To say it’s a PC sandbox-building, AI-driven MMO where people play with Art, developed by folks who are really into architecture and abstract characters… would be a bit of a mouthful.
Análises recentes:
Muito positivas (73) - 98% das 73 análises de utilizadores nos últimos 30 dias são positivas.
Todas as análises:
Muito positivas (548) - 91% das 548 análises de utilizadores sobre este jogo são positivas.
Data de lançamento:
14 Nov, 2018
Desenvolvedor:
Editora:

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Produto com Acesso Antecipado

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Nota: Este jogo com Acesso Antecipado poderá ou não sofrer alterações ao longo do seu desenvolvimento. Se não estás confiante no jogo no seu estado atual, então poderás querer esperar para ver se o jogo evolui mais um pouco. Fica a saber mais.

O que os desenvolvedores têm a dizer:

Porquê Acesso Antecipado?

“We want to involve players during the development process so they can help us make this strange MMO better, and help us focus on what they really care about. Our current small community has been super helpful and now we’d like to open this to more players. We believe that community interaction is the best way to make this game all that it can be.”

Aproximadamente durante quanto tempo vai este produto estar em Acesso Antecipado?

“We like our schedule flexible. However we expect to officially release outside of Early Access in 12 to 18 months.”

Qual vai ser a diferença entre a versão final e a versão de Acesso Antecipado?

“There are some ambitious designs for the gameplay, economy, sandbox and building tools that we are developing. We plan to expand the scope and open up DAISY (our art loving artificial intelligence) to all users as she improves. All this will be gradually added up until the launch version and beyond.”

Qual é o estado atual da versão de Acesso Antecipado?

“The current version is pretty solid, we have about 1,000 building assets and the game looks gorgeous. In other words, the game is functional and the core mechanics (including: building, curating, and discovering art with DAISY ) are implemented. With the help of the thousands of players that have been testing with us so far, the game runs relatively smooth, but optimisation is a big focus for us. Bigger gameplay changes like version 2.0 of our building tool (and DAISY) will be introduced in a later update.”

O jogo vai ter preços diferentes durante e depois do Acesso Antecipado?

“The game will launch as a free to play game with what we call “Fair to Play” microtransactions. We plan to introduce these microtransactions at a later update in Early Access.”

Como estão a planear incluir a comunidade durante o processo de desenvolvimento?

“The community is super-important in the development of OWW. We plan to consult it regularly and already implemented many awesome ideas players came up with, we have an active Discord and Forum and we plan to keep it this way.”
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Not every game is about slaying psychic cyber-demons, or rescuing beautiful dragons from fire-breathing princesses. This one is about art museums.

In Occupy White Walls, you create your own museum and curate its contents. Construct a space, pack it with pictures that are personal to you, and open its doors to welcome the world!


Occupy White Walls is an MMO, where art is the quest and self-expression the reward. Build your own place from a thousand components. Put art where you want it – a stately home, a desert, a metro station, in the void of outer space – or all of the above, it’s for you to decide. This is about creation, not destruction. Create something beautiful and show it to the world!


There’s a galaxy of amazing art out there that you don’t yet know you’ll love. To help you find it, is DAISY, our sweet AI, who can suggest what you might like from observing what you do like.
Some people just aren’t moved by most museums. Maybe you’re one of them? That’s fine! All it means is that the art you see there is wrong for you. DAISY will try find something right. If you like it, hey, take it. Hang it in your virtual gallery. Don’t let others tell you what to like. Like what you like.


Art is meant to be experienced with others. If it doesn’t invite conversation, than what’s the point? Because of this, social interaction with this central to Occupy White Walls. Why do you like that painting? What do you think of this one? Why did you put those two next to each other?

Make friends with strangers, or be a stranger to others, whatever works best for you. Inspire, be inspired, be inquisitive. Speak your heart through art!


Every artist deserves an opportunity to reach their rightful audience, but the art market is failing to deliver. Occupy White Walls won’t. DAISY doesn’t care whether a painting is by Leonardo da Vinci or Leonardo DiCaprio: if she thinks someone might like it, she’ll show it. If you’re an artist, DAISY will present your work to the potentially interested, just as she would anyone else’s, famous or not. The art remains fully owned by you; all DAISY cares about is finding it a following.


Occupy White Walls is a labour of love. We developers feel as if we’ve opened a door to a world we don’t fully understand. We can see that it’s wondrous, awesome and exciting, but we’re still trying to figure out where next to go. We are propelled by your involvement, your ideas and your enthusiasm; we’re always listening, as we explore new ways of playing with art in this beautifully strange and strangely beautiful game.

Descrição de conteúdo adulto

Descrição do conteúdo fornecida pelos desenvolvedores:

O conteúdo deste produto pode não ser apropriado para todas as idades ou para ser visto no local de trabalho: Conteúdo adulto genérico

Requisitos do Sistema

    Mínimos:
    • Requer um sistema operativo e processador de 64 bits
    • Sistema Operativo: Windows 7
    • Processador: Quad Core CPU
    • Memória: 8 GB de RAM
    • Placa gráfica: Nvidia GTX 660, AMD Radion 7870 or better
    • DirectX: Versão 11
    • Rede: Ligação à Internet de banda larga
    • Espaço no disco: Requer 15 GB de espaço livre
    Recomendados:
    • Requer um sistema operativo e processador de 64 bits
    • Sistema Operativo: Windows 10
    • Processador: Quad Core CPU
    • Memória: 16 GB de RAM
    • Placa gráfica: Nvidia GTX 1060, AMD RX 580 or better
    • DirectX: Versão 11
    • Rede: Ligação à Internet de banda larga
    • Espaço no disco: Requer 15 GB de espaço livre

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