Melee and magic fuse in this visually stunning VR sword fighting game that delivers a satisfying combat experience where you are the master of your own martial style.
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Release Date:
Aug 27, 2019
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We’re trying some stuff that we haven’t necessarily seen before in other VR titles. Early Access is a great opportunity to work with the Community to improve our game and continue to push the boundaries of our VR melee combat.”

Approximately how long will this game be in Early Access?

“We currently plan to be in Early Access at least into 2020. We want to take our time and be able to react to Community feedback as best we can, while making sure we ship a product that’s up to our standards. We’re currently figuring out when we’ll be adding features and content, and hope to have a roadmap to share soon.”

How is the full version planned to differ from the Early Access version?

“The full version of the game will include additional weapons, enemies, augments, environments and weapon traits. Based on player feedback, we’ll be adjusting weapon and enemy balance, and we’ll likely be adding things that we haven’t thought of yet.”

What is the current state of the Early Access version?

“Our current Early Access build includes the first two-thirds of our first campaign, with a small selection of weapons available to choose from. Most things are functional and representative, but there are areas that could definitely use more polish.”

Will the game be priced differently during and after Early Access?

“Yes. We aim to add enough content throughout Early Access to make the price increase worthwhile. As a thank you to our Early Access supporters, they’ll have the opportunity to purchase the game at a reduced price.”

How are you planning on involving the Community in your development process?

“We hope to have an open conversation with the Community about the state of balance and what types of changes/additions folks would like to see to shape Until You Fall into the awesome game we all want it to be.”
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Notice: Requires one of the following virtual reality headsets: HTC Vive or Oculus Rift. See the VR Support section for more info.
This game is not yet available on Steam

Planned Release Date: August 27

This game plans to unlock in approximately 6 days

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Recent updates View all (2)

August 20

The Fight Takes on PAX West



Rise, Champions!

Until You Fall is an official selection for the IndieMEGABOOTH at PAX West August 30 to September 2nd. This will be the first time the team shows the game in public.

See the game's page on IndieMEGABOOTH.

If you're going to PAX West, download the app and find our booth (#846) to play the game and pick up some swag.

Hope to see you there!
0 comments Read more

July 11

Join the Fight on August 27th!

Welcome to Rokar, Rune Knights!

The fight for Rokar will start on August 27th when the game officially launches into Early Access.

We cannot wait to work hand-in-hand with the community to bring you the virtual reality sword-fighting experience you've been waiting for.

What can you do now in preparation?

* Join our Discord - Talk with the Devs making the game

* Wishlist the game so you don't miss the date

* Prepare to fight!

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Reviews

“...Until You Fall is another great showcase of VR's potential.”
Game Informer

“Until You Fall’s VR melee combat system is groundbreaking in its design and effectiveness.”
Road to VR

“Offering hectic melee combat in a fantasy realm, Until You Fall could be Schell Games’ best VR experience yet.”
VRFocus

About This Game

Fight. Fall. Rise again.


Rokar has fallen. Once a civilization fueled by a magical power called Aether, the Rokari have been destroyed by a Calamity of unknown origins. Now, monsters and twisted spirits wander these crystallized ruins.

As the last remaining Rune Knight, you alone can fight back these horrors. With the help of a mysterious Runesmith, you will forge the weapons needed to complete your campaign.

Put your sword fighting skills to the test as you use both magic and melee to fight twisted enemies in an unforgiving environment. Battle, gather currency, and forge new weapons to grow stronger. Should you fall in combat, you will rise to return more powerful than before.

From the team behind I Expect You To Die, this rogue-lite will force you to find and master your martial style using different weapon combinations for hours of dueling fun.

Features

  • Arm yourself with two unique weapons and define your own fighting style
  • Each run features randomized rewards, enemy configurations, and rooms - no two attempts are quite the same
  • Customize your weapons within a run with over 30+ unique traits and augments
  • Earn Aether each run to craft and upgrade your weapons permanently
  • A variety of neon-tinged arenas where you can fight your enemies
  • Driving Synthwave (Swordwave?) soundtrack to keep you fighting
  • Customizable field of view vignetting to let you move comfortably in VR

Join our growing community of faithful fans on Discord!
#doitwithswords

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Intel i5 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 970 or equivalent
    • DirectX: Version 11
    • Storage: 4 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core i7 6700 or greater
    • Memory: 8 GB RAM
    • Graphics: NVIDIA1060 or greater
    • DirectX: Version 11
    • Storage: 5 GB available space
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