplayer action RPG (session multiplayer role-playing games) of the medieval WASD non-target management system. The game process supports massive and bloody battles. PLAYERS can choose from several fascinating battle modes.

The user is provided with the opportunity to play for three balanced Factions: ‘Europe’, ‘Horde’, and ‘Rus’. Each of them has its own unique fighters and tactics of fighting. For maximum immersion in the world of ‘Valor Time’, you can play for all factions at the same time. Players, participating in bloody battles, earn gold, resources and fighting prowess. On the accumulated - they hire new fighters in the barracks, buy their weapons, and also rebuild and modernize their estate.

Non-target management system allows you to immerse yourself in a world of dynamic combat. With the help of the left mouse button, the player can strike in different parts of the opponent's body. The greatest harm is caused by accurate blows to the head and body, smaller - tangent impacts on the arms and legs of the enemy. You can protect yourself from a blow by holding down the right mouse button. At the same time, a soldier who purchased a shield in a weapons shop - goes into a blind defense, and a player is equipped with a one-handed or two-handed weapon will try to fend off an enemy attack. It is also important to note is that in the game there are 3 types of armor (light, medium and heavy) and 4 types of losses (piercing-cutting, crushing, chopping and stabbing).

The game will be in constant development. Will be added:
-New Animations
-New Cards
-New character levels and new weapons

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Intel Core i5-6500
    • Memory: 2 GB RAM
    • Graphics: AMD Radeon HD 5900
    • DirectX: Version 9.0
    • Storage: 3 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core i7-8700K
    • Memory: 6 GB RAM
    • Graphics: GeForce GTX 1060 3GB
    • DirectX: Version 11
    • Storage: 3 GB available space

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