The latest evolution in VR climbing. Flinging, racing, and smashing bots on your way to the top. Can you save the world from the robot you created?
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Release Date:
Apr 18, 2019
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (3)

May 9

Week 3 Update

Hello again, fans of Don't Look Down!

(I need a name for that...
Climbers?
DLD-ers?
Bot-Busters?
Downers?
... We'll come up with something eventually.)



Anyway, this week brings a smaller update. Here are the changes:

-Fixed a bug that prevented achievements from being granted. If you had already completed the requirements for an achievement, do any event counting towards the achievement to get it. (For example, if you'd already grabbed >50 powerups, grab one more to get the achievement; if you've beaten every Zone 1 level, beat any Zone 1 level again to get the achievement; etc.)

-Tweaked the language on an orb in the leaderboard bubble to better explain its purpose (grab it to toggle between looking at the local and global leaderboards)

-Made various performance optimizations (which I'd be happy to list, but I don't think most of you will care!)


See you at the next update!

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May 2

Week 2 Update

Hello, Don't Look Down fans!



We've got a nice assortment of improvements, tweaks, and bug fixes ready. Here's what we've got for ya:

-Tweaked off-center detection system to be a bit less intrusive and a bit better at differentiating leaning vs. stepping off-center
-Improved user experience with the singing orb keyboard
-You're now invincible right after grabbing a bonus room warp object
-Improved signage in Doombot Crusade and Ropey Romp
-Various audio updates: improved the mix by making several sounds quieter, adjusted some attenuation settings, made the laser sound loop properly, and fixed a couple instances where sounds would layer over each other and get too loud

-Graphics settings are now properly saved and applied when the game starts up
-Checky can no longer be activated when you're dead
-Fixed a bug where recentering didn't behave right if you started the level on a platform and hadn't climbed yet
-Fixed a bug that made the global leaderboard display the entries twice


Stay tuned for all the sweet ways we're gonna keep improving DLD going forward :)

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Reviews

“Catapult Games have developed an amazing VR game. The grabbing mechanics were smooth and precise. The game is extremely polished. This is a must play for your Vive or Oculus.”
The Gaming Compound

“One of the best games that I've played in VR. Don't Look Down's gonna be the next big thing.”
4/5 – Fancy Dannn

“Your game is bloody amazing. You nailed the experience.”
Verdict: Buy – Zimtok5

About This Game

Smash and shoot robots, fling past hazards, and dash through hidden rooms. Can you save the world from the robot that you created?

Don't Look Down combines the immersive motion of VR climbing with engaging level design inspired by classic platformers.

Achieve glory by flinging your way to the top times on the online leaderboards or climb more deliberately to find hidden secrets.
Race against the ghost of your best time or the fastest players in the world!

Dispatch patrolling bots that shoot at you, pulse electricity, and ram you with spikes!
Timing challenges keep you on your toes as you ride drones and swinging ropes, race against rising lava, and explore 4 distinct zones.

Snag power-ups that let you tank damage, shoot balls of fire, and even fly!
Acquire S.C.R.A.P to customize your character or unlock mods to change up your gameplay!

Defeat Gearheart to save the world.

Available for Arcades through the Steam Commercial Site Licensing program and on SpringboardVR

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel™ Core™ i7-7700HQ equivalent or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce™ GTX 1060 3GB equivalent or better
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Sound Card: N/A
    • Additional Notes: Either an Oculus Rift (with Touch controllers) or an HTC Vive is required

What Curators Say

12 Curators have reviewed this product. Click here to see them.

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