Shadow Brawlers is a local party game in which players control cute, agile ninjas that hide in the shadows. Surprise your opponents by appearing suddenly from the background; attack and disappear.
All Reviews:
Positive (18) - 100% of the 18 user reviews for this game are positive.
Release Date:
Dec 13, 2019

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“After hours on the couch playing Shadow Brawlers with our friends, we took our joysticks to Pax West, IndieCade and EVA 2018. There, we were able to see how others lined up, smack-talked and excitedly hid in the shadows, dashed, and beat up other ninjas. That's why we simply can’t wait any longer give access to the game to all players who want some stealth brawling fun! Just grab some friends and get ready to for some mad-dash fun. *Couch sold separately.

Game Balance
The main objective of Early Access is to identify what is most fun and what is not, in order to improve the quality of gameplay. To date, we’ve really only tested the game with three types of players - ourselves, our very biased friends, and people at events who never get to play for more than a few minutes. We’d like… no, we NEED to have feedback from a more diverse group of players with different skill levels. We want people to really dig in and play it. We need to see the gameplay itself at work without us looking over other people’s shoulders. So join us and let’s give Shadow Brawlers a proper workout!”

Approximately how long will this game be in Early Access?

“Approximately 4 months. We don’t have the exact date yet, but we estimate the release in June 2019.”

How is the full version planned to differ from the Early Access version?

  • 2 - 4 -player fighting game.
  • Dynamic 2D lights, lights change in real time!
  • One hit kill will have players on the edge of the seat.
  • 4 Multiplayer game modes.
  • Single Player Training Mode with 26 levels.
  • Robot enemies for single player stealth levels: Basic bot, Flying Eyeball, Turret.
  • Replay!
  • Highlights of the matches! (kills on deathmatch, steals on The Heist). Can be replayed on slow-mo and rewind.
  • 26 arenas in 6 different worlds, each with their own special features.
  • 14 Unique skins. Includes 3 illustrations for each character (selection, win and lose).
  • 1 basic attack and 6 diverse weapons
  • 6 PowerUps
  • Lots of palettes (like, lots) that affect almost everything in the screen.
  • Configurable game modes. You can switch-off the lights, disable the “camouflage”, change points needed for win, number of weapons and activate the option of choose your weapon, powerups, enabled disable worlds, etc!
  • Gamepad and Keyboard support with key bindings.
  • Unlockable modes, weapons, skins, worlds and other features will be unlocked as you play multiplayer matches.
  • Special tie breaker combat stage.
  • Results screen with the illustrations of the characters.
  • NOT online. Won't be online. Don't insist.

What is the current state of the Early Access version?

  • Fast-paced stealth 4-player fighting gameplay.
  • Players can blend into the background for sneak attacks.
  • One hit kill will have players on the edge of the seat.
  • Dead characters can help reveal other characters position!
  • 4 main skins, 4 hidden unlockable skins.
  • 2 Multiplayer game modes.
  • 14 Levels for Multiplayer Mode (6 unlocked + 8 to unlock).
  • 19 Levels for Single Player Training Mode.
  • 1 basic attack and 3 special weapons (Katana, Bow & K4M1).
  • 2 Multiplayer PowerUps (slow-mo and Extra life).
  • Levels with reactive physics and environmental traps.
  • Dynamic 2D lights.
  • Color Palettes.
  • XBox Controller support.

Will the game be priced differently during and after Early Access?

Early adopters will be rewarded with a discounted price. Once the game is fully launched, it will be more expensive. Use this opportunity to save a buck or two.

How are you planning on involving the Community in your development process?

“On Thursdays we will be in contact with you through the Steam community forums. You can also follow us on Twitter, Instagram and Tumblr at @teamguazu and @Inca_Games for more updates or on Discord:
  • We’d love for the community to name some of the characters!
  • We´ll do some Q&A sessions with their favorite characters.
  • Simple comics about the life of the bots and characters.

We’ll post topics on Steam forums by subject so we can talk about what makes the game fun or what could make it even more fun.

  • Gameplay.
  • Game Modes.
  • Weapon balance.
  • Level Design, music and sfx.
  • Bugs.
  • The best level.
  • Weapons.

Technical support

Bugs and Issues

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About This Game

Shadow Brawlers is a local party game in which players control cute, agile ninjas that hide in the shadows. Surprise your opponents by appearing suddenly from the background; attack and disappear in this fast-paced, award-winning brawler. The game features elements from the classic platformer genre mixed with the modern party game rhythm; a combination that results in players throwing elbows in acts of undisputed sportsmanship.

With lavish animations, a super stylistic design, and hyper-fast gameplay that will test the reflexes of the gamers, Shadow Brawlers is poised to set the fighting party games genre ablaze.
  • Fast-paced stealth fighting game.
  • The players can change the color of their characters in order to blend with the background.
  • Dead characters can use their souls to reveal living characters position!
  • 4 players fighting game.
  • 5 Play modes, including Single Player.
  • Multiple weapons and play styles to fit any player.
  • Levels with environmental traps that will have players on the edge of the seat.

System Requirements

    • OS: Windows 7 / 8 / 8.1 / 10
    • Processor: 2.5 GHz (Single Core) or 2 GHz (Dual Core)
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 compatible
    • DirectX: Version 10
    • Storage: 1 GB available space

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